Player Matchup

Pele
Pele
Razorcc21
Pele
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 84L
1,349 Elo+
Party 1
Surtr
Surtr
TLOU-danicc
Surtr
Level 32
God Stats
4W - 9L
1,232 SR
Queue Stats
62W - 67L
1,203 Elo+
Party 1
Ymir
Ymir
Victor_rman
Ymir
Level 85
God Stats
2W - 0L
1,736 SR
Queue Stats
84W - 77L
1,409 Elo+
Party 4
Scylla
Scylla
el_caranboyo
Scylla
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,417 Elo+
Solo
Olorun
Olorun
parallel_Mat13_
Olorun
Level 5
God Stats
1W - 3L
1,285 SR
Queue Stats
7W - 7L
1,329 Elo+
Party 4
Team Averages
Level 43
1,451 SR
1,342 Elo+

VS

Team Averages
Level 60
1,470 SR
1,488 Elo+
Izanami
Izanami
Freddyman27
Izanami
Level 72
God Stats
1W - 2L
1,485 SR
Queue Stats
294W - 356L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
SalmonSet94267
Baba Yaga
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
dabush2004
Poseidon
Level 68
God Stats
5W - 4L
1,672 SR
Queue Stats
156W - 136L
1,504 Elo+
Party 2
Thoth
Thoth
ponnponn
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
yanlee22
Fenrir
Level 63
God Stats
1W - 3L
1,194 SR
Queue Stats
90W - 94L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 1 / 0
6,343
577
5,093
8,048
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 3
5,988
544
4,552
5,337
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 8
6,547
595
2,639
5,832
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
11
4 / 2 / 4
6,468
588
5,753
6,863
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 2
6,716
611
6,232
5,177
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Freddyman27
Izanami
11
1 / 2 / 0
6,370
579
2,264
8,875
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
SalmonSet94267
Baba Yaga
5
0 / 5 / 0
4,099
373
1,084
4,706
1,505
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Poseidon
dabush2004
Poseidon
10
2 / 3 / 1
5,999
545
5,472
7,032
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
ponnponn
Thoth
8
1 / 4 / 0
5,071
461
2,476
4,621
1,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
yanlee22
Fenrir
10
1 / 1 / 2
5,955
541
4,597
9,909
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Freddyman27
Izanami
1
2
0
0.5
W
Pele
3
1
0
3
L
Baba Yaga
SalmonSet94267
Baba Yaga
0
5
0
0
W
2
1
3
3.5
W
1
0
8
5
L
Poseidon
dabush2004
Poseidon
2
3
1
0.83
W
Scylla
4
2
4
3
W
5
1
2
6
L
Thoth
ponnponn
Thoth
1
4
0
0.25
L
Fenrir
yanlee22
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,269
Damage
15,893
31,257
Taken
35,143
14,162
Mitigated
14,404
7,428
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Freddyman27
Izanami
2,264
1,406
0
2,565
8,875
2,865
0
3,974
4,901
0
47,530
W
Pele
5,093
1,631
0
1,916
8,048
2,737
0
567
7,481
0
50,695
L
Baba Yaga
SalmonSet94267
Baba Yaga
1,084
578
0
320
4,706
1,505
0
2,963
1,743
4,354
0
W
4,552
1,601
0
1,744
5,337
2,495
0
791
4,545
315
27,611
W
2,639
805
104
1,161
5,832
4,622
244
2,094
3,738
28,851
0
L
Poseidon
dabush2004
Poseidon
5,472
1,062
0
814
7,032
2,480
0
3,523
3,509
46,220
0
W
Scylla
5,753
628
0
750
6,863
2,298
53
3,117
3,746
39,001
0
W
6,232
3,585
221
1,532
5,177
2,010
1,787
2,523
2,634
44,551
0
L
Thoth
ponnponn
Thoth
2,476
476
0
53
4,621
1,474
0
3,038
1,453
10,478
0
L
Fenrir
yanlee22
Fenrir
4,597
1,098
0
2,513
9,909
6,080
0
1,213
8,696
0
34,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,062
Gold Earned
27,494
298
Minions Killed
272
0
Camps Cleared
0
1,056,929
Distance Traveled
943,593
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,370
579
95
9
0
199,899
4
W
Pele
6,343
577
80
7
0
246,456
0
L
Baba Yaga
4,099
373
3
0
0
152,610
0
W
Surtr
5,988
544
46
4
0
209,456
0
W
Ymir
6,547
595
36
3
0
202,923
3
L
Poseidon
5,999
545
88
8
0
207,258
2
W
Scylla
6,468
588
65
6
0
208,559
0
W
Olorun
6,716
611
71
6
0
189,535
1
L
Thoth
5,071
461
19
2
0
186,586
0
L
Fenrir
5,955
541
67
6
0
197,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role