Player Matchup

Amaterasu
Amaterasu
Fireform
Amaterasu
Level 152
God Stats
5W - 6L
1,114 SR
Queue Stats
289W - 291L
1,426 Elo+
Solo
Eset
Eset
Ken3gZ
Eset
Level 143
God Stats
1W - 2L
1,303 SR
Queue Stats
336W - 327L
1,531 Elo+
Solo
Ah Puch
Ah Puch
MrIcer
Ah Puch
Level 129
God Stats
12W - 5L
1,700 SR
Queue Stats
279W - 290L
1,458 Elo+
Solo
Cabrakan
Cabrakan
ar_fey61
Cabrakan
Level 121
God Stats
4W - 1L
1,748 SR
Queue Stats
229W - 255L
1,482 Elo+
Solo
Ganesha
Ganesha
xXJABA12Xx
Ganesha
Level 129
God Stats
1W - 0L
1,288 SR
Queue Stats
7W - 5L
1,378 Elo+
Solo
Team Averages
Level 135
1,431 SR
1,455 Elo+

VS

Team Averages
Level 129
1,609 SR
1,481 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PrincezzSelina
Bacchus
Level 145
God Stats
4W - 2L
1,797 SR
Queue Stats
440W - 422L
1,535 Elo+
Solo
Eset
Eset
XxJohnHDxX
Eset
Level 89
God Stats
1W - 1L
1,765 SR
Queue Stats
28W - 33L
1,438 Elo+
Solo
Pele
Pele
redtvj
Pele
Level 167
God Stats
3W - 4L
1,484 SR
Queue Stats
296W - 299L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
sarkazii
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 210L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fireform
Amaterasu
16
3 / 3 / 6
9,494
678
6,519
14,707
11,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Eset
Ken3gZ
Eset
18
3 / 4 / 8
10,740
767
13,857
11,211
6,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
MrIcer
Ah Puch
19
7 / 2 / 9
11,172
798
24,996
8,101
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ar_fey61
Cabrakan
15
3 / 2 / 6
9,921
709
5,219
20,309
21,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
xXJABA12Xx
Ganesha
18
1 / 2 / 16
10,000
714
8,199
24,749
19,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 3 / 7
10,322
737
17,314
16,628
15,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 2 / 6
10,213
730
12,563
14,157
14,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
3 / 4 / 8
10,335
738
16,913
11,787
7,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
redtvj
Pele
13
1 / 6 / 7
8,641
617
11,266
12,802
11,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
sarkazii
Sun Wukong
18
0 / 2 / 11
9,806
700
10,797
12,257
13,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
52
17
Kills
13
13
Deaths
17
45
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
3
7
2.5
W
Amaterasu
Fireform
Amaterasu
3
3
6
2
W
Eset
Ken3gZ
Eset
3
4
8
1.75
W
Ah Puch
MrIcer
Ah Puch
7
2
9
5.75
L
5
2
6
4
L
3
4
8
1.75
W
Cabrakan
ar_fey61
Cabrakan
3
2
6
3
L
Pele
redtvj
Pele
1
6
7
0.75
L
Sun Wukong
sarkazii
Sun Wukong
0
2
11
2.75
W
Ganesha
xXJABA12Xx
Ganesha
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,790
Damage
68,853
79,077
Taken
67,631
63,110
Mitigated
61,721
34,759
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
17,314
3,027
2,192
4,757
16,628
15,711
880
11,771
4,670
0
27,351
W
Amaterasu
Fireform
Amaterasu
6,519
1,465
1,336
3,827
14,707
11,998
2,020
5,117
8,966
0
10,608
W
Eset
Ken3gZ
Eset
13,857
575
3,300
2,341
11,211
6,155
2,131
4,799
6,300
39,843
0
W
Ah Puch
MrIcer
Ah Puch
24,996
1,131
1,936
2,263
8,101
4,088
2,263
3,011
4,594
45,100
0
L
12,563
449
1,340
3,641
14,157
14,024
841
12,563
1,495
18,357
840
L
16,913
218
2,042
2,850
11,787
7,166
1,274
9,172
2,484
37,336
0
W
Cabrakan
ar_fey61
Cabrakan
5,219
395
1,461
8,149
20,309
21,134
0
7,586
12,287
11,470
0
L
Pele
redtvj
Pele
11,266
1,434
1,314
962
12,802
11,188
0
8,550
4,044
0
19,119
L
Sun Wukong
sarkazii
Sun Wukong
10,797
1,319
93
2,022
12,257
13,632
1,179
9,344
2,585
0
25,349
W
Ganesha
xXJABA12Xx
Ganesha
8,199
368
1,362
8,784
24,749
19,735
912
7,448
16,577
14,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,327
Gold Earned
49,317
158
Minions Killed
139
0
Camps Cleared
0
1,248,718
Distance Traveled
1,208,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,322
737
30
2
0
260,777
0
W
Amaterasu
9,494
678
6
0
0
272,962
0
W
Eset
10,740
767
86
6
0
253,557
0
W
Ah Puch
11,172
798
44
3
0
244,876
0
L
Bacchus
10,213
730
16
1
0
258,002
0
L
Eset
10,335
738
44
3
0
237,992
0
W
Cabrakan
9,921
709
22
2
0
219,058
0
L
Pele
8,641
617
15
1
0
204,794
0
L
Sun Wukong
9,806
700
34
2
0
247,044
0
W
Ganesha
10,000
714
0
0
0
258,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role