Player Matchup

Baron Samedi
Baron Samedi
AKADRON
Baron Samedi
Level 161
God Stats
5W - 1L
1,491 SR
Queue Stats
255W - 241L
1,516 Elo+
Party 1
Sobek
Sobek
Biomis
Sobek
Level 158
God Stats
3W - 2L
1,358 SR
Queue Stats
273W - 257L
1,547 Elo+
Solo
Vulcan
Vulcan
Il BombeR n10
Vulcan
Level 149
God Stats
2W - 2L
1,152 SR
Queue Stats
113W - 127L
1,444 Elo+
Solo
Persephone
Persephone
PaxPek
Persephone
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 167L
1,342 Elo+
Solo
Mulan
Mulan
xGeceKusu
Mulan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 257L
1,463 Elo+
Party 1
Team Averages
Level 149
1,400 SR
1,462 Elo+

VS

Team Averages
Level 105
1,449 SR
1,523 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KelloggSFinEsT
He Bo
Level 100
God Stats
0W - 1L
1,247 SR
Queue Stats
48W - 27L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
PlayerForFun
Sun Wukong
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 119L
1,520 Elo+
Solo
Ix Chel
Ix Chel
Trymsa
Ix Chel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Bastet
Bastet
iZeNetiK
Bastet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKADRON
Baron Samedi
18
3 / 2 / 10
9,898
761
15,231
16,400
10,006
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Biomis
Sobek
19
7 / 2 / 13
11,401
877
9,568
28,786
33,272
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 2 / 10
10,956
843
16,129
8,435
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
PaxPek
Persephone
17
4 / 2 / 12
10,554
812
15,933
11,391
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
xGeceKusu
Mulan
14
1 / 5 / 11
9,255
712
5,104
19,806
24,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 4 / 6
8,248
634
15,165
10,038
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 6 / 5
8,494
653
8,171
10,463
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
PlayerForFun
Sun Wukong
17
5 / 3 / 5
9,293
715
14,504
18,813
24,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Trymsa
Ix Chel
16
1 / 6 / 6
8,933
687
11,063
14,929
7,247
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
iZeNetiK
Bastet
18
4 / 3 / 4
9,328
718
14,844
13,806
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
22
Kills
13
13
Deaths
22
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
6
1
W
Baron Samedi
AKADRON
Baron Samedi
3
2
10
4
W
Sobek
Biomis
Sobek
7
2
13
6.75
W
7
2
10
6
L
2
6
5
0.75
W
Persephone
PaxPek
Persephone
4
2
12
5
L
Sun Wukong
PlayerForFun
Sun Wukong
5
3
5
2.5
L
Ix Chel
Trymsa
Ix Chel
1
6
6
0.67
L
Bastet
iZeNetiK
Bastet
4
3
4
2
W
Mulan
xGeceKusu
Mulan
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,965
Damage
63,747
84,818
Taken
68,049
77,923
Mitigated
47,108
39,329
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,165
390
618
2,812
10,038
4,607
0
8,855
1,147
31,368
0
W
Baron Samedi
AKADRON
Baron Samedi
15,231
880
7,529
6,548
16,400
10,006
102
5,214
10,904
31,524
0
W
Sobek
Biomis
Sobek
9,568
358
2,354
13,949
28,786
33,272
337
10,067
17,262
18,811
817
W
16,129
7,822
782
812
8,435
4,744
1,102
4,462
3,973
36,235
0
L
8,171
230
582
957
10,463
4,527
0
8,647
1,816
17,612
0
W
Persephone
PaxPek
Persephone
15,933
736
1,665
2,818
11,391
5,074
237
4,928
6,089
31,299
0
L
Sun Wukong
PlayerForFun
Sun Wukong
14,504
1,694
1,701
4,769
18,813
24,427
0
15,052
3,713
0
29,992
L
Ix Chel
Trymsa
Ix Chel
11,063
1,033
2,782
4,144
14,929
7,247
0
12,659
2,270
22,550
0
L
Bastet
iZeNetiK
Bastet
14,844
3,063
281
3,427
13,806
6,300
0
10,685
2,968
0
25,111
W
Mulan
xGeceKusu
Mulan
5,104
393
1,082
1,790
19,806
24,827
548
8,644
11,110
0
10,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,064
Gold Earned
44,296
150
Minions Killed
144
0
Camps Cleared
0
1,298,705
Distance Traveled
1,180,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,248
634
36
3
0
225,863
0
W
Baron Samedi
9,898
761
43
3
0
252,179
0
W
Sobek
11,401
877
12
1
0
271,453
0
W
Vulcan
10,956
843
44
3
0
287,836
0
L
He Bo
8,494
653
21
2
0
186,831
0
W
Persephone
10,554
812
43
3
0
254,552
0
L
Sun Wukong
9,293
715
21
2
0
260,879
0
L
Ix Chel
8,933
687
37
3
0
226,508
0
L
Bastet
9,328
718
29
2
0
280,177
0
W
Mulan
9,255
712
8
1
0
232,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role