Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BIGBOOTIEGOB
Aphrodite
Level 49
God Stats
1W - 1L
1,680 SR
Queue Stats
120W - 110L
1,490 Elo+
Solo
Ishtar
Ishtar
Grewvy
Ishtar
Level 67
God Stats
0W - 2L
1,217 SR
Queue Stats
137W - 119L
1,469 Elo+
Party 1
Hercules
Hercules
lukeisgud
Hercules
Level 18
God Stats
2W - 3L
1,536 SR
Queue Stats
9W - 6L
1,465 Elo+
Party 1
Hades
Hades
notrefraged
Hades
Level 88
God Stats
7W - 6L
1,699 SR
Queue Stats
85W - 78L
1,472 Elo+
Party 1
Team Averages
Level 74
1,526 SR
1,479 Elo+

VS

Team Averages
Level 119
1,620 SR
1,504 Elo+
Ravana
Ravana
Freddy0312
Ravana
Level 138
God Stats
5W - 0L
1,716 SR
Queue Stats
116W - 108L
1,446 Elo+
Solo
Hou Yi
Hou Yi
GetToThaCorner
Hou Yi
Level 126
God Stats
1W - 2L
1,310 SR
Queue Stats
113W - 122L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zivis
Kumbhakarna
Level 86
God Stats
1W - 0L
1,836 SR
Queue Stats
41W - 32L
1,430 Elo+
Solo
Athena
Athena
icecreammman
Athena
Level 124
God Stats
14W - 8L
1,616 SR
Queue Stats
254W - 236L
1,532 Elo+
Solo
Poseidon
Poseidon
un1que1012
Poseidon
Level 121
God Stats
142W - 114L
1,623 SR
Queue Stats
227W - 210L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 2 / 2
8,278
487
8,583
12,050
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
BIGBOOTIEGOB
Aphrodite
12
2 / 3 / 2
7,949
468
4,100
12,468
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
Grewvy
Ishtar
13
1 / 4 / 2
7,504
441
9,107
11,985
5,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
lukeisgud
Hercules
17
2 / 1 / 0
10,624
625
5,566
12,907
14,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 5 / 0
7,430
437
1,374
10,567
3,134
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Freddy0312
Ravana
15
3 / 0 / 3
8,957
527
5,209
9,079
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 3
8,607
506
10,501
11,955
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Zivis
Kumbhakarna
13
2 / 1 / 4
8,511
501
3,419
12,398
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
16
1 / 2 / 0
9,727
572
6,283
13,423
15,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
un1que1012
Poseidon
17
6 / 2 / 3
10,715
630
11,610
7,030
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
15
15
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
2
1
L
Aphrodite
BIGBOOTIEGOB
Aphrodite
2
3
2
1
W
Ravana
Freddy0312
Ravana
3
0
3
4.5
W
3
3
3
1.5
L
Ishtar
Grewvy
Ishtar
1
4
2
0.5
W
Kumbhakarna
Zivis
Kumbhakarna
2
1
4
4
W
Athena
1
2
0
0.5
L
Hercules
lukeisgud
Hercules
2
1
0
2
L
2
5
0
0.4
W
Poseidon
un1que1012
Poseidon
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
37,022
59,977
Taken
53,885
37,509
Mitigated
38,218
19,934
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,583
2,142
0
4,005
12,050
4,973
6
2,232
9,792
0
72,448
L
Aphrodite
BIGBOOTIEGOB
Aphrodite
4,100
1,226
1,337
4,351
12,468
10,279
30
4,174
8,222
20,628
0
W
Ravana
Freddy0312
Ravana
5,209
1,682
0
1,925
9,079
4,847
10
1,353
7,726
0
76,039
W
10,501
3,804
0
3,738
11,955
4,686
567
1,529
10,426
0
59,836
L
Ishtar
Grewvy
Ishtar
9,107
4,831
0
2,520
11,985
5,027
15
2,857
9,128
0
67,901
W
Kumbhakarna
Zivis
Kumbhakarna
3,419
227
103
2,675
12,398
10,339
0
1,841
10,557
20,061
0
W
Athena
6,283
1,767
0
3,051
13,423
15,613
8
152
13,271
77,154
550
L
Hercules
lukeisgud
Hercules
5,566
1,712
0
4,910
12,907
14,096
0
5,512
6,923
0
94,275
L
1,374
269
60
2,751
10,567
3,134
0
5,540
5,027
29,604
0
W
Poseidon
un1que1012
Poseidon
11,610
2,083
0
710
7,030
2,733
1,294
1,309
5,721
104,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
46,517
480
Minions Killed
542
0
Camps Cleared
0
1,498,195
Distance Traveled
1,755,502
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,278
487
104
6
0
392,590
0
L
Aphrodite
7,949
468
30
2
0
286,308
3
W
Ravana
8,957
527
102
6
0
380,809
1
W
Hou Yi
8,607
506
82
5
0
305,746
2
L
Ishtar
7,504
441
108
6
0
321,029
0
W
Kumbhakarna
8,511
501
22
1
0
346,449
2
W
Athena
9,727
572
159
9
0
356,105
4
L
Hercules
10,624
625
185
11
0
321,080
0
L
Hades
7,430
437
53
3
0
177,188
0
W
Poseidon
10,715
630
177
10
0
366,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role