Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ki xZ4 vRu
Ah Muzen Cab
Level 141
God Stats
2W - 2L
1,769 SR
Queue Stats
107W - 97L
1,558 Elo+
Solo
Merlin
Merlin
Magna-Defender82
Merlin
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
416W - 403L
1,545 Elo+
Solo
Sobek
Sobek
S_A_N_T_I_A_G_OX
Sobek
Level 61
God Stats
2W - 1L
1,317 SR
Queue Stats
178W - 177L
1,524 Elo+
Solo
Thanatos
Thanatos
thedrivingking4
Thanatos
Level 126
God Stats
124W - 43L
1,759 SR
Queue Stats
438W - 363L
1,569 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,539 Elo+

VS

Team Averages
Level 103
1,528 SR
1,546 Elo+
Nike
Nike
Luv4tokee
Nike
Level 104
God Stats
21W - 16L
1,664 SR
Queue Stats
531W - 548L
1,494 Elo+
Solo
Fenrir
Fenrir
Pinolero27
Fenrir
Level 64
God Stats
3W - 3L
1,624 SR
Queue Stats
95W - 101L
1,406 Elo+
Solo
Anhur
Anhur
PottsHTX
Anhur
Level 125
God Stats
0W - 2L
1,465 SR
Queue Stats
194W - 172L
1,530 Elo+
Solo
Ix Chel
Ix Chel
UwUHairyHorseUwU
Ix Chel
Level 68
God Stats
3W - 2L
1,712 SR
Queue Stats
7W - 5L
1,702 Elo+
Solo
Chang'e
Chang'e
mylesdamurderer
Chang'e
Level 152
God Stats
1W - 3L
1,177 SR
Queue Stats
131W - 110L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 0 / 1
5,201
520
3,688
4,822
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Ki xZ4 vRu
Ah Muzen Cab
11
0 / 1 / 1
5,862
586
3,012
11,058
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 4
6,395
640
2,928
5,003
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
4,543
454
1,216
5,849
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
13
8 / 0 / 2
7,275
728
8,836
8,514
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 2 / 0
6,092
609
7,978
9,041
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Pinolero27
Fenrir
7
0 / 4 / 0
4,457
446
3,047
8,909
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
PottsHTX
Anhur
9
1 / 0 / 0
4,944
494
3,347
6,730
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 1
4,974
497
2,929
4,585
2,359
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 0
5,471
547
3,802
5,926
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
1
1.5
W
Ah Muzen Cab
Ki xZ4 vRu
Ah Muzen Cab
0
1
1
0.5
L
Nike
1
2
0
0.5
W
1
0
4
3
L
Fenrir
Pinolero27
Fenrir
0
4
0
0
L
Anhur
PottsHTX
Anhur
1
0
0
1
W
0
1
1
0.5
L
0
1
1
0.5
L
0
3
0
0
W
Thanatos
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
21,103
35,246
Taken
35,191
16,954
Mitigated
11,619
14,268
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,688
1,093
0
1,586
4,822
1,372
0
1,033
3,789
0
38,499
W
Ah Muzen Cab
Ki xZ4 vRu
Ah Muzen Cab
3,012
918
0
1,840
11,058
6,292
0
0
11,058
0
48,480
L
Nike
7,978
880
0
3,260
9,041
3,275
0
0
9,041
0
51,334
W
2,928
262
0
989
5,003
1,741
0
2,809
2,194
44,044
0
L
Fenrir
Pinolero27
Fenrir
3,047
879
0
1,781
8,909
2,526
0
569
8,340
0
26,146
L
Anhur
PottsHTX
Anhur
3,347
1,478
0
3,056
6,730
1,792
0
245
6,485
0
30,379
W
1,216
189
0
1,401
5,849
4,259
0
1,629
4,220
9,345
0
L
2,929
603
623
1,958
4,585
2,359
0
863
3,722
19,091
0
L
3,802
144
368
1,798
5,926
1,667
0
2,318
3,365
40,405
0
W
Thanatos
8,836
3,345
0
8,452
8,514
3,290
0
1,385
7,114
0
55,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
25,938
341
Minions Killed
288
0
Camps Cleared
0
979,669
Distance Traveled
982,140
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,201
520
62
6
0
182,348
4
W
Ah Muzen Cab
5,862
586
90
9
0
188,255
0
L
Nike
6,092
609
93
9
0
202,262
3
W
Merlin
6,395
640
98
10
0
180,067
0
L
Fenrir
4,457
446
43
4
0
198,870
0
L
Anhur
4,944
494
52
5
0
188,796
3
W
Sobek
4,543
454
8
1
0
190,072
0
L
Ix Chel
4,974
497
24
2
0
200,766
0
L
Chang'e
5,471
547
76
8
0
191,446
0
W
Thanatos
7,275
728
83
8
0
238,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role