Player Matchup

Ah Puch
Ah Puch
Crusader2258
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,508 Elo+
Party 1
Hachiman
Hachiman
ItAwzuu
Hachiman
Level 42
God Stats
2W - 1L
1,655 SR
Queue Stats
35W - 48L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
NateTheGreatest
Sun Wukong
Level 63
God Stats
1W - 0L
1,794 SR
Queue Stats
27W - 20L
1,538 Elo+
Party 1
Team Averages
Level 71
1,650 SR
1,498 Elo+

VS

Team Averages
Level 102
1,440 SR
1,527 Elo+
Ganesha
Ganesha
Ace Of Blades V
Ganesha
Level 87
God Stats
22W - 14L
1,665 SR
Queue Stats
198W - 199L
1,549 Elo+
Party 2
Ah Puch
Ah Puch
Johndospasos
Ah Puch
Level 137
God Stats
2W - 3L
1,312 SR
Queue Stats
197W - 202L
1,545 Elo+
Party 2
Fenrir
Fenrir
Kair01
Fenrir
Level 81
God Stats
1W - 5L
1,343 SR
Queue Stats
212W - 212L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crusader2258
Ah Puch
13
7 / 3 / 4
10,209
851
17,462
8,030
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
ItAwzuu
Hachiman
12
2 / 1 / 7
9,155
763
6,572
8,362
2,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
NateTheGreatest
Sun Wukong
11
3 / 1 / 9
9,163
764
6,340
7,513
4,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,532
711
5,382
15,619
14,019
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Johndospasos
Ah Puch
13
4 / 3 / 1
9,690
808
9,784
7,687
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kair01
Fenrir
10
0 / 6 / 4
7,818
652
3,253
11,449
4,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Ah Puch
Crusader2258
Ah Puch
7
3
4
3
W
Hachiman
ItAwzuu
Hachiman
2
1
7
5.5
L
Ah Puch
Johndospasos
Ah Puch
4
3
1
1.5
L
Fenrir
Kair01
Fenrir
0
6
4
0.33
W
Sun Wukong
NateTheGreatest
Sun Wukong
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,374
Damage
18,419
23,905
Taken
34,755
9,639
Mitigated
21,667
4,263
Healing
1,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,382
923
0
630
15,619
14,019
0
8,466
7,085
24,520
0
W
Ah Puch
Crusader2258
Ah Puch
17,462
1,054
0
500
8,030
2,745
383
5,391
2,639
49,970
0
W
Hachiman
ItAwzuu
Hachiman
6,572
5,178
0
3,252
8,362
2,886
1,155
5,748
2,554
0
41,239
L
Ah Puch
Johndospasos
Ah Puch
9,784
429
0
758
7,687
2,985
0
4,040
3,607
54,574
0
L
Fenrir
Kair01
Fenrir
3,253
626
0
568
11,449
4,663
0
5,488
5,789
0
11,045
W
Sun Wukong
NateTheGreatest
Sun Wukong
6,340
1,437
0
511
7,513
4,008
115
4,316
3,181
0
12,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
26,040
135
Minions Killed
139
0
Camps Cleared
0
640,018
Distance Traveled
587,861
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,532
711
3
0
0
204,178
0
W
Ah Puch
10,209
851
62
5
0
201,746
0
W
Hachiman
9,155
763
63
5
0
200,889
6
L
Ah Puch
9,690
808
106
9
0
191,777
0
L
Fenrir
7,818
652
30
3
0
191,906
4
W
Sun Wukong
9,163
764
10
1
0
237,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role