Player Matchup

Cu Chulainn
Cu Chulainn
BennerzBoi
Cu Chulainn
Level 206
God Stats
12W - 18L
1,405 SR
Queue Stats
328W - 424L
1,469 Elo+
Party 1
Ra
Ra
Mariodr70
Ra
Level 142
God Stats
3W - 4L
1,387 SR
Queue Stats
203W - 186L
1,606 Elo+
Solo
Neith
Neith
death ice101
Neith
Level 143
God Stats
10W - 15L
1,395 SR
Queue Stats
29W - 61L
1,386 Elo+
Party 1
Thanatos
Thanatos
jimmygiv
Thanatos
Level 129
God Stats
4W - 6L
1,551 SR
Queue Stats
91W - 139L
1,476 Elo+
Party 1
Serqet
Serqet
lts Frag0clock
Serqet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 82L
1,522 Elo+
Party 1
Team Averages
Level 156
1,448 SR
1,492 Elo+

VS

Team Averages
Level 151
1,487 SR
1,559 Elo+
Baron Samedi
Baron Samedi
Hinzø
Baron Samedi
Level 156
God Stats
4W - 2L
1,655 SR
Queue Stats
98W - 66L
1,610 Elo+
Solo
Hachiman
Hachiman
Ki xZ4 vRu
Hachiman
Level 141
God Stats
2W - 4L
1,404 SR
Queue Stats
107W - 97L
1,549 Elo+
Solo
Discordia
Discordia
secor22
Discordia
Level 156
God Stats
2W - 2L
1,255 SR
Queue Stats
369W - 332L
1,523 Elo+
Solo
Thor
Thor
yoits2k12
Thor
Level 128
God Stats
36W - 26L
1,619 SR
Queue Stats
684W - 623L
1,640 Elo+
Solo
Horus
Horus
ßéTó0596
Horus
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BennerzBoi
Cu Chulainn
14
0 / 4 / 0
8,103
540
6,524
15,056
12,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 2 / 1
8,139
543
4,127
7,239
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
7,042
469
7,026
10,361
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
jimmygiv
Thanatos
14
1 / 2 / 0
7,633
509
5,185
14,642
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 0
6,276
418
2,407
13,827
9,350
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hinzø
Baron Samedi
15
3 / 0 / 3
8,538
569
9,844
9,695
10,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Ki xZ4 vRu
Hachiman
15
1 / 0 / 3
9,006
600
6,688
11,105
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
secor22
Discordia
15
0 / 1 / 5
8,253
550
5,932
6,650
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
15
7 / 0 / 3
8,630
575
9,268
10,156
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
4 / 0 / 6
8,080
539
5,939
10,207
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
15
15
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BennerzBoi
Cu Chulainn
0
4
0
0
W
Baron Samedi
Hinzø
Baron Samedi
3
0
3
4.5
W
Hachiman
Ki xZ4 vRu
Hachiman
1
0
3
2.5
L
0
2
1
0.25
L
0
3
0
0
L
Thanatos
jimmygiv
Thanatos
1
2
0
0.5
L
0
4
0
0
W
Discordia
secor22
Discordia
0
1
5
2.5
W
Thor
7
0
3
8.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,269
Damage
37,671
61,125
Taken
47,813
33,188
Mitigated
30,233
20,234
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BennerzBoi
Cu Chulainn
6,524
848
0
3,365
15,056
12,009
0
7,314
7,074
0
64,010
W
Baron Samedi
Hinzø
Baron Samedi
9,844
1,599
273
4,055
9,695
10,285
39
56
9,639
63,372
0
W
Hachiman
Ki xZ4 vRu
Hachiman
6,688
3,564
0
6,103
11,105
4,881
0
37
11,068
0
83,328
L
4,127
418
733
1,307
7,239
2,444
84
1,858
5,381
76,725
0
L
7,026
2,340
0
2,326
10,361
3,484
0
16
10,245
0
58,204
L
Thanatos
jimmygiv
Thanatos
5,185
852
0
9,830
14,642
5,901
0
2,169
12,458
0
80,182
L
2,407
304
0
2,673
13,827
9,350
0
3,699
10,075
0
14,900
W
Discordia
secor22
Discordia
5,932
182
0
2,291
6,650
2,304
0
1,508
4,955
72,259
0
W
Thor
9,268
1,395
0
500
10,156
4,435
0
1,765
8,301
0
80,827
W
5,939
2,582
1,028
4,121
10,207
8,328
0
931
9,256
0
19,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,193
Gold Earned
42,507
499
Minions Killed
524
0
Camps Cleared
0
1,536,777
Distance Traveled
1,525,887
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,103
540
117
8
0
266,400
2
W
Baron Samedi
8,538
569
114
8
0
262,002
0
W
Hachiman
9,006
600
145
10
0
287,108
4
L
Ra
8,139
543
147
10
0
320,210
5
L
Neith
7,042
469
98
7
0
267,713
2
L
Thanatos
7,633
509
111
7
0
345,264
0
L
Serqet
6,276
418
26
2
0
337,190
3
W
Discordia
8,253
550
143
10
0
307,984
0
W
Thor
8,630
575
103
7
0
345,475
0
W
Horus
8,080
539
19
1
0
323,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role