Player Matchup

Fenrir
Fenrir
Cuervo2
Fenrir
Level 47
God Stats
0W - 1L
1,219 SR
Queue Stats
3W - 7L
1,281 Elo+
Solo
Hera
Hera
Erekishgal
Hera
Level 113
God Stats
5W - 14L
1,242 SR
Queue Stats
103W - 133L
1,393 Elo+
Solo
Ymir
Ymir
Ghost_Pex2023
Ymir
Level 34
God Stats
1W - 1L
1,758 SR
Queue Stats
19W - 16L
1,511 Elo+
Solo
Tyr
Tyr
blackhunter467
Tyr
Level 122
God Stats
3W - 6L
1,405 SR
Queue Stats
92W - 95L
1,388 Elo+
Solo
Neith
Neith
jpegvillain
Neith
Level 89
God Stats
49W - 46L
1,496 SR
Queue Stats
191W - 191L
1,452 Elo+
Solo
Team Averages
Level 81
1,424 SR
1,405 Elo+

VS

Team Averages
Level 73
1,563 SR
1,483 Elo+
Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FeNWik7
Izanami
Level 66
God Stats
78W - 56L
1,511 SR
Queue Stats
465W - 473L
1,429 Elo+
Solo
Arachne
Arachne
SaintBabu
Arachne
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 60L
1,583 Elo+
Solo
Charon
Charon
miguelandrus
Charon
Level 85
God Stats
3W - 4L
1,493 SR
Queue Stats
106W - 90L
1,486 Elo+
Solo
Aphrodite
Aphrodite
pablodelucas
Aphrodite
Level 87
God Stats
8W - 2L
1,812 SR
Queue Stats
116W - 113L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cuervo2
Fenrir
11
3 / 6 / 2
7,161
512
7,831
14,642
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 2
7,374
527
7,151
9,654
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,933
424
3,151
12,071
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 2
7,696
550
12,542
13,997
12,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

8
1 / 3 / 1
5,373
384
4,866
5,154
1,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 3 / 1
6,546
468
5,303
13,726
10,102
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
FeNWik7
Izanami
13
3 / 2 / 3
7,772
555
8,962
9,054
3,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SaintBabu
Arachne
14
8 / 3 / 3
8,326
595
9,138
13,357
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
13
4 / 2 / 7
8,342
596
8,341
10,011
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
pablodelucas
Aphrodite
12
1 / 2 / 6
7,945
568
6,698
15,122
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
17
17
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
3
1
0.5
L
Fenrir
Cuervo2
Fenrir
3
6
2
0.67
L
2
6
2
0.5
W
Izanami
FeNWik7
Izanami
3
2
3
2.25
L
0
2
1
0.25
W
Arachne
SaintBabu
Arachne
8
3
3
3.17
L
4
0
2
5
L
1
3
1
0.5
W
Charon
4
2
7
3.75
W
Aphrodite
pablodelucas
Aphrodite
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,541
Damage
38,442
55,518
Taken
61,270
31,280
Mitigated
31,853
11,784
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,303
1,077
0
1,318
13,726
10,102
90
651
13,075
287
33,061
L
Fenrir
Cuervo2
Fenrir
7,831
2,656
0
1,848
14,642
5,990
0
3,795
10,847
0
35,592
L
7,151
1,626
0
1,100
9,654
3,813
476
4,070
5,584
48,049
0
W
Izanami
FeNWik7
Izanami
8,962
7,125
0
1,545
9,054
3,587
3,180
1,376
7,678
0
60,993
L
3,151
770
0
2,681
12,071
7,088
0
3,779
8,292
25,928
0
W
Arachne
SaintBabu
Arachne
9,138
5,667
0
2,876
13,357
5,112
0
1,506
11,851
0
52,251
L
12,542
412
0
4,930
13,997
12,908
0
2,492
11,361
0
48,992
L
4,866
1,737
0
1,225
5,154
1,481
0
1,108
4,046
0
26,912
W
Charon
8,341
973
106
1,402
10,011
4,742
401
3,656
6,355
46,222
0
W
Aphrodite
pablodelucas
Aphrodite
6,698
1,143
4,051
8,442
15,122
8,310
732
3,230
11,892
39,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
38,931
285
Minions Killed
356
0
Camps Cleared
0
1,161,718
Distance Traveled
1,348,858
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,546
468
50
4
0
238,870
0
L
Fenrir
7,161
512
46
3
0
275,904
6
L
Hera
7,374
527
92
7
0
205,464
1
W
Izanami
7,772
555
108
8
0
241,132
0
L
Ymir
5,933
424
41
3
0
220,644
1
W
Arachne
8,326
595
71
5
0
350,037
0
L
Tyr
7,696
550
73
5
0
298,396
0
L
Neith
5,373
384
33
2
0
161,310
2
W
Charon
8,342
596
69
5
0
267,559
3
W
Aphrodite
7,945
568
58
4
0
251,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role