Player Matchup

Hou Yi
Hou Yi
ApaTT
Hou Yi
Level 156
God Stats
1W - 0L
1,201 SR
Queue Stats
225W - 207L
1,597 Elo+
Solo
Athena
Athena
Faqirr9197
Athena
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 19L
1,262 Elo+
Solo
Ne Zha
Ne Zha
MrCurtnz
Ne Zha
Level 126
God Stats
9W - 6L
1,694 SR
Queue Stats
55W - 68L
1,425 Elo+
Party 1
Charon
Charon
Noonyy719
Charon
Level 143
God Stats
2W - 6L
1,769 SR
Queue Stats
141W - 149L
1,492 Elo+
Party 1
Awilix
Awilix
superior_yam319
Awilix
Level 136
God Stats
40W - 31L
1,520 SR
Queue Stats
1,092W - 1,052L
1,414 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,438 Elo+

VS

Team Averages
Level 116
1,505 SR
1,491 Elo+
Ymir
Ymir
Joyuss
Ymir
Level 68
God Stats
18W - 14L
1,713 SR
Queue Stats
653W - 608L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Powerlemon86
Danzaburou
Level 137
God Stats
4W - 7L
1,253 SR
Queue Stats
215W - 211L
1,432 Elo+
Solo
Scylla
Scylla
Torrva
Scylla
Level 146
God Stats
13W - 14L
1,511 SR
Queue Stats
283W - 265L
1,540 Elo+
Solo
Serqet
Serqet
WarBeast092
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,459 Elo+
Solo
King Arthur
King Arthur
monkee55
King Arthur
Level 104
God Stats
3W - 11L
1,550 SR
Queue Stats
248W - 242L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ApaTT
Hou Yi
14
1 / 1 / 6
8,050
537
7,793
11,556
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Faqirr9197
Athena
12
4 / 3 / 4
7,196
480
6,916
11,747
8,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
MrCurtnz
Ne Zha
13
2 / 7 / 2
7,707
514
5,398
15,622
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Noonyy719
Charon
13
2 / 2 / 1
7,864
524
5,410
8,540
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 2
8,756
584
5,892
9,377
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Joyuss
Ymir
10
0 / 3 / 4
6,420
428
3,737
8,956
6,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Powerlemon86
Danzaburou
12
3 / 3 / 1
7,216
481
7,935
9,688
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Torrva
Scylla
13
3 / 2 / 0
7,389
493
8,429
7,207
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
13
1 / 2 / 3
7,539
503
4,787
13,976
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
monkee55
King Arthur
14
6 / 4 / 0
8,830
589
10,162
13,711
14,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
13
13
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ApaTT
Hou Yi
1
1
6
4
W
Athena
Faqirr9197
Athena
4
3
4
2
L
Ymir
Joyuss
Ymir
0
3
4
0.67
W
Ne Zha
MrCurtnz
Ne Zha
2
7
2
0.43
W
Charon
Noonyy719
Charon
2
2
1
1.25
L
Danzaburou
Powerlemon86
Danzaburou
3
3
1
1.17
L
Scylla
Torrva
Scylla
3
2
0
1.5
L
Serqet
1
2
3
1.25
L
King Arthur
monkee55
King Arthur
6
4
0
1.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
35,050
56,842
Taken
53,538
29,322
Mitigated
33,072
10,415
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ApaTT
Hou Yi
7,793
3,523
0
4,864
11,556
5,435
306
1,270
10,164
0
66,369
W
Athena
Faqirr9197
Athena
6,916
1,990
0
350
11,747
8,492
66
2,970
8,459
24,713
0
L
Ymir
Joyuss
Ymir
3,737
1,639
0
742
8,956
6,658
0
2,542
6,185
15,230
0
W
Ne Zha
MrCurtnz
Ne Zha
5,398
1,217
0
2,951
15,622
7,037
0
1,804
13,464
0
53,409
W
Charon
Noonyy719
Charon
5,410
168
0
1,500
8,540
4,467
0
3,315
4,823
50,882
0
L
Danzaburou
Powerlemon86
Danzaburou
7,935
1,686
0
2,666
9,688
3,600
196
1,603
7,912
0
49,283
L
Scylla
Torrva
Scylla
8,429
995
0
945
7,207
2,516
0
2,937
4,053
59,043
0
L
Serqet
4,787
1,531
0
2,208
13,976
6,002
0
3,651
9,912
0
63,843
L
King Arthur
monkee55
King Arthur
10,162
945
0
535
13,711
14,296
0
571
13,089
0
63,299
W
5,892
2,126
0
750
9,377
3,891
0
2,428
6,590
0
73,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
37,394
445
Minions Killed
384
0
Camps Cleared
0
1,496,648
Distance Traveled
1,441,899
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,050
537
109
7
0
266,473
3
W
Athena
7,196
480
53
4
0
330,703
0
L
Ymir
6,420
428
34
2
0
274,721
7
W
Ne Zha
7,707
514
83
6
0
279,873
0
W
Charon
7,864
524
88
6
0
277,293
0
L
Danzaburou
7,216
481
71
5
0
293,579
0
L
Scylla
7,389
493
99
7
0
283,298
2
L
Serqet
7,539
503
94
6
0
345,807
0
L
King Arthur
8,830
589
86
6
0
244,494
2
W
Awilix
8,756
584
112
7
0
342,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role