Player Matchup

Tyr
Tyr
 
Tyr
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Adopted Pudding
Cabrakan
Level 141
God Stats
1W - 3L
1,682 SR
Queue Stats
171W - 174L
1,473 Elo+
Solo
Izanami
Izanami
CANNAB1NO1D36
Izanami
Level 127
God Stats
9W - 6L
1,823 SR
Queue Stats
236W - 213L
1,507 Elo+
Solo
Serqet
Serqet
Futuresain
Serqet
Level 159
God Stats
1W - 4L
1,249 SR
Queue Stats
239W - 250L
1,513 Elo+
Solo
Neith
Neith
fasterwq
Neith
Level 102
God Stats
0W - 1L
1,732 SR
Queue Stats
150W - 146L
1,573 Elo+
Solo
Team Averages
Level 143
1,597 SR
1,513 Elo+

VS

Team Averages
Level 117
1,418 SR
1,473 Elo+
Osiris
Osiris
HabKeinSupport
Osiris
Level 127
God Stats
3W - 1L
1,164 SR
Queue Stats
171W - 192L
1,456 Elo+
Party 1
Cerberus
Cerberus
NoTyXx_fana
Cerberus
Level 138
God Stats
20W - 20L
1,518 SR
Queue Stats
1,102W - 1,069L
1,483 Elo+
Solo
Bastet
Bastet
Wolfyi_
Bastet
Level 133
God Stats
1W - 0L
1,265 SR
Queue Stats
78W - 68L
1,543 Elo+
Party 1
Agni
Agni
gruschelder43
Agni
Level 125
God Stats
3W - 0L
1,666 SR
Queue Stats
159W - 178L
1,456 Elo+
Party 1
Izanami
Izanami
mkZzz89
Izanami
Level 60
God Stats
15W - 15L
1,476 SR
Queue Stats
36W - 37L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 1 / 2
9,248
578
13,723
16,231
18,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
3
0 / 1 / 0
5,023
314
0
1,761
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
15
0 / 6 / 2
8,528
533
8,936
13,895
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Futuresain
Serqet
14
3 / 1 / 2
8,813
551
7,344
12,757
10,177
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
fasterwq
Neith
15
5 / 3 / 3
9,064
567
11,237
11,509
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,538
534
6,739
19,094
22,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cerberus
NoTyXx_fana
Cerberus
13
0 / 2 / 3
7,972
498
6,619
16,193
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bastet
Wolfyi_
Bastet
17
7 / 1 / 2
10,314
645
9,363
14,350
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
3 / 1 / 3
9,004
563
9,866
9,833
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
mkZzz89
Izanami
15
1 / 4 / 0
8,779
549
2,717
10,593
3,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
11
Kills
12
12
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
1
2
4
L
Cabrakan
0
1
0
0
L
Izanami
0
6
2
0.17
L
Serqet
Futuresain
Serqet
3
1
2
4
W
1
3
1
0.5
W
Cerberus
NoTyXx_fana
Cerberus
0
2
3
0.75
W
Bastet
Wolfyi_
Bastet
7
1
2
8
L
Neith
fasterwq
Neith
5
3
3
2.17
W
3
1
3
4.5
W
Izanami
mkZzz89
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
35,304
56,153
Taken
70,063
38,755
Mitigated
51,131
15,699
Healing
20,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,723
1,826
0
7,462
16,231
18,994
0
148
16,083
0
75,095
L
Cabrakan
0
0
0
717
1,761
703
0
314
1,447
2,006
0
L
Izanami
8,936
5,735
0
3,398
13,895
4,991
0
7,131
6,764
0
87,020
L
Serqet
Futuresain
Serqet
7,344
1,058
0
1,972
12,757
10,177
0
3,915
8,810
0
27,478
W
6,739
2,705
0
7,093
19,094
22,267
0
0
18,941
0
60,023
W
Cerberus
NoTyXx_fana
Cerberus
6,619
375
0
4,246
16,193
15,142
60
101
16,032
28,582
0
W
Bastet
Wolfyi_
Bastet
9,363
2,335
0
4,435
14,350
6,110
0
19
14,218
0
94,848
L
Neith
fasterwq
Neith
11,237
4,802
0
2,150
11,509
3,890
582
4,912
6,505
0
69,061
W
9,866
952
0
1,669
9,833
3,797
0
56
9,501
76,964
0
W
Izanami
mkZzz89
Izanami
2,717
1,689
0
3,243
10,593
3,815
3,522
0
10,570
0
68,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
44,607
405
Minions Killed
520
0
Camps Cleared
0
1,205,246
Distance Traveled
1,612,700
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,248
578
109
7
0
315,239
5
L
Cabrakan
5,023
314
6
0
0
30,307
0
L
Izanami
8,528
533
141
9
0
270,391
4
L
Serqet
8,813
551
38
2
0
324,861
0
W
Osiris
8,538
534
89
6
0
285,946
0
W
Cerberus
7,972
498
46
3
0
326,390
6
W
Bastet
10,314
645
124
8
0
370,580
0
L
Neith
9,064
567
111
7
0
264,448
0
W
Agni
9,004
563
135
8
0
333,412
1
W
Izanami
8,779
549
126
8
0
296,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role