Player Matchup

Chang'e
Chang'e
Itsygo784
Chang'e
Level 126
God Stats
250W - 221L
1,507 SR
Queue Stats
608W - 581L
1,445 Elo+
Solo
Fafnir
Fafnir
Steinjann
Fafnir
Level 49
God Stats
9W - 4L
1,589 SR
Queue Stats
348W - 356L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
boyneyyyyy
Danzaburou
Level 69
God Stats
8W - 6L
1,483 SR
Queue Stats
57W - 49L
1,436 Elo+
Solo
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 157
God Stats
162W - 147L
1,528 SR
Queue Stats
452W - 448L
1,444 Elo+
Solo
Camazotz
Camazotz
reinereeten7932
Camazotz
Level 38
God Stats
5W - 1L
1,614 SR
Queue Stats
202W - 202L
1,306 Elo+
Party 1
Team Averages
Level 88
1,544 SR
1,402 Elo+

VS

Team Averages
Level 74
1,579 SR
1,404 Elo+
Fenrir
Fenrir
ABS_Rk
Fenrir
Level 50
God Stats
6W - 5L
1,769 SR
Queue Stats
83W - 98L
1,429 Elo+
Solo
Chaac
Chaac
Emphatisch
Chaac
Level 47
God Stats
4W - 9L
1,648 SR
Queue Stats
17W - 35L
1,339 Elo+
Solo
Xing Tian
Xing Tian
FurySmile
Xing Tian
Level 27
God Stats
2W - 3L
1,527 SR
Queue Stats
17W - 16L
1,388 Elo+
Party 2
Hachiman
Hachiman
S_N_U_P_I
Hachiman
Level 127
God Stats
26W - 27L
1,449 SR
Queue Stats
332W - 327L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shamzie
Morgan Le Fay
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Itsygo784
Chang'e
17
4 / 5 / 7
11,490
522
15,192
17,726
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Steinjann
Fafnir
15
3 / 3 / 9
10,463
476
7,490
19,832
29,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
boyneyyyyy
Danzaburou
18
6 / 4 / 3
12,240
556
20,908
21,300
8,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
18
7 / 1 / 5
12,174
553
17,701
13,235
11,983
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
17
5 / 5 / 11
10,918
496
9,609
24,670
10,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABS_Rk
Fenrir
15
6 / 8 / 4
10,330
470
15,352
23,270
10,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
13
1 / 6 / 2
8,676
394
8,358
18,457
13,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
FurySmile
Xing Tian
13
2 / 4 / 2
8,826
401
6,074
22,543
22,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
S_N_U_P_I
Hachiman
12
0 / 3 / 1
7,840
356
4,960
12,794
4,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Shamzie
Morgan Le Fay
17
8 / 4 / 4
10,990
500
20,632
19,401
7,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
25
Kills
17
18
Deaths
25
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ABS_Rk
Fenrir
6
8
4
1
L
Chaac
1
6
2
0.33
L
Xing Tian
FurySmile
Xing Tian
2
4
2
0.75
W
Chang'e
Itsygo784
Chang'e
4
5
7
1.5
L
Hachiman
S_N_U_P_I
Hachiman
0
3
1
0.17
L
Morgan Le Fay
Shamzie
Morgan Le Fay
8
4
4
2.5
W
Fafnir
Steinjann
Fafnir
3
3
9
2.5
W
Danzaburou
boyneyyyyy
Danzaburou
6
4
3
1.88
W
Cabrakan
7
1
5
9.5
W
Camazotz
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,900
Damage
55,376
96,763
Taken
96,465
67,203
Mitigated
59,125
41,039
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ABS_Rk
Fenrir
15,352
5,318
0
2,411
23,270
10,902
0
7,492
15,614
0
71,539
L
Chaac
8,358
728
378
2,908
18,457
13,542
0
10,762
7,622
0
50,062
L
Xing Tian
FurySmile
Xing Tian
6,074
865
0
1,706
22,543
22,037
0
8,927
13,378
20,590
0
W
Chang'e
Itsygo784
Chang'e
15,192
1,133
1,999
6,785
17,726
6,678
518
9,970
7,756
85,060
0
L
Hachiman
S_N_U_P_I
Hachiman
4,960
2,664
0
4,176
12,794
4,799
0
1,974
10,820
0
52,313
L
Morgan Le Fay
Shamzie
Morgan Le Fay
20,632
1,115
0
1,221
19,401
7,845
0
10,429
8,510
78,726
0
W
Fafnir
Steinjann
Fafnir
7,490
1,794
0
5,285
19,832
29,303
188
4,984
14,848
22,037
0
W
Danzaburou
boyneyyyyy
Danzaburou
20,908
15,139
0
11,316
21,300
8,864
2,804
3,976
17,324
0
115,748
W
Cabrakan
17,701
1,097
0
4,497
13,235
11,983
180
1,462
11,653
105,021
0
W
Camazotz
9,609
2,358
0
11,157
24,670
10,375
0
6,925
17,745
0
67,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,285
Gold Earned
46,662
578
Minions Killed
368
0
Camps Cleared
0
2,086,461
Distance Traveled
1,863,499
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,330
470
90
4
0
400,204
0
L
Chaac
8,676
394
62
3
0
325,220
0
L
Xing Tian
8,826
401
22
1
0
397,980
0
W
Chang'e
11,490
522
157
7
0
407,042
10
L
Hachiman
7,840
356
85
4
0
319,610
0
L
Morgan Le Fay
10,990
500
109
5
0
420,485
0
W
Fafnir
10,463
476
22
1
0
431,604
0
W
Danzaburou
12,240
556
165
8
0
395,982
0
W
Cabrakan
12,174
553
151
7
0
375,475
0
W
Camazotz
10,918
496
83
4
0
476,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role