Player Matchup

Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Dslop
Cu Chulainn
Silver III
Level 126
God Stats
0W - 2L
1,260 SR
Queue Stats
18W - 26L
1,318 MMR
Party 3
Anhur
Anhur
Silver II
LagrimasDeAngel
Anhur
Silver II
Level 40
God Stats
0W - 1L
1,794 SR
Queue Stats
8W - 12L
1,384 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
NYC Germfart
Tsukuyomi
Gold V
Level 147
God Stats
2W - 6L
1,577 SR
Queue Stats
14W - 19L
1,465 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,526 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,578 SR
1,434 MMR
Ratatoskr
Ratatoskr
Silver II
FolkThrone5386
Ratatoskr
Silver II
Level 122
God Stats
15W - 15L
1,648 SR
Queue Stats
23W - 31L
1,463 MMR
Solo
Nu Wa
Nu Wa
Gold II
Synppai
Nu Wa
Gold II
Level 150
God Stats
55W - 32L
1,708 SR
Queue Stats
1,083W - 1,099L
1,396 MMR
Party 1
He Bo
He Bo
Gold II
xOutlaw Envyx
He Bo
Gold II
Level 168
God Stats
11W - 15L
1,532 SR
Queue Stats
558W - 574L
1,501 MMR
Party 1
Chernobog
Chernobog
Gold V
xx Blackwire xx
Chernobog
Gold V
Level 153
God Stats
2W - 2L
1,593 SR
Queue Stats
125W - 121L
1,436 MMR
Solo
Shiva
Shiva
Silver II
yldog
Shiva
Silver II
Level 152
God Stats
2W - 1L
1,412 SR
Queue Stats
18W - 20L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 5 / 3
7,598
507
9,967
13,074
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
 
Yemoja
11
1 / 1 / 1
6,887
459
3,708
9,491
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Dslop
Cu Chulainn
11
1 / 6 / 1
6,496
433
6,422
14,995
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
5,950
397
3,247
8,033
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
NYC Germfart
Tsukuyomi
13
6 / 5 / 3
7,792
519
10,222
14,064
7,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KaliBakasuraChaacBaron Samedi

VS

Bans
BacchusAnubisRavanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FolkThrone5386
Ratatoskr
15
6 / 3 / 4
9,491
633
4,437
11,921
4,199
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Synppai
Nu Wa
14
2 / 2 / 8
8,559
571
9,215
9,008
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 7
8,712
581
12,984
10,546
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
xx Blackwire xx
Chernobog
15
4 / 1 / 2
9,179
612
7,390
8,643
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
yldog
Shiva
13
4 / 0 / 8
8,867
591
9,546
12,025
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
19
19
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
3
0.5
L
Yemoja
 
Yemoja
1
1
1
1.5
L
Cu Chulainn
Dslop
Cu Chulainn
1
6
1
0.25
W
Ratatoskr
FolkThrone5386
Ratatoskr
6
3
4
2.67
L
0
2
0
0
L
Tsukuyomi
NYC Germfart
Tsukuyomi
6
5
3
1.5
W
Nu Wa
Synppai
Nu Wa
2
2
8
3
W
3
3
7
2.17
W
Chernobog
xx Blackwire xx
Chernobog
4
1
2
5
W
Shiva
yldog
Shiva
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
43,572
59,657
Taken
52,143
32,095
Mitigated
24,194
13,519
Healing
20,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,967
195
1,204
3,392
13,074
4,268
0
5,160
7,737
66,580
0
L
Yemoja
 
Yemoja
3,708
760
1,185
3,076
9,491
6,412
0
2,534
6,912
22,815
0
L
Cu Chulainn
Dslop
Cu Chulainn
6,422
717
0
1,803
14,995
11,522
0
7,993
6,953
0
37,149
W
Ratatoskr
FolkThrone5386
Ratatoskr
4,437
945
0
5,380
11,921
4,199
708
2,581
8,947
0
59,586
L
3,247
1,991
0
1,604
8,033
2,385
0
915
7,089
0
30,724
L
Tsukuyomi
NYC Germfart
Tsukuyomi
10,222
2,213
0
1,255
14,064
7,508
0
6,408
7,604
0
53,824
W
Nu Wa
Synppai
Nu Wa
9,215
3,186
0
1,315
9,008
3,057
355
4,353
4,303
64,823
0
W
12,984
688
0
2,941
10,546
3,463
0
789
9,402
60,442
0
W
Chernobog
xx Blackwire xx
Chernobog
7,390
3,840
0
5,678
8,643
3,352
4,650
880
7,763
25
76,002
W
Shiva
yldog
Shiva
9,546
1,414
203
4,627
12,025
10,123
71
4,488
7,144
729
35,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
44,808
345
Minions Killed
462
0
Camps Cleared
0
1,315,195
Distance Traveled
1,540,956
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,598
507
118
8
0
291,704
0
L
Yemoja
6,887
459
24
2
0
262,545
4
L
Cu Chulainn
6,496
433
62
4
0
274,907
0
W
Ratatoskr
9,491
633
98
7
0
354,957
0
L
Anhur
5,950
397
62
4
0
159,954
0
L
Tsukuyomi
7,792
519
79
5
0
326,085
0
W
Nu Wa
8,559
571
108
7
0
300,388
0
W
He Bo
8,712
581
97
6
0
280,466
2
W
Chernobog
9,179
612
131
9
0
264,735
2
W
Shiva
8,867
591
28
2
0
340,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role