Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
CreevD
Camazotz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 37L
1,612 Elo+
Party 1
Ra
Ra
MucMuffin
Ra
Level 127
God Stats
3W - 0L
1,807 SR
Queue Stats
103W - 74L
1,644 Elo+
Solo
Atlas
Atlas
Vertanoir
Atlas
Level 66
God Stats
4W - 4L
1,530 SR
Queue Stats
338W - 341L
1,517 Elo+
Solo
Team Averages
Level 117
1,567 SR
1,555 Elo+

VS

Team Averages
Level 107
1,421 SR
1,446 Elo+
Ymir
Ymir
ElHermanodelFary
Ymir
Level 89
God Stats
0W - 2L
1,333 SR
Queue Stats
289W - 283L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Imanuel97
Nu Wa
Level 154
God Stats
0W - 2L
1,743 SR
Queue Stats
87W - 82L
1,505 Elo+
Party 2
Ra
Ra
Izanami_U-U
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Solo
Hachiman
Hachiman
Simon15
Hachiman
Level 149
God Stats
4W - 3L
1,454 SR
Queue Stats
128W - 122L
1,500 Elo+
Party 2
Agni
Agni
raptgo93
Agni
Level 126
God Stats
2W - 5L
1,076 SR
Queue Stats
173W - 199L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 2 / 8
8,551
855
12,392
9,808
5,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Maui
 
Maui
14
1 / 1 / 16
7,836
784
2,083
9,859
10,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
CreevD
Camazotz
15
5 / 0 / 6
8,168
817
8,551
11,257
5,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 0 / 10
9,294
929
8,819
7,708
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Vertanoir
Atlas
15
1 / 0 / 18
8,947
895
8,673
11,784
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
7,459
746
5,747
11,680
13,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Imanuel97
Nu Wa
13
1 / 4 / 1
6,982
698
14,141
7,338
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 6 / 1
6,120
612
2,669
6,987
3,064
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Simon15
Hachiman
14
0 / 3 / 2
6,468
647
9,766
8,806
4,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
12
1 / 4 / 1
6,526
653
9,773
7,551
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
21
Kills
3
3
Deaths
21
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
8
5.5
W
Maui
 
Maui
1
1
16
9
W
Camazotz
CreevD
Camazotz
5
0
6
8
L
1
4
2
0.5
L
Nu Wa
Imanuel97
Nu Wa
1
4
1
0.38
L
0
6
1
0.08
W
7
0
10
12
L
Hachiman
Simon15
Hachiman
0
3
2
0.33
W
Atlas
Vertanoir
Atlas
1
0
18
10
L
Agni
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,518
Damage
42,096
50,416
Taken
42,362
36,761
Mitigated
28,129
37,924
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,392
1,790
1,031
1,331
9,808
5,368
0
5,706
3,741
24,662
0
W
Maui
 
Maui
2,083
476
514
814
9,859
10,711
388
4,922
4,554
5,826
0
W
Camazotz
CreevD
Camazotz
8,551
304
2,437
4,289
11,257
5,953
539
6,824
4,070
0
12,017
L
5,747
518
71
916
11,680
13,195
0
7,974
3,316
9,113
0
L
Nu Wa
Imanuel97
Nu Wa
14,141
2,540
236
197
7,338
3,497
0
5,823
1,216
25,975
0
L
2,669
483
802
110
6,987
3,064
0
5,071
1,729
7,038
0
W
8,819
845
18,119
6,026
7,708
4,733
524
5,413
1,853
33,105
0
L
Hachiman
Simon15
Hachiman
9,766
5,252
295
1,732
8,806
4,410
0
5,695
2,911
0
19,015
W
Atlas
Vertanoir
Atlas
8,673
1,607
801
2,562
11,784
9,996
224
7,583
3,739
17,500
0
L
Agni
9,773
480
304
1,151
7,551
3,963
0
6,355
1,130
16,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
33,555
121
Minions Killed
80
0
Camps Cleared
0
963,337
Distance Traveled
789,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,551
855
32
3
0
161,089
0
W
Maui
7,836
784
4
0
0
194,411
0
W
Camazotz
8,168
817
11
1
0
201,825
0
L
Ymir
7,459
746
6
1
0
170,252
0
L
Nu Wa
6,982
698
23
2
0
156,748
0
L
Ra
6,120
612
6
1
0
127,219
0
W
Ra
9,294
929
56
6
0
200,868
0
L
Hachiman
6,468
647
24
2
0
178,435
0
W
Atlas
8,947
895
18
2
0
205,144
0
L
Agni
6,526
653
21
2
0
156,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role