Player Matchup

Xing Tian
Xing Tian
Gold I
Artem47S
Xing Tian
Gold I
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
412W - 417L
1,622 MMR
Solo
Nemesis
Nemesis
Platinum IV
Inxrtz
Nemesis
Platinum IV
Level 156
God Stats
1W - 8L
1,202 SR
Queue Stats
385W - 383L
1,716 MMR
Party 1
Persephone
Persephone
Gold IV
oAyuna
Persephone
Gold IV
Level 152
God Stats
5W - 3L
1,705 SR
Queue Stats
318W - 312L
1,461 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
pra5621
Cu Chulainn
Silver I
Level 101
God Stats
13W - 14L
1,523 SR
Queue Stats
40W - 51L
1,609 MMR
Solo
Cernunnos
Cernunnos
Gold III
yiannis98
Cernunnos
Gold III
Level 158
God Stats
1W - 3L
1,567 SR
Queue Stats
45W - 35L
1,622 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,499 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,632 SR
1,605 MMR
Thor
Thor
Silver I
Dryseee
Thor
Silver I
Level 59
God Stats
1W - 0L
1,747 SR
Queue Stats
12W - 13L
1,593 MMR
Party 2
Poseidon
Poseidon
Gold II
JJ beaster
Poseidon
Gold II
Level 103
God Stats
6W - 4L
1,828 SR
Queue Stats
161W - 163L
1,638 MMR
Solo
Horus
Horus
Gold II
Logiteq
Horus
Gold II
Level 136
God Stats
2W - 1L
1,299 SR
Queue Stats
184W - 172L
1,559 MMR
Solo
Bellona
Bellona
Silver I
OlleHbg
Bellona
Silver I
Level 67
God Stats
1W - 2L
1,709 SR
Queue Stats
23W - 22L
1,593 MMR
Party 2
Sol
Sol
Gold I
didikid94
Sol
Gold I
Level 116
God Stats
13W - 13L
1,575 SR
Queue Stats
294W - 298L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Artem47S
Xing Tian
6
0 / 2 / 0
4,102
456
1,855
8,788
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Inxrtz
Nemesis
10
0 / 2 / 0
5,147
572
4,294
9,005
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
oAyuna
Persephone
10
3 / 1 / 0
6,224
692
6,288
4,144
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
pra5621
Cu Chulainn
8
0 / 3 / 1
4,700
522
4,518
9,370
6,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
yiannis98
Cernunnos
8
0 / 2 / 0
4,507
501
3,347
6,360
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
HeraAo KuangSusano

VS

Bans
KaliBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dryseee
Thor
9
3 / 1 / 1
5,415
602
5,006
8,150
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
JJ beaster
Poseidon
9
0 / 2 / 3
5,170
574
2,744
5,437
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Logiteq
Horus
8
3 / 0 / 2
5,637
626
3,936
7,215
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
OlleHbg
Bellona
11
2 / 0 / 2
6,210
690
5,281
6,507
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 2
6,422
714
8,251
5,167
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
10
10
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Artem47S
Xing Tian
0
2
0
0
W
Thor
Dryseee
Thor
3
1
1
3.5
L
Nemesis
Inxrtz
Nemesis
0
2
0
0
W
Poseidon
JJ beaster
Poseidon
0
2
3
0.75
W
Horus
Logiteq
Horus
3
0
2
4
W
Bellona
OlleHbg
Bellona
2
0
2
3
W
2
0
2
3
L
Persephone
oAyuna
Persephone
3
1
0
3
L
Cu Chulainn
pra5621
Cu Chulainn
0
3
1
0.17
L
Cernunnos
yiannis98
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
25,218
37,667
Taken
32,476
19,240
Mitigated
16,558
9,406
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Artem47S
Xing Tian
1,855
261
0
2,166
8,788
5,794
0
3,978
4,810
11,625
0
W
Thor
Dryseee
Thor
5,006
1,710
0
1,000
8,150
3,165
0
2,432
5,718
0
33,857
L
Nemesis
Inxrtz
Nemesis
4,294
2,076
0
1,145
9,005
3,112
0
1,679
7,326
0
43,694
W
Poseidon
JJ beaster
Poseidon
2,744
487
0
750
5,437
1,712
13
2,289
3,148
38,471
0
W
Horus
Logiteq
Horus
3,936
2,373
691
4,220
7,215
5,326
0
1,860
5,283
0
11,919
W
Bellona
OlleHbg
Bellona
5,281
2,536
0
3,615
6,507
4,028
0
755
5,752
0
40,482
W
8,251
4,321
0
3,626
5,167
2,327
0
887
4,240
54,707
7,128
L
Persephone
oAyuna
Persephone
6,288
198
0
1,176
4,144
1,390
0
1,026
3,117
42,975
0
L
Cu Chulainn
pra5621
Cu Chulainn
4,518
373
0
3,321
9,370
6,716
0
39
9,331
0
26,112
L
Cernunnos
yiannis98
Cernunnos
3,347
2,127
0
1,598
6,360
2,228
0
3,641
2,719
0
30,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
28,854
265
Minions Killed
306
0
Camps Cleared
0
903,662
Distance Traveled
993,092
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,102
456
20
2
0
181,013
0
W
Thor
5,415
602
64
7
0
222,186
2
L
Nemesis
5,147
572
68
8
0
218,886
0
W
Poseidon
5,170
574
59
7
0
190,191
0
W
Horus
5,637
626
11
1
0
201,634
0
W
Bellona
6,210
690
74
8
0
207,309
1
W
Sol
6,422
714
98
11
0
171,772
2
L
Persephone
6,224
692
79
9
0
190,564
1
L
Cu Chulainn
4,700
522
51
6
0
164,523
0
L
Cernunnos
4,507
501
47
5
0
148,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role