Player Matchup

Khepri
Khepri
BoricMeteor2
Khepri
Level 59
God Stats
17W - 11L
1,501 SR
Queue Stats
64W - 53L
1,474 Elo+
Party 2
Nemesis
Nemesis
CaptainWaTriX
Nemesis
Level 106
God Stats
12W - 6L
1,595 SR
Queue Stats
142W - 134L
1,426 Elo+
Solo
Chang'e
Chang'e
XxAirModzxX
Chang'e
Level 68
God Stats
17W - 12L
1,710 SR
Queue Stats
119W - 142L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
dangerkiller140
Sun Wukong
Level 75
God Stats
5W - 3L
1,857 SR
Queue Stats
116W - 88L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
kratos-tame146
Xbalanque
Level 118
God Stats
12W - 5L
1,634 SR
Queue Stats
251W - 260L
1,409 Elo+
Solo
Team Averages
Level 85
1,659 SR
1,464 Elo+

VS

Team Averages
Level 75
1,495 SR
1,387 Elo+
Chronos
Chronos
IbezZebi
Chronos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 73L
1,303 Elo+
Party 1
Athena
Athena
PAPA COOMBS2155
Athena
Level 126
God Stats
9W - 9L
1,463 SR
Queue Stats
423W - 534L
1,365 Elo+
Solo
Arachne
Arachne
Rawaz77
Arachne
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 51L
1,480 Elo+
Party 3
Sun Wukong
Sun Wukong
Rhazix
Sun Wukong
Level 100
God Stats
3W - 7L
1,514 SR
Queue Stats
268W - 286L
1,473 Elo+
Party 3
Sol
Sol
adler155
Sol
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 0 / 8
6,810
619
2,375
4,651
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
11
1 / 1 / 0
6,003
546
1,736
8,199
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
XxAirModzxX
Chang'e
12
4 / 1 / 0
6,706
610
3,031
6,129
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
dangerkiller140
Sun Wukong
11
0 / 1 / 0
6,241
567
7,048
8,168
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
kratos-tame146
Xbalanque
10
7 / 0 / 3
6,764
615
14,346
7,322
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IbezZebi
Chronos
7
0 / 4 / 0
4,615
420
4,115
7,820
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 5 / 0
4,838
440
1,264
11,442
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Rawaz77
Arachne
11
3 / 1 / 0
5,958
542
3,291
7,770
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
Rhazix
Sun Wukong
10
0 / 1 / 1
5,939
540
5,861
11,214
8,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
5,364
488
3,471
6,791
2,178
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
3
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
8
5
W
Nemesis
1
1
0
1
L
Chronos
IbezZebi
Chronos
0
4
0
0
L
0
5
0
0
L
Arachne
Rawaz77
Arachne
3
1
0
3
L
Sun Wukong
Rhazix
Sun Wukong
0
1
1
0.5
W
Chang'e
XxAirModzxX
Chang'e
4
1
0
4
L
0
2
0
0
W
Sun Wukong
dangerkiller140
Sun Wukong
0
1
0
0
W
Xbalanque
kratos-tame146
Xbalanque
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,536
Damage
18,002
34,469
Taken
45,037
15,244
Mitigated
23,590
10,879
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,375
570
1,929
2,244
4,651
2,841
0
2,589
2,062
8,176
0
W
Nemesis
1,736
545
0
1,068
8,199
2,611
0
522
7,677
0
42,867
L
Chronos
IbezZebi
Chronos
4,115
1,531
0
0
7,820
2,690
0
1,004
6,816
24,705
0
L
1,264
608
0
2,182
11,442
7,890
0
1,357
10,085
10,574
0
L
Arachne
Rawaz77
Arachne
3,291
1,639
0
3,065
7,770
2,679
0
996
6,666
0
34,547
L
Sun Wukong
Rhazix
Sun Wukong
5,861
1,850
0
2,560
11,214
8,153
0
0
11,214
0
43,006
W
Chang'e
XxAirModzxX
Chang'e
3,031
167
640
2,684
6,129
2,212
156
2,516
3,613
41,351
0
L
3,471
909
0
1,958
6,791
2,178
290
1,847
4,850
33,033
0
W
Sun Wukong
dangerkiller140
Sun Wukong
7,048
1,984
0
2,314
8,168
4,543
0
0
8,168
0
47,433
W
Xbalanque
kratos-tame146
Xbalanque
14,346
5,155
0
0
7,322
3,037
599
3,291
4,031
0
58,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
26,714
370
Minions Killed
250
0
Camps Cleared
0
1,110,506
Distance Traveled
1,053,094
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,810
619
9
1
0
210,322
0
W
Nemesis
6,003
546
75
7
0
262,460
1
L
Chronos
4,615
420
40
4
0
186,450
0
L
Athena
4,838
440
12
1
0
208,058
0
L
Arachne
5,958
542
58
5
0
267,324
0
L
Sun Wukong
5,939
540
83
8
0
222,156
0
W
Chang'e
6,706
610
98
9
0
213,659
0
L
Sol
5,364
488
57
5
0
169,106
0
W
Sun Wukong
6,241
567
89
8
0
218,180
3
W
Xbalanque
6,764
615
99
9
0
205,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role