Player Matchup

Cabrakan
Cabrakan
Silver II
Awesomefake408
Cabrakan
Silver II
Level 85
God Stats
0W - 1L
1,602 SR
Queue Stats
21W - 26L
1,384 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Rivens Blurt
Gilgamesh
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 148L
1,460 MMR
Solo
Janus
Janus
Gold IV
Suppository
Janus
Gold IV
Level 192
God Stats
17W - 19L
1,588 SR
Queue Stats
224W - 232L
1,341 MMR
Solo
Vulcan
Vulcan
Gold V
ZoroaasteR
Vulcan
Gold V
Level 263
God Stats
0W - 5L
1,178 SR
Queue Stats
541W - 575L
1,370 MMR
Solo
Hachiman
Hachiman
Gold III
bubbhist
Hachiman
Gold III
Level 147
God Stats
13W - 10L
1,600 SR
Queue Stats
556W - 570L
1,434 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 162
1,494 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,599 SR
1,397 MMR
Ares
Ares
Gold III
HandsomeBeast1
Ares
Gold III
Level 166
God Stats
138W - 139L
1,534 SR
Queue Stats
498W - 514L
1,326 MMR
Solo
Cliodhna
Cliodhna
Gold IV
HaydenAlfonzo
Cliodhna
Gold IV
Level 107
God Stats
7W - 5L
1,516 SR
Queue Stats
110W - 114L
1,455 MMR
Solo
Guan Yu
Guan Yu
Silver I
Stydur
Guan Yu
Silver I
Level 156
God Stats
30W - 41L
1,478 SR
Queue Stats
254W - 260L
1,421 MMR
Solo
Charybdis
Charybdis
Gold IV
minos091
Charybdis
Gold IV
Level 148
God Stats
4W - 3L
1,670 SR
Queue Stats
208W - 219L
1,350 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
themonstermatt
Morgan Le Fay
Gold III
Level 140
God Stats
3W - 1L
1,795 SR
Queue Stats
95W - 107L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 5 / 4
8,532
406
5,799
20,137
24,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Rivens Blurt
Gilgamesh
11
0 / 4 / 0
7,719
368
3,596
14,611
10,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 6 / 3
10,083
480
9,234
13,745
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
ZoroaasteR
Vulcan
13
2 / 5 / 2
8,809
419
14,008
11,632
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
bubbhist
Hachiman
19
4 / 0 / 1
11,444
545
19,574
14,506
6,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThanatosMartichorasRavana

VS

Bans
King ArthurNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
10,437
497
6,592
21,577
19,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
HaydenAlfonzo
Cliodhna
20
13 / 0 / 4
12,779
609
16,655
17,321
7,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Stydur
Guan Yu
18
1 / 0 / 8
11,662
555
12,606
17,990
21,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
minos091
Charybdis
17
0 / 4 / 3
10,554
503
6,519
14,950
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
themonstermatt
Morgan Le Fay
17
4 / 4 / 1
11,395
543
8,443
14,476
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
20
20
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
5
4
0.6
W
2
1
4
4
W
Cliodhna
HaydenAlfonzo
Cliodhna
13
0
4
15
L
Gilgamesh
Rivens Blurt
Gilgamesh
0
4
0
0
W
Guan Yu
Stydur
Guan Yu
1
0
8
5
L
2
6
3
0.58
L
Vulcan
ZoroaasteR
Vulcan
2
5
2
0.6
L
Hachiman
bubbhist
Hachiman
4
0
1
4.5
W
Charybdis
minos091
Charybdis
0
4
3
0.38
W
Morgan Le Fay
themonstermatt
Morgan Le Fay
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,211
Damage
50,815
74,631
Taken
86,314
50,469
Mitigated
60,913
19,461
Healing
31,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
5,799
881
0
4,592
20,137
24,485
0
5,119
14,942
25,090
0
W
6,592
510
0
6,507
21,577
19,809
127
11,758
9,477
51,891
0
W
Cliodhna
HaydenAlfonzo
Cliodhna
16,655
2,446
0
7,054
17,321
7,904
299
4,216
12,999
0
119,902
L
Gilgamesh
Rivens Blurt
Gilgamesh
3,596
1,252
0
1,606
14,611
10,879
0
631
13,980
0
43,078
W
Guan Yu
Stydur
Guan Yu
12,606
1,902
2,882
7,995
17,990
21,211
326
3,911
14,017
0
87,719
L
9,234
435
0
1,427
13,745
4,571
0
3,081
10,662
90,030
0
L
Vulcan
ZoroaasteR
Vulcan
14,008
7,745
0
2,455
11,632
4,283
220
4,210
7,386
59,816
0
L
Hachiman
bubbhist
Hachiman
19,574
12,378
0
9,381
14,506
6,251
793
1,954
12,370
0
127,018
W
Charybdis
minos091
Charybdis
6,519
3,700
0
6,062
14,950
5,404
3,215
1,650
13,144
0
83,982
W
Morgan Le Fay
themonstermatt
Morgan Le Fay
8,443
509
0
1,048
14,476
6,585
648
7,207
7,167
98,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,587
Gold Earned
56,827
526
Minions Killed
634
0
Camps Cleared
0
1,717,335
Distance Traveled
2,023,249
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,532
406
16
1
0
355,968
2
W
Ares
10,437
497
61
3
0
371,122
2
W
Cliodhna
12,779
609
136
6
0
509,830
0
L
Gilgamesh
7,719
368
69
3
0
217,726
2
W
Guan Yu
11,662
555
126
6
0
384,905
0
L
Janus
10,083
480
144
7
0
416,073
3
L
Vulcan
8,809
419
107
5
0
334,909
2
L
Hachiman
11,444
545
190
9
0
392,659
8
W
Charybdis
10,554
503
151
7
0
378,734
0
W
Morgan Le Fay
11,395
543
160
8
0
378,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role