Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ITz_VK14
Izanami
Level 86
God Stats
12W - 8L
1,623 SR
Queue Stats
142W - 135L
1,624 Elo+
Solo
Tiamat
Tiamat
vNer0
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,516 Elo+
Solo
Charon
Charon
xXJustACrowXx
Charon
Level 102
God Stats
4W - 6L
1,635 SR
Queue Stats
37W - 40L
1,466 Elo+
Solo
Team Averages
Level 86
1,551 SR
1,521 Elo+

VS

Team Averages
Level 92
1,616 SR
1,454 Elo+
Ullr
Ullr
 
Ullr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Benstert
Hades
Level 87
God Stats
1W - 0L
1,764 SR
Queue Stats
13W - 18L
1,385 Elo+
Solo
Thor
Thor
Bluechew2023
Thor
Level 106
God Stats
50W - 37L
1,530 SR
Queue Stats
470W - 459L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pipthewat321
Morgan Le Fay
Level 56
God Stats
2W - 1L
1,498 SR
Queue Stats
118W - 127L
1,488 Elo+
Solo
Bacchus
Bacchus
ranger_dinis
Bacchus
Level 109
God Stats
8W - 2L
1,786 SR
Queue Stats
179W - 160L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 2 / 0
4,664
424
4,324
7,639
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
1
0 / 0 / 0
3,609
328
0
0
0
Izanami
ITz_VK14
Izanami
12
1 / 2 / 0
6,480
589
3,995
9,060
3,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
vNer0
Tiamat
11
1 / 3 / 0
5,610
510
3,722
8,832
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,172
470
5,386
9,674
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 0 / 3
6,013
547
4,400
6,571
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Benstert
Hades
13
2 / 0 / 1
7,651
696
4,318
8,946
4,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 3
6,403
582
3,860
9,758
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Pipthewat321
Morgan Le Fay
13
4 / 1 / 0
7,514
683
7,251
6,835
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
ranger_dinis
Bacchus
10
2 / 0 / 2
6,704
609
5,041
7,763
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Fenrir
 
Fenrir
0
0
0
0
W
Ullr
 
Ullr
1
0
3
2.5
W
Hades
Benstert
Hades
2
0
1
2.5
W
1
1
3
2.5
L
Izanami
ITz_VK14
Izanami
1
2
0
0.5
W
Morgan Le Fay
Pipthewat321
Morgan Le Fay
4
1
0
4
W
Bacchus
ranger_dinis
Bacchus
2
0
2
3
L
Tiamat
vNer0
Tiamat
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,427
Damage
24,870
35,205
Taken
39,873
18,999
Mitigated
19,779
9,135
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,324
2,555
0
2,239
7,639
3,210
0
2,472
5,167
0
31,415
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
 
Ullr
4,400
2,538
0
2,600
6,571
2,452
672
2,417
4,154
0
36,786
W
Hades
Benstert
Hades
4,318
656
23
5,648
8,946
4,714
547
372
8,482
60,858
0
W
3,860
586
0
4,498
9,758
3,676
0
286
9,464
0
44,786
L
Izanami
ITz_VK14
Izanami
3,995
2,655
0
2,360
9,060
3,438
0
4,450
4,610
0
59,458
W
Morgan Le Fay
Pipthewat321
Morgan Le Fay
7,251
764
0
1,059
6,835
2,795
0
3,640
2,863
55,047
0
W
Bacchus
ranger_dinis
Bacchus
5,041
733
276
1,781
7,763
6,142
124
2,151
5,612
25,735
0
L
Tiamat
vNer0
Tiamat
3,722
665
0
2,142
8,832
5,280
0
5,958
2,874
33,067
0
L
5,386
1,670
0
2,394
9,674
7,071
0
3,763
5,911
17,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,535
Gold Earned
34,285
241
Minions Killed
384
0
Camps Cleared
0
808,429
Distance Traveled
1,129,543
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,664
424
48
4
0
186,917
0
L
Fenrir
3,609
328
0
0
0
0
0
W
Ullr
6,013
547
65
6
0
227,161
1
W
Hades
7,651
696
106
10
0
186,083
0
W
Thor
6,403
582
67
6
0
277,373
0
L
Izanami
6,480
589
114
10
0
198,212
2
W
Morgan Le Fay
7,514
683
107
10
0
211,601
0
W
Bacchus
6,704
609
39
4
0
227,325
0
L
Tiamat
5,610
510
60
5
0
208,640
2
L
Charon
5,172
470
19
2
0
214,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role