Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Zyreick
Sol
Level 106
God Stats
41W - 33L
1,518 SR
Queue Stats
130W - 130L
1,496 Elo+
Party 1
Fenrir
Fenrir
ixRapture
Fenrir
Level 109
God Stats
14W - 16L
1,555 SR
Queue Stats
92W - 89L
1,566 Elo+
Solo
Yemoja
Yemoja
kallou123
Yemoja
Level 27
God Stats
5W - 2L
1,622 SR
Queue Stats
39W - 37L
1,471 Elo+
Party 1
Neith
Neith
snowman1919
Neith
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
615W - 425L
1,634 Elo+
Solo
Team Averages
Level 123
1,539 SR
1,533 Elo+

VS

Team Averages
Level 135
1,580 SR
1,563 Elo+
Arachne
Arachne
Hotrodguru
Arachne
Level 154
God Stats
19W - 17L
1,487 SR
Queue Stats
32W - 31L
1,495 Elo+
Solo
Charon
Charon
MrNobody4207
Charon
Level 128
God Stats
1W - 1L
1,620 SR
Queue Stats
10W - 7L
1,699 Elo+
Solo
King Arthur
King Arthur
OFF_P0C3R0S
King Arthur
Level 128
God Stats
17W - 23L
1,500 SR
Queue Stats
328W - 310L
1,566 Elo+
Solo
Martichoras
Martichoras
ProteusTales
Martichoras
Level 118
God Stats
2W - 3L
1,608 SR
Queue Stats
170W - 184L
1,519 Elo+
Solo
Zeus
Zeus
thriftyparadox
Zeus
Level 148
God Stats
14W - 7L
1,685 SR
Queue Stats
320W - 295L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 2
9,370
586
7,464
6,567
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sol
16
4 / 0 / 0
10,170
636
9,127
13,988
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
ixRapture
Fenrir
13
5 / 1 / 4
8,316
520
8,456
11,990
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
kallou123
Yemoja
13
1 / 0 / 5
8,176
511
4,319
10,608
6,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 0 / 5
8,604
538
9,328
9,268
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hotrodguru
Arachne
11
0 / 4 / 0
6,746
422
5,624
14,477
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
11
0 / 4 / 0
6,791
424
5,497
13,059
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
OFF_P0C3R0S
King Arthur
14
0 / 4 / 0
8,250
516
6,112
13,727
12,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
ProteusTales
Martichoras
12
0 / 3 / 0
7,022
439
4,076
11,635
4,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
1 / 0 / 0
8,469
529
5,340
6,780
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
15
Kills
1
2
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
2
4
L
Arachne
Hotrodguru
Arachne
0
4
0
0
L
Charon
0
4
0
0
L
King Arthur
OFF_P0C3R0S
King Arthur
0
4
0
0
L
Martichoras
ProteusTales
Martichoras
0
3
0
0
W
Sol
4
0
0
4
W
Fenrir
ixRapture
Fenrir
5
1
4
7
W
Yemoja
kallou123
Yemoja
1
0
5
3.5
W
2
0
5
4.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,694
Damage
26,649
52,421
Taken
59,678
25,294
Mitigated
36,080
22,079
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,464
827
0
949
6,567
2,926
0
4,318
2,249
83,946
0
L
Arachne
Hotrodguru
Arachne
5,624
3,807
0
2,037
14,477
5,524
10
2,568
11,817
0
52,895
L
Charon
5,497
864
0
1,586
13,059
11,248
0
2,938
10,041
27,293
0
L
King Arthur
OFF_P0C3R0S
King Arthur
6,112
1,351
0
1,450
13,727
12,300
0
7,363
6,364
0
70,957
L
Martichoras
ProteusTales
Martichoras
4,076
1,203
0
4,168
11,635
4,562
0
4,386
7,183
0
60,875
W
Sol
9,127
3,830
0
9,313
13,988
6,463
1,065
974
13,014
82,949
7,955
W
Fenrir
ixRapture
Fenrir
8,456
1,873
0
2,067
11,990
5,095
0
2,047
9,943
0
55,539
W
Yemoja
kallou123
Yemoja
4,319
1,130
3,089
3,782
10,608
6,786
560
2,994
7,526
28,127
0
W
9,328
3,824
0
2,879
9,268
4,024
0
1,621
7,647
0
92,629
L
5,340
308
0
968
6,780
2,446
0
2,672
3,900
73,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
37,278
566
Minions Killed
506
0
Camps Cleared
0
1,486,024
Distance Traveled
1,485,989
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,370
586
150
9
0
312,401
1
L
Arachne
6,746
422
73
5
0
349,736
0
L
Charon
6,791
424
39
2
0
285,761
2
L
King Arthur
8,250
516
127
8
0
295,573
1
L
Martichoras
7,022
439
111
7
0
270,022
0
W
Sol
10,170
636
157
10
0
293,583
0
W
Fenrir
8,316
520
66
4
0
319,218
2
W
Yemoja
8,176
511
42
3
0
284,280
0
W
Neith
8,604
538
151
9
0
276,542
3
L
Zeus
8,469
529
156
10
0
284,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role