Player Matchup

He Bo
He Bo
Masters
ClayCity
He Bo
Masters
Level 186
God Stats
30W - 18L
1,705 SR
Queue Stats
317W - 266L
2,695 MMR
Solo
Anhur
Anhur
Platinum II
GuangdoñgJake408
Anhur
Platinum II
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 71L
2,214 MMR
Solo
Odin
Odin
Diamond IV
Intxnse
Odin
Diamond IV
Level 161
God Stats
1W - 2L
1,589 SR
Queue Stats
583W - 567L
2,014 MMR
Solo
Athena
Athena
Diamond IV
JBeefus
Athena
Diamond IV
Level 156
God Stats
13W - 14L
1,524 SR
Queue Stats
646W - 631L
2,190 MMR
Solo
Thanatos
Thanatos
Diamond V
Pure Paxy
Thanatos
Diamond V
Level 159
God Stats
0W - 4L
1,547 SR
Queue Stats
171W - 153L
2,109 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,573 SR
2,244 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,575 SR
2,101 MMR
Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
Jinxed Q
Fenrir
Masters
Level 287
God Stats
14W - 21L
1,636 SR
Queue Stats
646W - 606L
2,595 MMR
Solo
Kukulkan
Kukulkan
Diamond III
TabletProc
Kukulkan
Diamond III
Level 61
God Stats
1W - 0L
1,277 SR
Queue Stats
54W - 33L
2,197 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
kchumba10
Heimdallr
Diamond V
Level 84
God Stats
9W - 2L
1,868 SR
Queue Stats
366W - 355L
2,007 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
ωord
Erlang Shen
Diamond II
Level 104
God Stats
2W - 4L
1,597 SR
Queue Stats
161W - 124L
2,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ClayCity
He Bo
15
0 / 3 / 0
8,917
525
7,552
10,246
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 2 / 1
10,723
631
12,219
12,062
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Intxnse
Odin
15
0 / 3 / 0
8,678
510
10,103
17,450
20,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
JBeefus
Athena
11
0 / 3 / 3
7,278
428
2,736
20,183
16,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Pure Paxy
Thanatos
14
1 / 4 / 1
8,382
493
5,767
14,712
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
RavanaMartichorasJanusKali

VS

Bans
ThorAo KuangAchillesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 2 / 7
8,707
512
4,049
12,303
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Jinxed Q
Fenrir
16
6 / 1 / 5
10,332
608
15,704
15,941
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TabletProc
Kukulkan
18
5 / 0 / 2
10,885
640
11,901
5,489
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
kchumba10
Heimdallr
14
0 / 3 / 1
8,934
526
5,596
13,804
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ωord
Erlang Shen
17
3 / 0 / 3
11,034
649
15,935
18,266
19,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
15
15
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
7
2.25
L
He Bo
ClayCity
He Bo
0
3
0
0
L
5
2
1
2.75
L
Odin
Intxnse
Odin
0
3
0
0
L
Athena
JBeefus
Athena
0
3
3
0.5
W
Fenrir
Jinxed Q
Fenrir
6
1
5
8.5
L
Thanatos
Pure Paxy
Thanatos
1
4
1
0.38
W
Kukulkan
TabletProc
Kukulkan
5
0
2
6
W
Heimdallr
kchumba10
Heimdallr
0
3
1
0.17
W
Erlang Shen
ωord
Erlang Shen
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
53,185
74,653
Taken
65,803
52,482
Mitigated
46,659
19,678
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,049
637
0
2,637
12,303
12,157
0
3,413
8,866
15,241
0
L
He Bo
ClayCity
He Bo
7,552
136
0
731
10,246
4,058
0
1,898
8,348
96,240
0
L
12,219
7,226
0
5,019
12,062
5,123
761
1,358
10,704
0
98,635
L
Odin
Intxnse
Odin
10,103
3,340
0
2,876
17,450
20,597
0
328
17,122
0
74,394
L
Athena
JBeefus
Athena
2,736
1,033
0
2,278
20,183
16,605
0
9,731
10,452
12,713
0
W
Fenrir
Jinxed Q
Fenrir
15,704
6,925
0
7,209
15,941
7,466
318
3,892
12,049
0
72,328
L
Thanatos
Pure Paxy
Thanatos
5,767
2,252
0
8,774
14,712
6,099
0
3,066
11,646
0
80,208
W
Kukulkan
TabletProc
Kukulkan
11,901
1,123
0
528
5,489
2,685
492
1,634
3,855
122,611
0
W
Heimdallr
kchumba10
Heimdallr
5,596
3,011
0
4,857
13,804
5,158
768
260
13,544
0
74,565
W
Erlang Shen
ωord
Erlang Shen
15,935
7,061
0
6,408
18,266
19,193
114
1,681
16,585
539
92,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,978
Gold Earned
49,892
601
Minions Killed
575
0
Camps Cleared
0
1,742,172
Distance Traveled
1,852,574
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,707
512
15
1
0
374,954
7
L
He Bo
8,917
525
178
10
0
352,759
3
L
Anhur
10,723
631
188
11
0
304,325
0
L
Odin
8,678
510
120
7
0
309,146
0
L
Athena
7,278
428
13
1
0
403,491
9
W
Fenrir
10,332
608
98
6
0
403,728
0
L
Thanatos
8,382
493
102
6
0
372,451
0
W
Kukulkan
10,885
640
199
12
0
397,785
3
W
Heimdallr
8,934
526
113
7
0
313,992
2
W
Erlang Shen
11,034
649
150
9
0
362,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role