Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Josemexicano123
Ra
Level 146
God Stats
7W - 2L
1,802 SR
Queue Stats
109W - 113L
1,453 Elo+
Solo
Sylvanus
Sylvanus
RANDOM__Vd
Sylvanus
Level 155
God Stats
6W - 5L
1,522 SR
Queue Stats
171W - 160L
1,428 Elo+
Solo
Ishtar
Ishtar
Son_Rhoku
Ishtar
Level 120
God Stats
4W - 3L
1,332 SR
Queue Stats
36W - 45L
1,368 Elo+
Solo
Cliodhna
Cliodhna
YmirsBreath
Cliodhna
Level 232
God Stats
4W - 11L
1,363 SR
Queue Stats
316W - 547L
1,265 Elo+
Party 1
Team Averages
Level 150
1,504 SR
1,403 Elo+

VS

Team Averages
Level 114
1,509 SR
1,490 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
B0rd4_017
Baba Yaga
Level 105
God Stats
1W - 3L
1,292 SR
Queue Stats
353W - 364L
1,430 Elo+
Party 2
Atlas
Atlas
Emotet
Atlas
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Medusa
Medusa
SpiritCharge
Medusa
Level 143
God Stats
25W - 23L
1,703 SR
Queue Stats
172W - 165L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
andregduarte
Gilgamesh
Level 157
God Stats
9W - 6L
1,551 SR
Queue Stats
213W - 202L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 0 / 1
6,588
599
4,966
8,952
7,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
5 / 1 / 3
7,317
665
8,601
7,908
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
RANDOM__Vd
Sylvanus
10
0 / 0 / 1
5,954
541
2,987
5,360
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
Son_Rhoku
Ishtar
10
0 / 1 / 5
5,747
522
3,911
6,051
2,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
YmirsBreath
Cliodhna
14
10 / 1 / 0
8,350
759
7,092
9,597
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 8 / 1
5,761
524
3,417
11,597
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
B0rd4_017
Baba Yaga
10
1 / 3 / 0
5,831
530
4,302
9,781
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Emotet
Atlas
8
0 / 2 / 1
5,212
474
2,915
6,969
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
9
1 / 3 / 0
6,128
557
3,283
8,064
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
andregduarte
Gilgamesh
11
0 / 0 / 0
6,269
570
4,647
10,122
8,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
1
0.5
L
Da Ji
 
Da Ji
1
8
1
0.19
L
Baba Yaga
B0rd4_017
Baba Yaga
1
3
0
0.33
L
Atlas
Emotet
Atlas
0
2
1
0.25
W
5
1
3
6.5
W
Sylvanus
RANDOM__Vd
Sylvanus
0
0
1
0.5
W
Ishtar
Son_Rhoku
Ishtar
0
1
5
2.5
L
Medusa
1
3
0
0.33
W
Cliodhna
YmirsBreath
Cliodhna
10
1
0
10
L
Gilgamesh
andregduarte
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,557
Damage
18,564
37,868
Taken
46,533
19,177
Mitigated
25,471
9,023
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,966
690
0
260
8,952
7,595
0
112
8,840
0
44,183
L
Da Ji
 
Da Ji
3,417
971
0
1,022
11,597
5,129
0
1,901
9,645
0
35,683
L
Baba Yaga
B0rd4_017
Baba Yaga
4,302
544
0
3,559
9,781
3,934
0
5,290
4,491
38,656
0
L
Atlas
Emotet
Atlas
2,915
744
0
1,263
6,969
5,726
0
2,427
4,542
8,823
0
W
8,601
674
456
2,028
7,908
2,902
0
3,086
4,822
48,786
0
W
Sylvanus
RANDOM__Vd
Sylvanus
2,987
1,241
1,203
2,669
5,360
2,804
612
1,409
3,951
26,522
8,956
W
Ishtar
Son_Rhoku
Ishtar
3,911
2,544
0
326
6,051
2,299
0
1,411
4,640
0
24,252
L
Medusa
3,283
1,180
0
3,127
8,064
2,682
0
1,661
6,334
0
35,096
W
Cliodhna
YmirsBreath
Cliodhna
7,092
1,844
0
2,081
9,597
3,577
519
1,262
8,231
0
69,790
L
Gilgamesh
andregduarte
Gilgamesh
4,647
1,144
0
961
10,122
8,000
0
0
10,122
0
41,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
29,201
365
Minions Killed
274
0
Camps Cleared
0
1,162,391
Distance Traveled
1,072,396
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,588
599
75
7
0
217,436
0
L
Da Ji
5,761
524
55
5
0
228,357
0
L
Baba Yaga
5,831
530
69
6
0
225,090
2
L
Atlas
5,212
474
7
1
0
208,517
2
W
Ra
7,317
665
88
8
0
248,471
0
W
Sylvanus
5,954
541
52
5
0
203,855
2
W
Ishtar
5,747
522
40
4
0
224,463
0
L
Medusa
6,128
557
68
6
0
181,720
2
W
Cliodhna
8,350
759
110
10
0
268,166
0
L
Gilgamesh
6,269
570
75
7
0
228,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role