Player Matchup

Skadi
Skadi
Cryptsune
Skadi
Level 105
God Stats
7W - 11L
1,411 SR
Queue Stats
89W - 89L
1,419 Elo+
Solo
Thor
Thor
ImXupo
Thor
Level 68
God Stats
25W - 17L
1,476 SR
Queue Stats
67W - 70L
1,470 Elo+
Solo
Raijin
Raijin
Julian22399
Raijin
Level 117
God Stats
1W - 0L
1,888 SR
Queue Stats
120W - 100L
1,559 Elo+
Solo
Horus
Horus
smarG
Horus
Level 142
God Stats
1W - 0L
1,725 SR
Queue Stats
182W - 172L
1,509 Elo+
Solo
Loki
Loki
wulfuldisc044
Loki
Level 100
God Stats
4W - 3L
1,677 SR
Queue Stats
104W - 102L
1,485 Elo+
Solo
Team Averages
Level 106
1,635 SR
1,489 Elo+

VS

Team Averages
Level 133
1,550 SR
1,526 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ZoidbergPhD
Chang'e
Level 113
God Stats
1W - 2L
1,653 SR
Queue Stats
6W - 5L
1,562 Elo+
Solo
Poseidon
Poseidon
jorge2002vargas
Poseidon
Level 145
God Stats
18W - 17L
1,599 SR
Queue Stats
231W - 224L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cryptsune
Skadi
11
1 / 1 / 2
6,056
606
4,205
5,780
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
ImXupo
Thor
11
3 / 0 / 1
6,283
628
3,879
6,287
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
0 / 0 / 0
6,071
607
2,043
3,584
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
smarG
Horus
8
0 / 1 / 2
5,290
529
1,784
6,202
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 1 / 0
7,153
715
5,379
6,275
3,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 2
5,839
584
2,285
9,421
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
 
Charon
9
0 / 1 / 1
5,295
530
2,669
7,536
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
 
Medusa
9
2 / 1 / 0
5,053
505
2,913
4,713
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
ZoidbergPhD
Chang'e
10
0 / 4 / 0
5,430
543
2,109
6,891
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
11
1 / 1 / 0
6,393
639
2,102
2,725
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
2
1
L
Charon
 
Charon
0
1
1
0.5
L
Medusa
 
Medusa
2
1
0
2
W
Skadi
Cryptsune
Skadi
1
1
2
2
W
Thor
ImXupo
Thor
3
0
1
3.5
W
Raijin
0
0
0
0
L
Chang'e
ZoidbergPhD
Chang'e
0
4
0
0
L
Poseidon
1
1
0
1
W
Horus
smarG
Horus
0
1
2
1
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
12,078
28,128
Taken
31,286
12,827
Mitigated
13,285
4,529
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,285
671
0
1,376
9,421
4,738
0
1,119
8,260
0
51,498
L
Charon
 
Charon
2,669
532
0
2,287
7,536
4,057
0
0
7,398
21,066
0
L
Medusa
 
Medusa
2,913
872
0
1,233
4,713
1,520
0
0
4,713
0
31,502
W
Skadi
Cryptsune
Skadi
4,205
1,203
0
778
5,780
2,123
376
1,684
4,096
0
45,180
W
Thor
ImXupo
Thor
3,879
839
0
376
6,287
2,277
426
516
5,771
0
38,162
W
Raijin
2,043
88
0
750
3,584
1,140
0
1,011
2,573
53,996
0
L
Chang'e
ZoidbergPhD
Chang'e
2,109
517
80
1,388
6,891
2,340
0
38
6,853
32,180
0
L
Poseidon
2,102
169
0
427
2,725
630
0
931
1,731
40,250
0
W
Horus
smarG
Horus
1,784
844
390
1,389
6,202
3,915
45
1,040
5,162
0
14,574
W
5,379
2,122
0
846
6,275
3,372
542
2,747
3,528
0
44,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
28,010
349
Minions Killed
329
0
Camps Cleared
0
1,061,518
Distance Traveled
1,011,353
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,839
584
84
8
0
221,451
2
L
Charon
5,295
530
33
3
0
193,487
4
L
Medusa
5,053
505
53
5
0
197,904
0
W
Skadi
6,056
606
74
7
0
203,479
0
W
Thor
6,283
628
65
7
0
246,762
2
W
Raijin
6,071
607
105
11
0
191,989
4
L
Chang'e
5,430
543
75
8
0
186,461
0
L
Poseidon
6,393
639
84
8
0
212,050
1
W
Horus
5,290
529
19
2
0
205,348
2
W
Loki
7,153
715
86
9
0
213,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role