Player Matchup

Hades
Hades
 
Hades
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Clutch_Plays1
Ares
Level 108
God Stats
8W - 8L
1,683 SR
Queue Stats
634W - 605L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
Khaaarlos
Ao Kuang
Level 103
God Stats
16W - 15L
1,554 SR
Queue Stats
290W - 267L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
exolight99
Danzaburou
Level 124
God Stats
3W - 2L
1,439 SR
Queue Stats
161W - 152L
1,520 Elo+
Solo
Team Averages
Level 144
1,535 SR
1,488 Elo+

VS

Team Averages
Level 99
1,507 SR
1,465 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SLIM_SHADY_559
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 116L
1,511 Elo+
Solo
King Arthur
King Arthur
Yaboikorak
King Arthur
Level 117
God Stats
12W - 14L
1,444 SR
Queue Stats
176W - 172L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
smellyfromunda
Gilgamesh
Level 12
God Stats
3W - 3L
1,592 SR
Queue Stats
28W - 42L
1,374 Elo+
Party 2
Xbalanque
Xbalanque
xXxMARVITZxXx
Xbalanque
Level 129
God Stats
11W - 15L
1,501 SR
Queue Stats
953W - 930L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 1 / 2
7,005
637
4,753
9,932
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
 
Ix Chel
11
0 / 0 / 6
6,167
561
4,423
5,891
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 3
6,201
564
6,497
8,601
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Khaaarlos
Ao Kuang
12
7 / 0 / 2
7,382
671
5,769
8,637
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
exolight99
Danzaburou
11
0 / 0 / 1
6,962
633
5,040
5,204
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 0
5,961
542
3,538
6,875
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 0
5,682
517
2,952
9,152
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Yaboikorak
King Arthur
10
0 / 3 / 1
5,372
488
5,506
10,418
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
smellyfromunda
Gilgamesh
7
0 / 4 / 0
4,932
448
2,651
11,412
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
xXxMARVITZxXx
Xbalanque
10
0 / 0 / 0
5,420
493
2,401
8,110
2,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
2
2
W
Ix Chel
 
Ix Chel
0
0
6
3
L
Ra
 
Ra
0
3
0
0
W
2
0
3
3.5
W
Ao Kuang
Khaaarlos
Ao Kuang
7
0
2
8
L
1
0
0
1
L
King Arthur
Yaboikorak
King Arthur
0
3
1
0.17
W
Danzaburou
exolight99
Danzaburou
0
0
1
0.5
L
Gilgamesh
smellyfromunda
Gilgamesh
0
4
0
0
L
Xbalanque
xXxMARVITZxXx
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
17,048
38,265
Taken
45,967
18,318
Mitigated
21,761
17,650
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,753
281
112
3,748
9,932
4,656
559
302
9,470
49,331
0
W
Ix Chel
 
Ix Chel
4,423
173
193
2,383
5,891
2,138
75
2,551
3,340
41,269
0
L
Ra
 
Ra
3,538
608
141
1,842
6,875
2,677
0
5,658
1,039
46,170
0
W
6,497
0
0
2,273
8,601
5,941
0
1,311
7,290
16,410
0
W
Ao Kuang
Khaaarlos
Ao Kuang
5,769
252
0
5,805
8,637
3,317
0
131
8,376
47,944
0
L
2,952
1,043
0
4,453
9,152
3,382
0
2,019
7,133
0
34,735
L
King Arthur
Yaboikorak
King Arthur
5,506
748
0
491
10,418
6,973
0
6,499
3,859
1,419
33,759
W
Danzaburou
exolight99
Danzaburou
5,040
2,258
0
3,136
5,204
2,266
558
0
5,204
0
57,995
L
Gilgamesh
smellyfromunda
Gilgamesh
2,651
266
86
2,239
11,412
6,076
0
5,955
5,355
0
15,646
L
Xbalanque
xXxMARVITZxXx
Xbalanque
2,401
640
0
3,219
8,110
2,653
0
971
7,139
0
41,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
27,367
365
Minions Killed
279
0
Camps Cleared
0
1,166,230
Distance Traveled
1,154,199
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,005
637
89
8
0
198,351
4
W
Ix Chel
6,167
561
77
7
0
221,047
2
L
Ra
5,961
542
85
8
0
226,375
0
W
Ares
6,201
564
12
1
0
244,656
5
W
Ao Kuang
7,382
671
77
7
0
292,278
0
L
Thor
5,682
517
62
6
0
252,218
0
L
King Arthur
5,372
488
40
4
0
219,148
0
W
Danzaburou
6,962
633
110
10
0
209,898
1
L
Gilgamesh
4,932
448
20
2
0
241,967
0
L
Xbalanque
5,420
493
72
7
0
214,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role