Player Matchup

Jormungandr
Jormungandr
MKZJ
Jormungandr
Level 143
God Stats
9W - 3L
1,559 SR
Queue Stats
497W - 518L
1,602 Elo+
Solo
Odin
Odin
SubScorpion187
Odin
Level 157
God Stats
2W - 3L
1,312 SR
Queue Stats
255W - 273L
1,470 Elo+
Solo
Cerberus
Cerberus
TuddMode
Cerberus
Level 85
God Stats
1W - 4L
1,108 SR
Queue Stats
176W - 204L
1,394 Elo+
Party 2
Ares
Ares
kiki_Q77
Ares
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 70L
1,464 Elo+
Solo
Ra
Ra
xo VisionOfLove
Ra
Level 106
God Stats
5W - 2L
1,665 SR
Queue Stats
189W - 209L
1,408 Elo+
Party 2
Team Averages
Level 128
1,429 SR
1,468 Elo+

VS

Team Averages
Level 104
1,422 SR
1,509 Elo+
Sobek
Sobek
 
Sobek
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bunaniii
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Dalruno
Jing Wei
Level 128
God Stats
0W - 5L
1,111 SR
Queue Stats
315W - 352L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FRLSlipJesus
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,706 Elo+
Party 1
Guan Yu
Guan Yu
rymestine
Guan Yu
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 79L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MKZJ
Jormungandr
13
8 / 1 / 6
7,604
1,267
6,529
6,624
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

2
0 / 0 / 0
2,052
342
0
0
0
Cerberus
TuddMode
Cerberus
12
5 / 1 / 9
7,222
1,204
4,422
6,471
7,391
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
11
1 / 1 / 11
6,781
1,130
4,471
7,329
7,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 0 / 12
7,142
1,190
7,289
5,749
2,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 5 / 0
5,521
920
5,864
11,954
11,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Bunaniii
Tiamat
5
0 / 0 / 0
4,452
742
0
0
0
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Dalruno
Jing Wei
5
0 / 2 / 0
4,465
744
737
2,138
828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
FRLSlipJesus
Ah Muzen Cab
12
1 / 4 / 1
6,106
1,018
2,157
6,024
2,524
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
rymestine
Guan Yu
8
0 / 5 / 2
4,809
802
2,324
6,701
4,969
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
16
Kills
3
3
Deaths
16
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
0
0.4
L
Tiamat
Bunaniii
Tiamat
0
0
0
0
L
Jing Wei
Dalruno
Jing Wei
0
2
0
0
L
Ah Muzen Cab
FRLSlipJesus
Ah Muzen Cab
1
4
1
0.38
W
Jormungandr
MKZJ
Jormungandr
8
1
6
11
W
0
0
0
0
W
Cerberus
TuddMode
Cerberus
5
1
9
9.5
W
Ares
1
1
11
6.5
L
Guan Yu
rymestine
Guan Yu
0
5
2
0.2
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,711
Damage
11,082
26,173
Taken
26,817
23,457
Mitigated
19,417
11,124
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,864
342
76
1,681
11,954
11,096
0
8,607
2,591
11,568
0
L
Tiamat
Bunaniii
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Dalruno
Jing Wei
737
517
0
6
2,138
828
0
2,014
76
0
904
L
Ah Muzen Cab
FRLSlipJesus
Ah Muzen Cab
2,157
450
0
486
6,024
2,524
0
5,164
428
0
10,890
W
Jormungandr
MKZJ
Jormungandr
6,529
1,596
236
549
6,624
5,659
759
667
5,766
12,880
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
TuddMode
Cerberus
4,422
406
640
1,565
6,471
7,391
359
1,466
4,813
6,011
0
W
Ares
4,471
89
336
1,074
7,329
7,643
653
1,698
5,327
7,048
0
L
Guan Yu
rymestine
Guan Yu
2,324
249
106
186
6,701
4,969
0
5,295
990
0
3,399
W
7,289
1,349
2,959
3,765
5,749
2,764
1,316
1,717
3,948
19,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
25,353
69
Minions Killed
20
0
Camps Cleared
0
482,119
Distance Traveled
315,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,521
920
9
2
0
102,865
0
L
Tiamat
4,452
742
0
0
0
0
0
L
Jing Wei
4,465
744
0
0
0
32,239
0
L
Ah Muzen Cab
6,106
1,018
11
2
0
82,601
0
W
Jormungandr
7,604
1,267
16
3
0
120,604
0
W
Odin
2,052
342
0
0
0
0
0
W
Cerberus
7,222
1,204
8
1
0
126,490
0
W
Ares
6,781
1,130
10
2
0
110,523
0
L
Guan Yu
4,809
802
0
0
0
97,978
0
W
Ra
7,142
1,190
35
6
0
124,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role