Player Matchup

Kuzenbo
Kuzenbo
Coltdawg99
Kuzenbo
Level 18
God Stats
8W - 17L
1,500 SR
Queue Stats
23W - 41L
1,392 Elo+
Party 2
Artemis
Artemis
Jtw2275
Artemis
Level 82
God Stats
12W - 7L
1,670 SR
Queue Stats
36W - 48L
1,453 Elo+
Party 2
Fenrir
Fenrir
Shinnyshawn
Fenrir
Level 125
God Stats
5W - 2L
1,708 SR
Queue Stats
32W - 34L
1,514 Elo+
Party 2
King Arthur
King Arthur
VOLTEED
King Arthur
Level 117
God Stats
1W - 2L
1,608 SR
Queue Stats
80W - 69L
1,489 Elo+
Party 2
Hades
Hades
WPX Rainbow
Hades
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
4W - 13L
1,182 Elo+
Party 2
Team Averages
Level 69
1,597 SR
1,406 Elo+

VS

Team Averages
Level 101
1,474 SR
1,358 Elo+
Apollo
Apollo
JezzaAH13
Apollo
Level 37
God Stats
1W - 2L
1,187 SR
Queue Stats
3W - 6L
1,201 Elo+
Solo
Loki
Loki
Predator732
Loki
Level 121
God Stats
15W - 12L
1,630 SR
Queue Stats
316W - 296L
1,475 Elo+
Party 1
Ganesha
Ganesha
jaycoby21
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,194 Elo+
Solo
Sun Wukong
Sun Wukong
pealo1
Sun Wukong
Level 81
God Stats
30W - 29L
1,525 SR
Queue Stats
32W - 30L
1,458 Elo+
Party 1
Scylla
Scylla
poipoipoiasasas
Scylla
Level 122
God Stats
27W - 13L
1,528 SR
Queue Stats
97W - 84L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Coltdawg99
Kuzenbo
10
0 / 0 / 0
6,364
424
2,892
9,014
9,759
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Jtw2275
Artemis
10
1 / 2 / 0
6,194
413
7,467
8,092
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
4 / 4 / 1
7,527
502
3,888
11,808
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
VOLTEED
King Arthur
10
0 / 6 / 2
6,455
430
8,660
18,441
13,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 8 / 1
6,238
416
767
11,755
4,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JezzaAH13
Apollo
12
2 / 1 / 1
7,436
496
7,404
10,589
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 1 / 4
8,530
569
10,400
9,029
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
jaycoby21
Ganesha
11
0 / 0 / 5
7,360
491
2,532
6,946
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
pealo1
Sun Wukong
14
2 / 2 / 3
9,223
615
8,878
11,070
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 2 / 5
9,343
623
13,281
6,141
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
19
20
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Coltdawg99
Kuzenbo
0
0
0
0
W
Apollo
JezzaAH13
Apollo
2
1
1
2.5
L
Artemis
Jtw2275
Artemis
1
2
0
0.5
W
8
1
4
10
L
Fenrir
4
4
1
1.13
L
King Arthur
VOLTEED
King Arthur
0
6
2
0.17
L
0
8
1
0.06
W
Ganesha
jaycoby21
Ganesha
0
0
5
2.5
W
Sun Wukong
pealo1
Sun Wukong
2
2
3
1.75
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
42,495
59,110
Taken
43,775
35,357
Mitigated
21,549
12,258
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Coltdawg99
Kuzenbo
2,892
1,103
0
3,490
9,014
9,759
44
964
8,050
12,768
0
W
Apollo
JezzaAH13
Apollo
7,404
4,595
0
6,608
10,589
4,041
0
1,950
8,567
0
49,597
L
Artemis
Jtw2275
Artemis
7,467
2,597
0
2,500
8,092
2,822
0
1,518
6,574
0
45,978
W
10,400
3,174
0
544
9,029
3,153
0
471
8,514
0
53,409
L
Fenrir
3,888
510
172
3,211
11,808
4,571
0
2,135
9,673
0
42,426
L
King Arthur
VOLTEED
King Arthur
8,660
1,633
0
1,850
18,441
13,964
0
3,113
15,328
0
45,580
L
767
435
0
1,035
11,755
4,241
0
8,225
3,530
24,941
0
W
Ganesha
jaycoby21
Ganesha
2,532
425
0
2,607
6,946
5,268
0
1,189
5,757
16,483
0
W
Sun Wukong
pealo1
Sun Wukong
8,878
3,319
0
3,547
11,070
6,838
1,985
35
10,985
0
67,614
W
13,281
1,904
0
433
6,141
2,249
528
519
5,622
72,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
41,892
265
Minions Killed
377
0
Camps Cleared
0
1,402,836
Distance Traveled
1,373,555
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,364
424
12
1
0
322,763
0
W
Apollo
7,436
496
92
6
0
265,292
0
L
Artemis
6,194
413
75
5
0
267,509
0
W
Loki
8,530
569
67
4
0
314,875
0
L
Fenrir
7,527
502
63
4
0
322,018
0
L
King Arthur
6,455
430
76
5
0
273,156
0
L
Hades
6,238
416
39
3
0
217,390
0
W
Ganesha
7,360
491
3
0
0
243,808
7
W
Sun Wukong
9,223
615
111
7
0
282,577
4
W
Scylla
9,343
623
104
7
0
267,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role