Player Matchup

Kukulkan
Kukulkan
BacchusExtase
Kukulkan
Level 27
God Stats
3W - 9L
1,260 SR
Queue Stats
101W - 130L
1,363 Elo+
Party 1
Xing Tian
Xing Tian
CarolusAllMighty
Xing Tian
Level 89
God Stats
29W - 35L
1,496 SR
Queue Stats
426W - 432L
1,435 Elo+
Solo
Mulan
Mulan
DraconicEon
Mulan
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
199W - 207L
1,474 Elo+
Solo
Thor
Thor
Masimoto87
Thor
Level 26
God Stats
5W - 8L
1,438 SR
Queue Stats
115W - 161L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
Oberlixx1910
Heimdallr
Level 86
God Stats
27W - 24L
1,523 SR
Queue Stats
233W - 264L
1,410 Elo+
Party 1
Team Averages
Level 67
1,443 SR
1,420 Elo+

VS

Team Averages
Level 100
1,541 SR
1,459 Elo+
Baron Samedi
Baron Samedi
PerryxoxTTV
Baron Samedi
Level 86
God Stats
24W - 18L
1,517 SR
Queue Stats
374W - 392L
1,450 Elo+
Party 2
Charon
Charon
TTVGrimgaming211
Charon
Level 84
God Stats
16W - 7L
1,759 SR
Queue Stats
314W - 277L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
The gamefrond
Danzaburou
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 104L
1,441 Elo+
Solo
Serqet
Serqet
llBlOoDyDrEaMll
Serqet
Level 109
God Stats
7W - 11L
1,487 SR
Queue Stats
447W - 526L
1,362 Elo+
Solo
Anubis
Anubis
weednasnoches
Anubis
Level 114
God Stats
16W - 9L
1,441 SR
Queue Stats
350W - 331L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BacchusExtase
Kukulkan
13
1 / 4 / 2
7,484
535
7,085
9,978
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
9
1 / 4 / 0
5,984
427
3,305
12,541
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 0
8,890
635
5,948
14,774
7,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 2
6,717
480
3,193
12,827
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Oberlixx1910
Heimdallr
12
0 / 3 / 1
7,165
512
5,054
11,055
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PerryxoxTTV
Baron Samedi
13
3 / 1 / 6
8,008
572
9,206
6,656
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 6
7,919
566
7,409
8,727
7,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
The gamefrond
Danzaburou
12
2 / 1 / 5
7,571
541
8,039
7,501
3,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 5
7,766
555
2,740
10,265
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
10 / 2 / 2
10,056
718
15,113
10,424
12,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
20
20
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BacchusExtase
Kukulkan
1
4
2
0.5
L
Xing Tian
1
4
0
0.25
L
3
6
0
0.5
L
0
3
2
0.33
L
Heimdallr
Oberlixx1910
Heimdallr
0
3
1
0.17
W
Baron Samedi
PerryxoxTTV
Baron Samedi
3
1
6
6
W
3
0
6
6
W
Danzaburou
The gamefrond
Danzaburou
2
1
5
4.5
W
2
1
5
4.5
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,585
Damage
42,507
61,175
Taken
43,573
29,184
Mitigated
31,233
13,418
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BacchusExtase
Kukulkan
7,085
428
0
2,260
9,978
3,495
0
6,452
3,150
58,286
0
L
Xing Tian
3,305
366
0
341
12,541
10,042
0
5,605
6,590
17,233
0
L
5,948
893
0
3,848
14,774
7,249
350
9,743
4,831
0
57,751
L
3,193
247
0
2,445
12,827
4,138
0
5,080
7,451
0
42,371
L
Heimdallr
Oberlixx1910
Heimdallr
5,054
3,053
0
4,524
11,055
4,260
0
3,923
6,964
0
50,949
W
Baron Samedi
PerryxoxTTV
Baron Samedi
9,206
681
814
1,965
6,656
3,705
0
1,969
4,645
57,062
0
W
7,409
1,810
0
2,491
8,727
7,242
78
2,119
6,132
24,948
0
W
Danzaburou
The gamefrond
Danzaburou
8,039
3,459
0
3,459
7,501
3,359
424
2,279
5,056
0
61,857
W
2,740
574
0
5,521
10,265
4,359
0
2,058
8,207
0
50,806
W
15,113
943
0
5,515
10,424
12,568
0
1,464
8,960
84,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,240
Gold Earned
41,320
372
Minions Killed
449
0
Camps Cleared
0
1,326,419
Distance Traveled
1,465,873
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,484
535
97
7
0
278,409
4
L
Xing Tian
5,984
427
19
1
0
268,526
0
L
Mulan
8,890
635
95
7
0
224,979
0
L
Thor
6,717
480
63
5
0
301,558
0
L
Heimdallr
7,165
512
98
7
0
252,947
3
W
Baron Samedi
8,008
572
104
7
0
288,679
4
W
Charon
7,919
566
40
3
0
290,292
4
W
Danzaburou
7,571
541
98
7
0
279,732
0
W
Serqet
7,766
555
78
6
0
358,609
0
W
Anubis
10,056
718
129
9
0
248,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role