Player Matchup

Zhong Kui
Zhong Kui
Carnegie96
Zhong Kui
Level 208
God Stats
29W - 29L
1,536 SR
Queue Stats
312W - 320L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
Cul94
Cernunnos
Level 89
God Stats
64W - 60L
1,540 SR
Queue Stats
72W - 67L
1,456 Elo+
Solo
Ix Chel
Ix Chel
FrozenIsGoat
Ix Chel
Level 121
God Stats
2W - 3L
1,481 SR
Queue Stats
217W - 173L
1,600 Elo+
Solo
Sobek
Sobek
Smackathons
Sobek
Level 87
God Stats
3W - 6L
1,286 SR
Queue Stats
250W - 230L
1,509 Elo+
Solo
Ravana
Ravana
irkiddfoxx
Ravana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 138L
1,495 Elo+
Party 2
Team Averages
Level 133
1,469 SR
1,520 Elo+

VS

Team Averages
Level 127
1,500 SR
1,527 Elo+
Izanami
Izanami
Gavytoast6
Izanami
Level 66
God Stats
1W - 6L
1,216 SR
Queue Stats
6W - 23L
1,157 Elo+
Solo
Susano
Susano
McHamBeef
Susano
Level 156
God Stats
2W - 2L
1,826 SR
Queue Stats
79W - 53L
1,690 Elo+
Party 1
Hun Batz
Hun Batz
RiskySphere
Hun Batz
Level 128
God Stats
4W - 3L
1,679 SR
Queue Stats
45W - 28L
1,712 Elo+
Party 1
Sol
Sol
SadChub
Sol
Level 148
God Stats
0W - 3L
1,086 SR
Queue Stats
75W - 70L
1,544 Elo+
Party 3
Charon
Charon
Sirmanpig1
Charon
Level 135
God Stats
12W - 11L
1,696 SR
Queue Stats
47W - 43L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Carnegie96
Zhong Kui
9
2 / 0 / 0
4,685
781
924
2,546
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Cul94
Cernunnos
6
1 / 1 / 2
4,021
670
3,342
4,478
1,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
FrozenIsGoat
Ix Chel
9
0 / 0 / 0
4,884
814
646
4,004
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 3
4,227
705
1,236
6,044
3,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
irkiddfoxx
Ravana
7
0 / 1 / 0
4,462
744
2,356
3,448
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gavytoast6
Izanami
1
0 / 0 / 0
1,212
202
0
0
0
Susano
McHamBeef
Susano
8
0 / 0 / 1
4,108
685
1,942
4,117
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
RiskySphere
Hun Batz
8
1 / 0 / 0
3,812
635
1,658
4,877
3,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
6
1 / 2 / 1
3,852
642
5,285
3,320
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Sirmanpig1
Charon
6
1 / 1 / 1
4,256
709
2,293
3,460
2,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
3
3
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Carnegie96
Zhong Kui
2
0
0
2
W
Cernunnos
Cul94
Cernunnos
1
1
2
2
W
Ix Chel
FrozenIsGoat
Ix Chel
0
0
0
0
L
Izanami
Gavytoast6
Izanami
0
0
0
0
L
Susano
McHamBeef
Susano
0
0
1
0.5
L
Hun Batz
RiskySphere
Hun Batz
1
0
0
1
L
Sol
1
2
1
0.75
L
Charon
Sirmanpig1
Charon
1
1
1
1.5
W
0
1
3
1.5
W
Ravana
irkiddfoxx
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,504
Damage
11,178
20,520
Taken
15,774
9,613
Mitigated
7,874
8,951
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Carnegie96
Zhong Kui
924
112
0
2,258
2,546
2,004
0
22
2,524
25,791
0
W
Cernunnos
Cul94
Cernunnos
3,342
2,097
0
1,792
4,478
1,497
0
3,045
1,433
0
22,584
W
Ix Chel
FrozenIsGoat
Ix Chel
646
185
50
1,560
4,004
1,241
179
0
4,004
39,782
0
L
Izanami
Gavytoast6
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Susano
McHamBeef
Susano
1,942
769
0
1,027
4,117
1,700
0
646
3,471
0
25,379
L
Hun Batz
RiskySphere
Hun Batz
1,658
789
0
819
4,877
3,024
0
609
4,268
0
13,811
L
Sol
5,285
2,824
0
1,048
3,320
923
0
870
2,450
26,383
0
L
Charon
Sirmanpig1
Charon
2,293
687
120
1,051
3,460
2,227
0
681
2,779
10,888
0
W
1,236
201
0
2,515
6,044
3,730
0
4,511
1,533
8,598
0
W
Ravana
irkiddfoxx
Ravana
2,356
496
0
776
3,448
1,141
0
0
3,448
0
27,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,279
Gold Earned
17,240
241
Minions Killed
123
0
Camps Cleared
0
651,860
Distance Traveled
535,965
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,685
781
60
10
0
128,524
0
W
Cernunnos
4,021
670
42
7
0
110,090
0
W
Ix Chel
4,884
814
77
13
0
130,707
1
L
Izanami
1,212
202
0
0
0
0
0
L
Susano
4,108
685
45
8
0
158,086
0
L
Hun Batz
3,812
635
18
3
0
128,039
0
L
Sol
3,852
642
43
7
0
132,642
0
L
Charon
4,256
709
17
3
0
117,198
0
W
Sobek
4,227
705
11
2
0
139,765
0
W
Ravana
4,462
744
51
9
0
142,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role