Player Matchup

Hades
Hades
 
Hades
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HimothyHamilton
Medusa
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,414 Elo+
Solo
Bellona
Bellona
JIL_LuNaR
Bellona
Level 157
God Stats
3W - 3L
1,761 SR
Queue Stats
47W - 46L
1,613 Elo+
Solo
Team Averages
Level 136
1,587 SR
1,509 Elo+

VS

Team Averages
Level 44
1,485 SR
1,530 Elo+
Cthulhu
Cthulhu
ChildDemon
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,475 Elo+
Party 1
Apollo
Apollo
ScO0byD00
Apollo
Level 6
God Stats
3W - 4L
1,454 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 1
Achilles
Achilles
Zemuns
Achilles
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 46L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 1 / 8
8,803
880
9,753
11,509
7,103
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 1 / 5
9,497
950
10,519
5,969
2,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
JIL_LuNaR
Bellona
12
3 / 0 / 11
9,065
907
9,374
12,469
13,450
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChildDemon
Cthulhu
8
0 / 7 / 1
6,594
659
5,349
13,792
11,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
ScO0byD00
Apollo
10
2 / 3 / 0
7,409
741
6,162
8,248
3,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Zemuns
Achilles
9
0 / 5 / 2
6,843
684
8,289
14,825
13,119
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
8
8
L
Cthulhu
ChildDemon
Cthulhu
0
7
1
0.07
W
8
1
5
10.5
W
Bellona
JIL_LuNaR
Bellona
3
0
11
8.5
L
Apollo
ScO0byD00
Apollo
2
3
0
0.67
L
Achilles
Zemuns
Achilles
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
19,800
29,947
Taken
36,865
23,080
Mitigated
28,324
11,936
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,753
1,756
1,414
6,384
11,509
7,103
821
2,960
8,549
43,269
0
L
Cthulhu
ChildDemon
Cthulhu
5,349
1,412
0
0
13,792
11,636
0
3,636
10,046
13,279
0
W
10,519
6,192
0
0
5,969
2,527
1,493
934
5,035
0
29,041
W
Bellona
JIL_LuNaR
Bellona
9,374
2,231
0
4,138
12,469
13,450
253
2,873
9,354
0
23,776
L
Apollo
ScO0byD00
Apollo
6,162
4,060
0
1,132
8,248
3,569
0
2,912
5,336
0
26,705
L
Achilles
Zemuns
Achilles
8,289
2,178
0
2,881
14,825
13,119
0
3,549
11,162
0
19,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
20,846
119
Minions Killed
71
0
Camps Cleared
0
564,477
Distance Traveled
548,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,803
880
57
6
0
174,185
0
L
Cthulhu
6,594
659
9
1
0
171,812
0
W
Medusa
9,497
950
28
3
0
189,301
0
W
Bellona
9,065
907
34
3
0
200,991
0
L
Apollo
7,409
741
36
4
0
182,289
0
L
Achilles
6,843
684
26
3
0
193,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role