Player Matchup

Morgan Le Fay
Morgan Le Fay
Hollow NA
Morgan Le Fay
Level 52
God Stats
2W - 3L
1,552 SR
Queue Stats
68W - 86L
1,439 Elo+
Party 2
Odin
Odin
PantsGoblin29
Odin
Level 86
God Stats
1W - 2L
1,742 SR
Queue Stats
88W - 113L
1,425 Elo+
Party 2
Persephone
Persephone
RacNcheese
Persephone
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,491 Elo+
Party 2
Geb
Geb
michealvic21
Geb
Level 44
God Stats
11W - 12L
1,412 SR
Queue Stats
40W - 49L
1,401 Elo+
Party 2
Martichoras
Martichoras
wheressmymom
Martichoras
Level 42
God Stats
2W - 4L
1,469 SR
Queue Stats
40W - 63L
1,309 Elo+
Party 2
Team Averages
Level 68
1,535 SR
1,413 Elo+

VS

Team Averages
Level 101
1,526 SR
1,482 Elo+
Sol
Sol
Aenyso
Sol
Level 135
God Stats
5W - 4L
1,250 SR
Queue Stats
157W - 153L
1,501 Elo+
Solo
Hachiman
Hachiman
GuardRick
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,510 Elo+
Party 1
Arachne
Arachne
NicSpasty
Arachne
Level 108
God Stats
3W - 0L
1,839 SR
Queue Stats
78W - 82L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
SilentButDead069
Nu Wa
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 95L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
razumdar9
Ao Kuang
Level 89
God Stats
23W - 19L
1,541 SR
Queue Stats
77W - 70L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hollow NA
Morgan Le Fay
12
2 / 7 / 1
7,187
479
9,233
11,976
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 2 / 4
7,661
511
6,714
11,432
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
RacNcheese
Persephone
12
0 / 5 / 1
8,000
533
5,768
12,736
6,616
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 6 / 2
7,178
479
6,557
15,146
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
wheressmymom
Martichoras
13
3 / 3 / 3
7,651
510
10,605
12,717
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aenyso
Sol
15
5 / 0 / 3
9,691
646
10,387
11,298
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
GuardRick
Hachiman
12
2 / 3 / 5
7,592
506
8,205
12,636
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
NicSpasty
Arachne
12
4 / 3 / 6
7,558
504
6,638
14,926
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 4 / 8
8,766
584
9,509
9,675
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
razumdar9
Ao Kuang
14
11 / 1 / 3
8,934
596
12,037
11,977
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
24
23
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
Aenyso
Sol
5
0
3
6.5
W
Hachiman
GuardRick
Hachiman
2
3
5
1.5
L
Morgan Le Fay
Hollow NA
Morgan Le Fay
2
7
1
0.36
W
Arachne
NicSpasty
Arachne
4
3
6
2.33
L
3
2
4
2.5
L
Persephone
RacNcheese
Persephone
0
5
1
0.1
W
2
4
8
1.5
L
3
6
2
0.67
W
Ao Kuang
razumdar9
Ao Kuang
11
1
3
12.5
L
Martichoras
wheressmymom
Martichoras
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
46,776
64,007
Taken
60,512
33,171
Mitigated
27,869
11,140
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Aenyso
Sol
10,387
3,550
0
8,094
11,298
6,784
2,408
5,199
6,099
78,405
0
W
Hachiman
GuardRick
Hachiman
8,205
4,212
0
4,361
12,636
4,393
12
1,590
11,046
0
45,078
L
Morgan Le Fay
Hollow NA
Morgan Le Fay
9,233
932
0
841
11,976
4,713
0
7,633
4,343
43,235
0
W
Arachne
NicSpasty
Arachne
6,638
4,119
0
5,021
14,926
7,847
0
6,200
8,726
0
30,004
L
6,714
1,192
0
1,919
11,432
4,937
0
6,641
4,791
0
54,965
L
Persephone
RacNcheese
Persephone
5,768
282
0
3,707
12,736
6,616
0
9,215
3,500
62,227
0
W
9,509
1,700
0
1,190
9,675
3,978
0
5,280
4,395
68,194
0
L
6,557
824
0
1,657
15,146
11,528
0
6,037
9,109
18,279
0
W
Ao Kuang
razumdar9
Ao Kuang
12,037
3,181
0
4,517
11,977
4,867
0
3,484
8,429
58,331
0
L
Martichoras
wheressmymom
Martichoras
10,605
3,688
0
3,016
12,717
5,377
725
2,386
10,331
0
63,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
42,541
377
Minions Killed
458
0
Camps Cleared
0
1,399,325
Distance Traveled
1,467,621
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,691
646
129
9
0
277,184
0
W
Hachiman
7,592
506
70
5
0
266,265
2
L
Morgan Le Fay
7,187
479
56
4
0
260,777
0
W
Arachne
7,558
504
52
3
0
320,803
2
L
Odin
7,661
511
81
5
0
335,443
0
L
Persephone
8,000
533
112
7
0
260,112
0
W
Nu Wa
8,766
584
131
9
0
271,524
0
L
Geb
7,178
479
33
2
0
279,762
0
W
Ao Kuang
8,934
596
76
5
0
331,845
1
L
Martichoras
7,651
510
95
6
0
263,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role