Player Matchup

Anubis
Anubis
EarthenFae
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,252 Elo+
Party 1
Persephone
Persephone
NewMexico96
Persephone
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,258 Elo+
Party 1
Janus
Janus
kieruthereaper
Janus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,252 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,254 Elo+

VS

Team Averages
Level 72
1,515 SR
1,368 Elo+
Chaac
Chaac
FIREGHOST202
Chaac
Level 87
God Stats
11W - 22L
1,301 SR
Queue Stats
369W - 371L
1,390 Elo+
Solo
Ra
Ra
R2TXY
Ra
Level 66
God Stats
7W - 6L
1,955 SR
Queue Stats
116W - 106L
1,449 Elo+
Solo
Atlas
Atlas
RAG3MOR3
Atlas
Level 62
God Stats
2W - 4L
1,287 SR
Queue Stats
217W - 280L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EarthenFae
Anubis
12
2 / 3 / 3
8,973
748
6,817
6,684
2,533
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
NewMexico96
Persephone
11
0 / 5 / 5
8,745
729
6,143
8,348
2,351
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 2
10,101
842
10,665
6,559
2,215
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
9,060
755
4,827
9,948
4,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
14
8 / 3 / 1
10,496
875
5,229
8,070
3,368
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
RAG3MOR3
Atlas
11
1 / 2 / 6
8,421
702
7,445
10,918
10,558
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
10
10
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
EarthenFae
Anubis
2
3
3
1.17
L
1
1
8
5
W
Persephone
NewMexico96
Persephone
0
5
5
0.5
L
Ra
8
3
1
2.83
L
Atlas
RAG3MOR3
Atlas
1
2
6
2
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
17,501
21,591
Taken
28,936
7,099
Mitigated
18,833
3,788
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EarthenFae
Anubis
6,817
244
418
1,051
6,684
2,533
190
3,901
2,672
27,646
0
L
4,827
864
0
2,857
9,948
4,907
863
8,033
1,879
0
23,173
W
Persephone
NewMexico96
Persephone
6,143
392
0
716
8,348
2,351
90
4,825
3,454
21,862
0
L
Ra
5,229
488
2,100
2,576
8,070
3,368
510
6,416
1,654
53,485
0
L
Atlas
RAG3MOR3
Atlas
7,445
1,321
191
409
10,918
10,558
0
9,554
1,364
22,819
0
W
10,665
732
60
1,543
6,559
2,215
132
3,923
2,636
49,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
27,977
129
Minions Killed
142
0
Camps Cleared
0
634,386
Distance Traveled
647,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,973
748
30
3
0
198,657
0
L
Chaac
9,060
755
24
2
0
231,702
0
W
Persephone
8,745
729
30
3
0
217,878
0
L
Ra
10,496
875
103
9
0
210,422
0
L
Atlas
8,421
702
15
1
0
205,645
0
W
Janus
10,101
842
69
6
0
217,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role