Player Matchup

Hercules
Hercules
Dartrh1Raven
Hercules
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 2
Skadi
Skadi
GothicRex5427
Skadi
Level 144
God Stats
11W - 9L
1,566 SR
Queue Stats
601W - 644L
1,474 Elo+
Solo
Nemesis
Nemesis
Kushimikenu
Nemesis
Level 120
God Stats
2W - 4L
1,445 SR
Queue Stats
135W - 133L
1,550 Elo+
Party 2
Artemis
Artemis
bigdaddysucc
Artemis
Level 156
God Stats
10W - 1L
2,006 SR
Queue Stats
159W - 153L
1,544 Elo+
Party 2
Scylla
Scylla
exclusiveelos
Scylla
Level 141
God Stats
6W - 5L
1,489 SR
Queue Stats
320W - 341L
1,404 Elo+
Solo
Team Averages
Level 116
1,601 SR
1,474 Elo+

VS

Team Averages
Level 105
1,502 SR
1,505 Elo+
Thoth
Thoth
Birds2Godly
Thoth
Level 159
God Stats
0W - 5L
1,322 SR
Queue Stats
166W - 182L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
DrKrazzyy
Jormungandr
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 78L
1,422 Elo+
Solo
Atlas
Atlas
Magbrox
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 293L
1,520 Elo+
Solo
Tyr
Tyr
PowerDANY666
Tyr
Level 84
God Stats
0W - 2L
1,733 SR
Queue Stats
94W - 80L
1,568 Elo+
Solo
Ah Puch
Ah Puch
TxDubZ210
Ah Puch
Level 88
God Stats
1W - 3L
1,455 SR
Queue Stats
251W - 267L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dartrh1Raven
Hercules
19
3 / 1 / 11
10,961
783
6,545
23,686
20,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 4 / 12
10,108
722
9,435
10,636
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Kushimikenu
Nemesis
18
3 / 1 / 12
11,311
808
10,445
15,804
12,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
bigdaddysucc
Artemis
18
6 / 3 / 7
11,459
819
19,781
10,455
4,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
5 / 3 / 7
10,945
782
9,894
9,607
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 3
11,276
805
14,875
8,878
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DrKrazzyy
Jormungandr
16
3 / 5 / 1
9,774
698
12,164
21,569
31,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Magbrox
Atlas
1
0 / 1 / 0
3,500
250
0
819
225
16
0 / 4 / 9
8,902
636
8,693
16,478
18,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
TxDubZ210
Ah Puch
17
3 / 5 / 8
9,472
677
19,969
12,021
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
18
Kills
12
12
Deaths
18
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
Hercules
Dartrh1Raven
Hercules
3
1
11
8.5
L
Jormungandr
DrKrazzyy
Jormungandr
3
5
1
0.7
W
1
4
12
1.75
W
Nemesis
Kushimikenu
Nemesis
3
1
12
9
L
Atlas
Magbrox
Atlas
0
1
0
0
L
0
4
9
1.13
L
Ah Puch
TxDubZ210
Ah Puch
3
5
8
1.4
W
Artemis
bigdaddysucc
Artemis
6
3
7
3.17
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,100
Damage
55,701
70,188
Taken
59,765
44,412
Mitigated
60,196
32,071
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,875
218
1,763
1,944
8,878
4,397
0
1,441
7,109
46,154
0
W
Hercules
Dartrh1Raven
Hercules
6,545
1,919
214
11,960
23,686
20,444
903
14,521
9,165
0
12,271
L
Jormungandr
DrKrazzyy
Jormungandr
12,164
1,766
713
2,602
21,569
31,026
0
3,403
17,179
27,125
2,218
W
9,435
3,070
873
618
10,636
4,192
2,017
6,259
4,377
0
28,339
W
Nemesis
Kushimikenu
Nemesis
10,445
1,578
4,455
6,984
15,804
12,025
280
9,858
5,861
0
21,078
L
Atlas
Magbrox
Atlas
0
0
0
0
819
225
0
408
354
0
0
L
8,693
895
581
1,787
16,478
18,085
0
2,042
14,028
0
11,660
L
Ah Puch
TxDubZ210
Ah Puch
19,969
581
32
1,249
12,021
6,463
0
2,139
9,492
28,160
0
W
Artemis
bigdaddysucc
Artemis
19,781
11,476
1,014
1,862
10,455
4,532
4,255
6,908
3,547
0
42,534
W
9,894
673
1,493
2,598
9,607
3,219
364
7,396
2,211
30,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,784
Gold Earned
42,924
174
Minions Killed
125
0
Camps Cleared
0
1,426,728
Distance Traveled
894,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,276
805
76
5
0
238,678
0
W
Hercules
10,961
783
8
1
0
285,142
0
L
Jormungandr
9,774
698
24
2
0
191,707
0
W
Skadi
10,108
722
36
3
0
270,019
0
W
Nemesis
11,311
808
26
2
0
377,816
0
L
Atlas
3,500
250
0
0
0
0
0
L
Tyr
8,902
636
5
0
0
248,588
0
L
Ah Puch
9,472
677
20
1
0
216,009
0
W
Artemis
11,459
819
55
4
0
257,349
0
W
Scylla
10,945
782
49
4
0
236,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role