Player Matchup

Poseidon
Poseidon
Kasecky_Jr
Poseidon
Level 69
God Stats
7W - 7L
1,536 SR
Queue Stats
340W - 362L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
KingHyzin
Kuzenbo
Level 44
God Stats
0W - 4L
1,252 SR
Queue Stats
31W - 50L
1,313 Elo+
Party 2
Merlin
Merlin
LittleChuck75
Merlin
Level 16
God Stats
2W - 2L
1,560 SR
Queue Stats
4W - 7L
1,282 Elo+
Party 2
Guan Yu
Guan Yu
SpicyDragonBoi
Guan Yu
Level 44
God Stats
11W - 13L
1,457 SR
Queue Stats
325W - 341L
1,379 Elo+
Solo
Hachiman
Hachiman
l-KingRevenant-l
Hachiman
Level 57
God Stats
1W - 1L
1,564 SR
Queue Stats
16W - 13L
1,552 Elo+
Solo
Team Averages
Level 46
1,474 SR
1,398 Elo+

VS

Team Averages
Level 67
1,549 SR
1,266 Elo+
Charon
Charon
DestinyKing5
Charon
Level 154
God Stats
57W - 36L
1,583 SR
Queue Stats
423W - 466L
1,489 Elo+
Solo
Hades
Hades
The Joker2493
Hades
Level 46
God Stats
1W - 0L
1,828 SR
Queue Stats
1W - 2L
1,052 Elo+
Party 1
Kali
Kali
Ultimatleech
Kali
Level 63
God Stats
3W - 3L
1,287 SR
Queue Stats
39W - 43L
1,380 Elo+
Solo
Nu Wa
Nu Wa
llAimlessBishll
Nu Wa
Level 67
God Stats
75W - 52L
1,549 SR
Queue Stats
313W - 309L
1,359 Elo+
Solo
Cernunnos
Cernunnos
milkmanNiko
Cernunnos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kasecky_Jr
Poseidon
14
1 / 3 / 1
8,899
989
5,817
4,709
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
KingHyzin
Kuzenbo
14
0 / 3 / 1
8,577
953
6,606
12,197
8,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 2
9,074
1,008
4,724
9,413
3,797
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
8,719
969
3,024
15,286
18,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 5 / 0
9,185
1,021
5,514
13,450
5,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

184

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
2 / 1 / 11
11,152
1,239
6,860
7,511
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 10
11,073
1,230
15,142
7,749
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 0 / 7
10,507
1,167
6,786
7,071
2,850
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 0 / 14
9,718
1,080
8,696
1,081
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
milkmanNiko
Cernunnos
16
5 / 0 / 9
10,422
1,158
13,632
6,326
2,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
2
Kills
18
18
Deaths
2
4
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Charon
2
1
11
7.5
L
Poseidon
Kasecky_Jr
Poseidon
1
3
1
0.5
L
Kuzenbo
KingHyzin
Kuzenbo
0
3
1
0.17
L
0
5
2
0.2
L
0
2
0
0
W
7
1
10
12
W
4
0
7
7.5
L
1
5
0
0.2
W
0
0
14
7
W
Cernunnos
milkmanNiko
Cernunnos
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
51,116
55,055
Taken
29,738
37,572
Mitigated
15,733
6,306
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
6,860
761
0
1,241
7,511
5,806
0
3,962
2,979
17,903
0
L
Poseidon
Kasecky_Jr
Poseidon
5,817
509
0
147
4,709
1,659
0
2,975
1,608
14,981
0
L
Kuzenbo
KingHyzin
Kuzenbo
6,606
1,639
0
618
12,197
8,998
0
5,455
6,742
16,854
0
L
4,724
319
0
225
9,413
3,797
0
5,782
3,631
25,459
0
L
3,024
268
1,650
2,855
15,286
18,081
0
7,479
7,807
0
16,633
W
15,142
893
659
3,807
7,749
4,087
0
4,882
2,867
35,992
0
W
6,786
2,976
0
1,454
7,071
2,850
0
3,305
3,766
0
21,616
L
5,514
3,655
0
811
13,450
5,037
0
9,059
4,335
0
31,948
W
8,696
2,513
0
28
1,081
384
0
709
372
29,833
0
W
Cernunnos
milkmanNiko
Cernunnos
13,632
7,005
0
2,018
6,326
2,606
0
4,429
1,897
0
28,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,454
Gold Earned
52,872
172
Minions Killed
209
4
Camps Cleared
9
783,024
Distance Traveled
914,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,152
1,239
21
2
0
185,017
0
L
Poseidon
8,899
989
18
2
0
111,052
0
L
Kuzenbo
8,577
953
16
2
2
195,464
0
L
Merlin
9,074
1,008
48
5
0
146,373
0
L
Guan Yu
8,719
969
30
3
1
183,373
0
W
Hades
11,073
1,230
61
7
1
188,251
0
W
Kali
10,507
1,167
26
3
4
202,102
0
L
Hachiman
9,185
1,021
60
7
1
146,762
0
W
Nu Wa
9,718
1,080
53
6
1
161,462
0
W
Cernunnos
10,422
1,158
48
5
3
177,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role