Player Matchup

Bakasura
Bakasura
Silver II
DeathJokerX98
Bakasura
Silver II
Level 67
God Stats
2W - 2L
1,312 SR
Queue Stats
8W - 9L
1,551 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Jak0f4llTradess
Morgan Le Fay
Gold II
Level 127
God Stats
7W - 4L
1,703 SR
Queue Stats
145W - 141L
1,547 MMR
Solo
Charybdis
Charybdis
Gold III
K0smikbr0wny
Charybdis
Gold III
Level 129
God Stats
233W - 200L
1,710 SR
Queue Stats
989W - 1,008L
1,539 MMR
Solo
Nike
Nike
Platinum V
YoungJared
Nike
Platinum V
Level 87
God Stats
31W - 24L
1,683 SR
Queue Stats
98W - 94L
1,709 MMR
Party 1
Horus
Horus
Gold V
kazuto22
Horus
Gold V
Level 123
God Stats
15W - 20L
1,559 SR
Queue Stats
155W - 160L
1,369 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,593 SR
1,543 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,556 SR
1,532 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
Mantodd
Kali
Gold III
Level 105
God Stats
18W - 12L
1,612 SR
Queue Stats
149W - 149L
1,537 MMR
Solo
Cernunnos
Cernunnos
Bronze III
SarcasticEmu
Cernunnos
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,584 MMR
Solo
Nu Wa
Nu Wa
Bronze III
SladjanTheGod
Nu Wa
Bronze III
Level 97
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Olorun
Olorun
Gold III
ThorsThirdLeg
Olorun
Gold III
Level 121
God Stats
12W - 12L
1,685 SR
Queue Stats
105W - 108L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeathJokerX98
Bakasura
8
1 / 0 / 2
4,754
679
1,090
5,345
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
Jak0f4llTradess
Morgan Le Fay
9
2 / 1 / 0
5,288
755
4,893
3,641
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
K0smikbr0wny
Charybdis
9
2 / 0 / 1
4,867
695
2,731
3,883
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 0
5,067
724
5,082
5,952
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
kazuto22
Horus
8
1 / 1 / 2
4,966
709
2,674
6,088
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bans
AwilixVamanaSun Wukong

VS

Bans
MartichorasBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 2 / 0
4,109
587
3,096
7,876
3,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
Mantodd
Kali
9
2 / 0 / 0
4,875
696
1,842
5,519
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
SarcasticEmu
Cernunnos
6
0 / 1 / 0
3,826
547
3,415
4,980
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
3,503
500
2,250
2,712
545
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,932
705
2,525
5,281
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Bakasura
DeathJokerX98
Bakasura
1
0
2
2
W
Morgan Le Fay
Jak0f4llTradess
Morgan Le Fay
2
1
0
2
W
Charybdis
K0smikbr0wny
Charybdis
2
0
1
2.5
L
Kali
Mantodd
Kali
2
0
0
2
L
Cernunnos
SarcasticEmu
Cernunnos
0
1
0
0
L
0
2
0
0
L
0
2
1
0.25
W
1
0
0
1
W
Horus
kazuto22
Horus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,470
Damage
13,128
24,909
Taken
26,368
10,318
Mitigated
8,763
12,862
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,096
181
0
2,048
7,876
3,195
0
0
7,826
0
22,977
W
Bakasura
DeathJokerX98
Bakasura
1,090
844
0
2,129
5,345
1,970
0
1,327
4,018
0
28,454
W
Morgan Le Fay
Jak0f4llTradess
Morgan Le Fay
4,893
1,469
0
1,250
3,641
1,337
0
1,079
2,562
34,637
0
W
Charybdis
K0smikbr0wny
Charybdis
2,731
1,381
0
2,563
3,883
1,250
0
891
2,992
0
41,416
L
Kali
Mantodd
Kali
1,842
486
0
3,507
5,519
1,945
0
1,037
4,403
0
22,905
L
Cernunnos
SarcasticEmu
Cernunnos
3,415
1,379
0
1,480
4,980
1,424
0
0
4,980
0
20,872
L
2,250
1,112
48
425
2,712
545
0
0
2,712
12,819
0
L
2,525
1,439
0
1,916
5,281
1,654
0
3,566
1,401
35,395
0
W
5,082
927
0
1,955
5,952
2,294
0
0
5,952
0
35,442
W
Horus
kazuto22
Horus
2,674
1,422
805
4,160
6,088
3,467
308
1,507
4,581
0
15,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,942
Gold Earned
21,245
281
Minions Killed
211
0
Camps Cleared
0
823,617
Distance Traveled
736,415
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,109
587
44
6
0
155,812
0
W
Bakasura
4,754
679
56
8
0
196,824
0
W
Morgan Le Fay
5,288
755
71
10
0
159,275
2
W
Charybdis
4,867
695
68
10
0
133,181
0
L
Kali
4,875
696
44
6
0
173,256
0
L
Cernunnos
3,826
547
35
5
0
143,260
0
L
Nu Wa
3,503
500
18
3
0
123,355
2
L
Olorun
4,932
705
70
10
0
140,732
0
W
Nike
5,067
724
56
8
0
177,458
2
W
Horus
4,966
709
30
4
0
156,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role