Player Matchup

Cthulhu
Cthulhu
Blighted Path
Cthulhu
Level 163
God Stats
0W - 1L
1,808 SR
Queue Stats
106W - 73L
1,575 Elo+
Party 2
Neith
Neith
Ethics9433
Neith
Level 63
God Stats
1W - 3L
1,414 SR
Queue Stats
68W - 71L
1,440 Elo+
Party 2
Charon
Charon
Kinoe Revan
Charon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,642 Elo+
Party 2
Izanami
Izanami
Simple taco85
Izanami
Level 109
God Stats
1W - 3L
1,374 SR
Queue Stats
366W - 343L
1,511 Elo+
Party 2
Vulcan
Vulcan
TheBigDaddyOaks
Vulcan
Level 164
God Stats
3W - 3L
1,403 SR
Queue Stats
379W - 392L
1,450 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,524 Elo+

VS

Team Averages
Level 153
1,535 SR
1,578 Elo+
Vulcan
Vulcan
 
Vulcan
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AntiJezuz
Freya
Level 113
God Stats
3W - 5L
1,477 SR
Queue Stats
230W - 213L
1,487 Elo+
Solo
Hou Yi
Hou Yi
FrostyUdon
Hou Yi
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 126L
1,629 Elo+
Solo
Charon
Charon
LowRezesBFF
Charon
Level 127
God Stats
5W - 7L
1,906 SR
Queue Stats
482W - 255L
1,644 Elo+
Party 1
Skadi
Skadi
MYST3RI0USL0RD
Skadi
Level 155
God Stats
2W - 1L
1,292 SR
Queue Stats
425W - 215L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 5 / 2
10,109
778
9,685
20,472
28,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
16
2 / 5 / 8
9,235
710
7,894
13,366
6,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
16
3 / 5 / 8
9,582
737
8,548
17,391
17,587
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
14
3 / 5 / 6
8,818
678
7,911
13,121
6,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 6 / 6
8,795
677
10,716
12,138
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
5 / 3 / 15
10,996
846
19,105
9,541
4,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
AntiJezuz
Freya
17
9 / 6 / 6
10,910
839
13,723
12,658
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
FrostyUdon
Hou Yi
18
7 / 2 / 9
10,742
826
14,805
9,397
4,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
18
2 / 2 / 18
10,223
786
11,810
14,236
12,626
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
3 / 2 / 15
10,890
838
10,515
10,677
8,845
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
13
Kills
26
26
Deaths
15
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
3
15
4.17
W
Freya
AntiJezuz
Freya
9
6
6
2
L
Cthulhu
4
5
2
1
L
Neith
2
5
8
1.2
W
Hou Yi
FrostyUdon
Hou Yi
7
2
9
5.75
L
Charon
3
5
8
1.4
W
Charon
2
2
18
5.5
W
3
2
15
5.25
L
Izanami
3
5
6
1.2
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,754
Damage
69,958
76,488
Taken
56,509
65,915
Mitigated
37,201
17,107
Healing
19,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,105
9,978
2,485
2,676
9,541
4,791
774
6,378
2,902
49,445
0
W
Freya
AntiJezuz
Freya
13,723
3,557
114
1,673
12,658
6,219
2,011
5,159
7,257
22,449
0
L
Cthulhu
9,685
32
1,949
2,190
20,472
28,470
0
9,291
10,544
23,407
0
L
Neith
7,894
2,095
816
2,967
13,366
6,943
0
8,691
4,429
0
15,797
W
Hou Yi
FrostyUdon
Hou Yi
14,805
6,027
1,196
828
9,397
4,720
2,608
5,285
3,627
0
30,303
L
Charon
8,548
1,050
1,470
2,156
17,391
17,587
146
10,377
6,708
20,635
0
W
Charon
11,810
301
2,610
3,567
14,236
12,626
524
5,828
8,242
25,981
0
W
10,515
3,363
1,833
2,368
10,677
8,845
1,941
5,321
5,268
0
21,995
L
Izanami
7,911
4,556
2,305
2,243
13,121
6,504
667
9,580
3,362
0
17,870
L
10,716
3,206
200
811
12,138
6,411
268
5,929
6,109
31,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
53,761
137
Minions Killed
182
0
Camps Cleared
0
1,234,232
Distance Traveled
1,244,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,996
846
68
5
0
307,888
0
W
Freya
10,910
839
32
2
0
187,923
0
L
Cthulhu
10,109
778
39
3
0
261,202
0
L
Neith
9,235
710
21
2
0
240,810
0
W
Hou Yi
10,742
826
36
3
0
255,893
0
L
Charon
9,582
737
24
2
0
263,359
0
W
Charon
10,223
786
23
2
0
272,938
0
W
Skadi
10,890
838
23
2
0
219,767
0
L
Izanami
8,818
678
25
2
0
247,717
0
L
Vulcan
8,795
677
28
2
0
221,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role