Player Matchup

Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond III
EbkBacon
Anhur
Diamond III
Level 188
God Stats
36W - 25L
1,541 SR
Queue Stats
437W - 374L
2,179 MMR
Party 1
Merlin
Merlin
Diamond V
Jadö
Merlin
Diamond V
Level 147
God Stats
1W - 1L
1,767 SR
Queue Stats
100W - 96L
2,037 MMR
Solo
Nemesis
Nemesis
Platinum I
Studleyy
Nemesis
Platinum I
Level 142
God Stats
44W - 62L
1,490 SR
Queue Stats
772W - 760L
1,926 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,560 SR
1,828 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,575 SR
1,923 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond IV
Argál
Set
Diamond IV
Level 155
God Stats
12W - 17L
1,604 SR
Queue Stats
185W - 171L
2,124 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond V
Gorilla990918
Kuzenbo
Diamond V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
565W - 547L
2,020 MMR
Solo
Xbalanque
Xbalanque
Diamond V
NoRecomendablee
Xbalanque
Diamond V
Level 149
God Stats
12W - 7L
1,716 SR
Queue Stats
64W - 58L
2,051 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum II
cosmos_panini
Baba Yaga
Platinum II
Level 158
God Stats
6W - 16L
1,555 SR
Queue Stats
1,204W - 1,197L
1,922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 2
3,395
679
1,076
3,143
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
 
Bastet
5
2 / 1 / 1
3,307
661
1,926
3,437
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
EbkBacon
Anhur
6
1 / 0 / 0
3,398
680
2,202
2,099
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Jadö
Merlin
7
0 / 0 / 1
3,652
730
766
2,445
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Studleyy
Nemesis
3
0 / 2 / 0
2,617
523
1,040
2,266
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KaliHachimanAo Kuang

VS

Bans
SusanoMartichorasRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 0 / 0
4,394
879
1,027
2,571
994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
Argál
Set
6
1 / 1 / 0
3,602
720
1,523
3,926
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
4
0 / 2 / 0
3,133
627
932
4,717
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
NoRecomendablee
Xbalanque
6
0 / 0 / 0
3,315
663
2,714
2,395
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
cosmos_panini
Baba Yaga
6
0 / 0 / 1
3,599
720
1,910
1,238
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
3
3
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
2
1
L
Bastet
 
Bastet
2
1
1
2.5
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Set
Argál
Set
1
1
0
1
L
Anhur
EbkBacon
Anhur
1
0
0
1
W
Kuzenbo
0
2
0
0
L
Merlin
Jadö
Merlin
0
0
1
0.5
W
Xbalanque
NoRecomendablee
Xbalanque
0
0
0
0
L
Nemesis
Studleyy
Nemesis
0
2
0
0
W
Baba Yaga
cosmos_panini
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,010
Damage
8,106
13,390
Taken
14,847
5,376
Mitigated
6,142
4,966
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,076
122
0
1,668
3,143
2,570
0
347
2,796
8,294
0
L
Bastet
 
Bastet
1,926
592
0
974
3,437
1,030
0
1,254
2,183
0
9,471
W
Sun Wukong
 
Sun Wukong
1,027
494
0
1,197
2,571
994
0
0
2,535
0
24,918
W
Set
Argál
Set
1,523
936
0
760
3,926
1,515
0
532
3,394
0
21,832
L
Anhur
EbkBacon
Anhur
2,202
1,821
0
882
2,099
620
0
393
1,706
0
19,586
W
Kuzenbo
932
355
0
1,271
4,717
2,651
0
431
4,286
5,109
0
L
Merlin
Jadö
Merlin
766
0
0
1,000
2,445
690
0
848
1,597
22,945
0
W
Xbalanque
NoRecomendablee
Xbalanque
2,714
1,064
0
1,855
2,395
608
0
645
1,750
0
20,839
L
Nemesis
Studleyy
Nemesis
1,040
759
0
442
2,266
466
0
8
2,195
0
3,732
W
Baba Yaga
cosmos_panini
Baba Yaga
1,910
228
0
569
1,238
374
0
234
1,004
20,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,369
Gold Earned
18,043
124
Minions Killed
171
0
Camps Cleared
0
460,428
Distance Traveled
532,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,395
679
13
3
0
114,806
0
L
Bastet
3,307
661
18
4
0
128,076
0
W
Sun Wukong
4,394
879
50
10
0
105,408
0
W
Set
3,602
720
43
9
0
133,421
0
L
Anhur
3,398
680
42
8
0
80,084
0
W
Kuzenbo
3,133
627
4
1
0
96,998
0
L
Merlin
3,652
730
42
8
0
104,819
0
W
Xbalanque
3,315
663
36
7
0
94,451
0
L
Nemesis
2,617
523
9
2
0
32,643
0
W
Baba Yaga
3,599
720
38
8
0
102,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role