Player Matchup

Hel
Hel
TazzThaRuler585
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,304 Elo+
Solo
Chang'e
Chang'e
Y_u_pump_fake
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,343 Elo+
Party 1
Rama
Rama
YurAWizud
Rama
Level 8
God Stats
1W - 3L
1,217 SR
Queue Stats
6W - 7L
1,424 Elo+
Party 2
Kali
Kali
freecream9599
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 206L
1,416 Elo+
Party 2
Bellona
Bellona
temp-471999
Bellona
Level 40
God Stats
0W - 1L
1,724 SR
Queue Stats
30W - 40L
1,343 Elo+
Party 1
Team Averages
Level 45
1,488 SR
1,366 Elo+

VS

Team Averages
Level 65
1,427 SR
1,467 Elo+
Charon
Charon
 
Charon
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
Crowskee444
Erlang Shen
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 169L
1,505 Elo+
Party 3
Scylla
Scylla
MADOGG2640
Scylla
Level 86
God Stats
2W - 2L
1,295 SR
Queue Stats
205W - 170L
1,559 Elo+
Party 3
Olorun
Olorun
Uzairali527
Olorun
Level 29
God Stats
22W - 40L
1,342 SR
Queue Stats
199W - 202L
1,274 Elo+
Party 4
Thor
Thor
goop6377
Thor
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,108
511
2,354
4,945
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
9
0 / 7 / 1
5,382
538
1,861
9,956
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
0 / 1 / 1
4,762
476
3,892
9,228
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 3 / 0
5,126
513
5,213
11,365
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
temp-471999
Bellona
9
0 / 3 / 0
5,173
517
4,680
11,183
11,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 1
4,782
478
3,374
6,667
3,960
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
Crowskee444
Erlang Shen
12
2 / 0 / 2
7,031
703
7,246
11,025
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MADOGG2640
Scylla
13
7 / 1 / 2
7,631
763
7,803
5,455
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
9
0 / 1 / 1
5,245
525
5,342
4,367
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
12
4 / 0 / 4
6,838
684
5,017
10,536
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
13
14
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
1
0.5
W
Erlang Shen
Crowskee444
Erlang Shen
2
0
2
3
W
Scylla
MADOGG2640
Scylla
7
1
2
8
L
0
0
1
0.5
W
Olorun
0
1
1
0.5
L
Chang'e
0
7
1
0.07
L
Rama
0
1
1
0.5
L
1
3
0
0.33
W
Thor
4
0
4
6
L
Bellona
temp-471999
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,000
Damage
28,782
46,677
Taken
38,050
24,420
Mitigated
17,437
16,058
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,374
1,088
0
250
6,667
3,960
325
1,683
4,984
15,571
0
W
Erlang Shen
Crowskee444
Erlang Shen
7,246
3,524
0
6,406
11,025
6,211
130
154
10,794
0
53,757
W
Scylla
MADOGG2640
Scylla
7,803
746
0
650
5,455
1,763
520
1,069
4,386
53,824
0
L
2,354
461
1,539
3,985
4,945
2,795
0
3,129
1,816
11,833
0
W
Olorun
5,342
2,315
160
1,834
4,367
1,608
785
671
3,696
46,298
0
L
Chang'e
1,861
285
80
1,210
9,956
2,854
0
5,897
4,059
25,084
0
L
Rama
3,892
3,139
0
4,093
9,228
3,503
0
5,366
3,862
0
37,991
L
5,213
2,469
0
2,288
11,365
4,097
0
2,232
8,783
0
33,637
W
Thor
5,017
1,491
0
1,976
10,536
3,895
0
799
9,577
0
46,125
L
Bellona
temp-471999
Bellona
4,680
2,265
0
2,863
11,183
11,171
24
12
11,171
0
30,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
31,527
242
Minions Killed
333
0
Camps Cleared
0
962,992
Distance Traveled
1,013,098
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,782
478
18
2
0
185,044
1
W
Erlang Shen
7,031
703
93
9
0
216,925
0
W
Scylla
7,631
763
91
9
0
190,892
0
L
Hel
5,108
511
11
1
0
193,275
2
W
Olorun
5,245
525
73
7
0
186,160
0
L
Chang'e
5,382
538
52
5
0
162,726
0
L
Rama
4,762
476
70
7
0
176,674
0
L
Kali
5,126
513
52
5
0
215,516
0
W
Thor
6,838
684
58
6
0
234,077
0
L
Bellona
5,173
517
57
6
0
214,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role