Player Matchup

Ah Puch
Ah Puch
Alch514
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,500 Elo+
Solo
Discordia
Discordia
Linkbuscus01
Discordia
Level 64
God Stats
3W - 0L
1,715 SR
Queue Stats
56W - 52L
1,429 Elo+
Party 1
Janus
Janus
Ph0ne
Janus
Level 116
God Stats
3W - 1L
1,340 SR
Queue Stats
42W - 55L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
Tokinisn
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,255 Elo+
Solo
Guan Yu
Guan Yu
X7xDOOMx7X
Guan Yu
Level 145
God Stats
3W - 1L
1,272 SR
Queue Stats
335W - 334L
1,437 Elo+
Solo
Team Averages
Level 94
1,466 SR
1,406 Elo+

VS

Team Averages
Level 109
1,545 SR
1,512 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CorwinMaxwell
Cernunnos
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 123L
1,469 Elo+
Solo
Horus
Horus
Dmac1994
Horus
Level 100
God Stats
1W - 1L
1,723 SR
Queue Stats
36W - 25L
1,539 Elo+
Solo
Ravana
Ravana
DtrwAstro
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alch514
Ah Puch
13
1 / 4 / 9
7,766
706
10,046
10,249
3,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
Linkbuscus01
Discordia
17
7 / 1 / 7
9,367
852
11,289
7,763
3,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Ph0ne
Janus
18
13 / 1 / 7
10,907
992
17,303
7,851
3,579
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Tokinisn
Heimdallr
14
1 / 3 / 12
8,097
736
4,057
9,495
7,678
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
X7xDOOMx7X
Guan Yu
14
1 / 2 / 12
8,474
770
3,941
17,754
12,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 3 / 5
7,941
722
9,201
8,003
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Serqet
 
Serqet
12
2 / 6 / 8
7,687
699
3,019
10,391
9,053
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
CorwinMaxwell
Cernunnos
15
2 / 5 / 3
8,311
756
13,751
10,020
3,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Dmac1994
Horus
13
2 / 4 / 7
7,796
709
5,171
10,710
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
DtrwAstro
Ravana
13
2 / 5 / 6
7,359
669
8,015
12,669
14,395
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
23
Kills
11
11
Deaths
23
47
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
5
1.83
L
Serqet
 
Serqet
2
6
8
1
W
Ah Puch
Alch514
Ah Puch
1
4
9
1.38
L
Cernunnos
CorwinMaxwell
Cernunnos
2
5
3
0.7
L
Horus
Dmac1994
Horus
2
4
7
1.38
L
Ravana
DtrwAstro
Ravana
2
5
6
1
W
Discordia
Linkbuscus01
Discordia
7
1
7
10.5
W
Janus
Ph0ne
Janus
13
1
7
16.5
W
Heimdallr
Tokinisn
Heimdallr
1
3
12
2.33
W
Guan Yu
X7xDOOMx7X
Guan Yu
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,636
Damage
39,157
53,112
Taken
51,793
30,748
Mitigated
37,459
28,376
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,201
922
1,117
719
8,003
3,642
0
6,191
1,742
0
24,499
L
Serqet
 
Serqet
3,019
597
0
1,065
10,391
9,053
0
8,050
2,218
364
3,506
W
Ah Puch
Alch514
Ah Puch
10,046
552
716
1,510
10,249
3,614
0
260
9,446
19,116
0
L
Cernunnos
CorwinMaxwell
Cernunnos
13,751
4,112
257
588
10,020
3,654
539
6,849
3,171
0
25,641
L
Horus
Dmac1994
Horus
5,171
1,548
899
2,828
10,710
6,715
0
8,661
2,049
1,854
6,752
L
Ravana
DtrwAstro
Ravana
8,015
1,577
445
1,593
12,669
14,395
0
8,869
3,766
0
12,731
W
Discordia
Linkbuscus01
Discordia
11,289
1,102
1,514
777
7,763
3,173
538
509
7,130
28,760
0
W
Janus
Ph0ne
Janus
17,303
1,909
3,973
2,781
7,851
3,579
2,198
672
7,027
32,012
0
W
Heimdallr
Tokinisn
Heimdallr
4,057
1,590
0
123
9,495
7,678
47
277
8,922
0
7,620
W
Guan Yu
X7xDOOMx7X
Guan Yu
3,941
392
8,104
8,878
17,754
12,704
169
165
17,413
0
7,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
39,094
110
Minions Killed
93
0
Camps Cleared
0
1,006,361
Distance Traveled
828,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,941
722
22
2
0
170,898
0
L
Serqet
7,687
699
5
0
0
156,323
0
W
Ah Puch
7,766
706
19
2
0
171,927
0
L
Cernunnos
8,311
756
52
5
0
151,136
0
L
Horus
7,796
709
5
0
0
152,691
0
L
Ravana
7,359
669
9
1
0
197,630
0
W
Discordia
9,367
852
32
3
0
223,776
0
W
Janus
10,907
992
50
5
0
225,959
0
W
Heimdallr
8,097
736
5
0
0
165,319
0
W
Guan Yu
8,474
770
4
0
0
219,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role