Player Matchup

Chaac
Chaac
Birdman Zee
Chaac
Level 125
God Stats
22W - 35L
1,275 SR
Queue Stats
515W - 523L
1,533 Elo+
Party 1
Charon
Charon
Hydra Shoots
Charon
Level 89
God Stats
2W - 0L
1,322 SR
Queue Stats
7W - 12L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
KelticWizard
Nu Wa
Level 78
God Stats
107W - 83L
1,569 SR
Queue Stats
472W - 488L
1,421 Elo+
Solo
Ne Zha
Ne Zha
Pelikanesis
Ne Zha
Level 100
God Stats
41W - 35L
1,459 SR
Queue Stats
522W - 541L
1,538 Elo+
Party 1
Hera
Hera
XG VixenJ5
Hera
Level 20
God Stats
4W - 8L
1,315 SR
Queue Stats
4W - 12L
1,228 Elo+
Party 2
Team Averages
Level 82
1,388 SR
1,414 Elo+

VS

Team Averages
Level 109
1,579 SR
1,473 Elo+
Set
Set
 
Set
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Fervellum
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,462 Elo+
Solo
Ix Chel
Ix Chel
I_KILL_FOOLs_
Ix Chel
Level 77
God Stats
10W - 2L
1,909 SR
Queue Stats
131W - 133L
1,512 Elo+
Solo
Aphrodite
Aphrodite
MAINMANBUZZ
Aphrodite
Level 155
God Stats
2W - 7L
1,371 SR
Queue Stats
220W - 240L
1,414 Elo+
Solo
Nu Wa
Nu Wa
TimoTheos TM
Nu Wa
Level 67
God Stats
91W - 90L
1,615 SR
Queue Stats
1,356W - 1,419L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
9,161
1,145
12,217
10,420
12,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
14
3 / 0 / 12
8,957
1,120
10,016
10,251
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 0 / 12
9,224
1,153
10,938
4,752
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
14
6 / 2 / 6
9,286
1,161
11,013
10,302
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 5
8,428
1,054
3,091
3,177
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

349

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 8 / 1
7,790
974
7,138
16,026
8,724
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
14
2 / 1 / 0
8,730
1,091
5,742
9,354
3,309
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
13
0 / 6 / 0
7,595
949
12,210
13,258
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MAINMANBUZZ
Aphrodite
13
0 / 0 / 1
7,480
935
6,667
9,073
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 0
7,719
965
3,835
4,296
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
18
Kills
2
2
Deaths
18
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
8
1
0.06
W
6
0
9
10.5
L
Rama
2
1
0
2
W
Charon
3
0
12
9
L
Ix Chel
0
6
0
0
W
0
0
12
6
L
Aphrodite
MAINMANBUZZ
Aphrodite
0
0
1
0.5
W
Ne Zha
6
2
6
4.5
L
0
3
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,275
Damage
35,592
38,902
Taken
52,007
28,505
Mitigated
26,455
8,644
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,138
3,168
0
865
16,026
8,724
0
7,344
8,618
0
23,295
W
12,217
1,590
0
3,551
10,420
12,527
0
6,026
3,875
0
21,586
L
Rama
5,742
5,285
0
928
9,354
3,309
0
2,885
6,469
0
20,349
W
Charon
10,016
1,482
34
2,645
10,251
8,297
0
5,770
4,061
11,908
958
L
Ix Chel
12,210
1,491
1,141
520
13,258
5,135
0
6,128
7,130
30,440
0
W
10,938
5,865
0
0
4,752
1,988
0
3,293
1,459
41,617
0
L
Aphrodite
MAINMANBUZZ
Aphrodite
6,667
977
2,373
3,642
9,073
7,961
0
4,481
4,592
17,456
0
W
Ne Zha
11,013
3,137
0
2,414
10,302
4,474
0
4,903
5,237
0
18,977
L
3,835
1,387
0
0
4,296
1,326
0
2,262
2,034
19,752
0
W
3,091
476
0
0
3,177
1,219
0
1,905
1,187
20,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
39,314
176
Minions Killed
154
6
Camps Cleared
5
802,340
Distance Traveled
631,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,790
974
34
4
3
124,947
0
W
Chaac
9,161
1,145
16
2
1
168,693
0
L
Rama
8,730
1,091
29
4
1
141,761
0
W
Charon
8,957
1,120
5
1
2
154,348
0
L
Ix Chel
7,595
949
42
5
0
157,227
0
W
Nu Wa
9,224
1,153
87
11
1
155,259
0
L
Aphrodite
7,480
935
16
2
1
141,996
0
W
Ne Zha
9,286
1,161
17
2
1
156,989
0
L
Nu Wa
7,719
965
33
4
0
65,773
0
W
Hera
8,428
1,054
51
6
1
167,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role