Player Matchup

Skadi
Skadi
CiscoMartinezTV
Skadi
Level 103
God Stats
23W - 22L
1,543 SR
Queue Stats
333W - 322L
1,486 Elo+
Party 1
Nike
Nike
Time4Twice
Nike
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
151W - 129L
1,409 Elo+
Solo
Nu Wa
Nu Wa
VeletaKinG
Nu Wa
Level 94
God Stats
104W - 54L
1,652 SR
Queue Stats
237W - 220L
1,440 Elo+
Solo
Ymir
Ymir
elmerochory
Ymir
Level 73
God Stats
64W - 71L
1,492 SR
Queue Stats
554W - 572L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
symisfits
Kukulkan
Level 121
God Stats
6W - 5L
1,418 SR
Queue Stats
534W - 546L
1,455 Elo+
Party 1
Team Averages
Level 91
1,521 SR
1,446 Elo+

VS

Team Averages
Level 90
1,531 SR
1,440 Elo+
Merlin
Merlin
DJ_SNAKE666
Merlin
Level 124
God Stats
17W - 13L
1,553 SR
Queue Stats
280W - 276L
1,481 Elo+
Solo
Apollo
Apollo
LoveKiller2258
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,447 Elo+
Solo
Charon
Charon
Red-_-noon
Charon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,411 Elo+
Solo
Surtr
Surtr
israelisreal_
Surtr
Level 86
God Stats
18W - 11L
1,575 SR
Queue Stats
137W - 131L
1,424 Elo+
Solo
Vamana
Vamana
letmein1975
Vamana
Level 128
God Stats
29W - 30L
1,528 SR
Queue Stats
510W - 510L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,667
590
5,753
5,301
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 0 / 3
6,938
534
2,807
8,893
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
13
5 / 1 / 1
7,749
596
7,739
6,735
2,544
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 2
6,626
510
7,227
12,145
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
symisfits
Kukulkan
12
2 / 0 / 1
6,876
529
3,249
7,841
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 0
6,456
497
7,723
7,901
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,268
482
2,153
8,698
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Red-_-noon
Charon
8
0 / 2 / 1
5,754
443
2,810
7,363
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 0
7,812
601
6,802
11,633
6,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
13
0 / 2 / 0
6,887
530
4,117
10,979
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Merlin
1
3
0
0.33
L
0
3
0
0
L
Charon
Red-_-noon
Charon
0
2
1
0.25
W
0
0
3
1.5
W
Nu Wa
5
1
1
5.5
W
0
1
2
1
L
1
0
0
1
L
Vamana
0
2
0
0
W
Kukulkan
symisfits
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
23,605
40,915
Taken
46,574
21,537
Mitigated
22,130
8,294
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,753
1,082
0
964
5,301
2,129
801
1,887
3,358
0
64,052
L
Merlin
7,723
56
0
706
7,901
2,403
0
4,468
3,389
59,403
0
L
2,153
944
0
2,216
8,698
2,585
0
2,353
6,311
0
37,415
L
Charon
Red-_-noon
Charon
2,810
640
0
1,222
7,363
5,037
0
1,685
5,678
18,067
0
W
2,807
245
0
2,272
8,893
6,576
233
2,572
6,263
0
28,774
W
Nu Wa
7,739
2,426
48
1,729
6,735
2,544
1,098
3,775
2,672
55,871
0
W
7,227
558
0
2,794
12,145
7,191
0
857
11,243
37,121
0
L
6,802
2,165
0
5,144
11,633
6,785
348
6,241
4,946
463
58,461
L
Vamana
4,117
1,898
132
2,383
10,979
5,320
0
2,886
8,035
0
56,007
W
Kukulkan
symisfits
Kukulkan
3,249
327
0
487
7,841
3,097
0
1,120
6,631
49,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
33,177
388
Minions Killed
360
0
Camps Cleared
0
1,315,497
Distance Traveled
1,175,291
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,667
590
110
8
0
256,395
0
L
Merlin
6,456
497
108
8
0
241,068
0
L
Apollo
6,268
482
72
6
0
232,160
1
L
Charon
5,754
443
14
1
0
187,656
0
W
Nike
6,938
534
45
3
0
270,458
0
W
Nu Wa
7,749
596
85
7
0
250,660
2
W
Ymir
6,626
510
64
5
0
243,734
0
L
Surtr
7,812
601
85
7
0
219,970
0
L
Vamana
6,887
530
81
6
0
294,437
0
W
Kukulkan
6,876
529
84
6
0
294,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role