Player Matchup

Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FullZetsu
Izanami
Level 158
God Stats
2W - 1L
1,404 SR
Queue Stats
45W - 38L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Issa Legend
Nu Wa
Level 173
God Stats
14W - 7L
1,600 SR
Queue Stats
452W - 422L
1,571 Elo+
Solo
Bastet
Bastet
changomarango1
Bastet
Level 158
God Stats
2W - 1L
1,842 SR
Queue Stats
365W - 355L
1,465 Elo+
Solo
Charon
Charon
wolfdemon556
Charon
Level 148
God Stats
6W - 3L
1,695 SR
Queue Stats
530W - 487L
1,580 Elo+
Solo
Team Averages
Level 158
1,608 SR
1,536 Elo+

VS

Team Averages
Level 124
1,635 SR
1,570 Elo+
Thanatos
Thanatos
ExelDior
Thanatos
Level 19
God Stats
1W - 2L
1,814 SR
Queue Stats
8W - 6L
1,580 Elo+
Party 1
Set
Set
JÖŦÛИИ
Set
Level 156
God Stats
1W - 2L
1,485 SR
Queue Stats
150W - 147L
1,599 Elo+
Solo
Ganesha
Ganesha
MissUnknown
Ganesha
Level 155
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
WHJ Donny
Janus
Level 140
God Stats
2W - 6L
1,317 SR
Queue Stats
406W - 376L
1,549 Elo+
Solo
Anhur
Anhur
matthewjpb
Anhur
Level 149
God Stats
7W - 3L
1,824 SR
Queue Stats
244W - 200L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 1 / 2
5,827
530
4,332
8,674
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
FullZetsu
Izanami
10
0 / 3 / 0
5,503
500
1,393
7,211
1,635
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 0 / 2
7,980
725
7,599
4,260
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 1
6,656
605
5,425
7,989
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
9
0 / 0 / 3
5,677
516
3,665
5,415
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ExelDior
Thanatos
9
0 / 4 / 1
5,109
464
3,617
9,985
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,173
561
2,699
9,290
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
MissUnknown
Ganesha
9
1 / 0 / 2
6,036
549
2,811
7,208
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
WHJ Donny
Janus
12
1 / 3 / 0
6,571
597
3,159
6,361
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
10
3 / 2 / 0
6,139
558
6,765
6,643
2,022
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
6
6
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
2
1
L
Thanatos
ExelDior
Thanatos
0
4
1
0.13
W
Izanami
FullZetsu
Izanami
0
3
0
0
W
6
0
2
7
L
1
2
0
0.5
L
Ganesha
MissUnknown
Ganesha
1
0
2
2
L
Janus
WHJ Donny
Janus
1
3
0
0.33
W
4
2
1
2.25
L
Anhur
3
2
0
1.5
W
Charon
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,414
Damage
19,051
33,549
Taken
39,487
13,742
Mitigated
16,006
8,371
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,332
608
0
1,125
8,674
5,396
0
1,308
7,308
0
30,101
L
Thanatos
ExelDior
Thanatos
3,617
1,504
0
4,028
9,985
3,192
0
3,561
6,424
0
32,346
W
Izanami
FullZetsu
Izanami
1,393
818
0
2,171
7,211
1,635
0
834
6,377
0
41,780
W
7,599
1,974
0
747
4,260
1,201
0
1,207
2,991
80,470
0
L
2,699
1,144
0
2,576
9,290
3,824
0
941
8,349
0
40,239
L
Ganesha
MissUnknown
Ganesha
2,811
248
0
1,331
7,208
5,407
0
2,221
4,987
25,210
0
L
Janus
WHJ Donny
Janus
3,159
262
0
1,357
6,361
1,561
0
3,076
3,161
51,052
0
W
5,425
1,360
0
2,101
7,989
2,750
0
1,410
6,533
0
45,475
L
Anhur
6,765
4,040
0
2,447
6,643
2,022
580
1,443
5,200
0
45,307
W
Charon
3,665
694
0
2,227
5,415
2,760
0
1,081
4,314
15,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
30,028
355
Minions Killed
328
0
Camps Cleared
0
1,154,926
Distance Traveled
1,126,043
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,827
530
49
4
0
208,610
2
L
Thanatos
5,109
464
50
5
0
243,422
0
W
Izanami
5,503
500
83
8
0
210,101
0
W
Nu Wa
7,980
725
135
12
0
219,229
2
L
Set
6,173
561
77
7
0
205,324
4
L
Ganesha
6,036
549
13
1
0
236,618
0
L
Janus
6,571
597
107
10
0
233,334
0
W
Bastet
6,656
605
73
7
0
266,376
0
L
Anhur
6,139
558
81
7
0
207,345
1
W
Charon
5,677
516
15
1
0
250,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role