Player Matchup

Xbalanque
Xbalanque
Kingapple12
Xbalanque
Level 147
God Stats
3W - 4L
1,733 SR
Queue Stats
141W - 134L
1,579 Elo+
Party 1
Vamana
Vamana
KingbananaI2
Vamana
Level 135
God Stats
1W - 1L
1,747 SR
Queue Stats
67W - 68L
1,548 Elo+
Party 1
Cerberus
Cerberus
kingpapaya12
Cerberus
Level 49
God Stats
1W - 4L
1,387 SR
Queue Stats
25W - 26L
1,537 Elo+
Party 1
Janus
Janus
kingplum12
Janus
Level 149
God Stats
2W - 5L
1,584 SR
Queue Stats
14W - 16L
1,426 Elo+
Party 1
Ymir
Ymir
uWu B1983
Ymir
Level 174
God Stats
2W - 4L
1,102 SR
Queue Stats
302W - 299L
1,531 Elo+
Solo
Team Averages
Level 131
1,511 SR
1,524 Elo+

VS

Team Averages
Level 141
1,503 SR
1,508 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Bhuvha
Thor
Level 110
God Stats
2W - 2L
1,184 SR
Queue Stats
194W - 180L
1,486 Elo+
Party 2
Bacchus
Bacchus
LSauri
Bacchus
Level 197
God Stats
1W - 2L
1,467 SR
Queue Stats
235W - 200L
1,615 Elo+
Party 3
Charybdis
Charybdis
ShadoRoca
Charybdis
Level 155
God Stats
6W - 3L
1,552 SR
Queue Stats
174W - 151L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
ShadowSkillz
Sun Wukong
Level 38
God Stats
5W - 2L
1,810 SR
Queue Stats
138W - 110L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kingapple12
Xbalanque
6
0 / 3 / 2
3,420
684
2,802
4,840
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
6
2 / 0 / 0
3,709
742
1,978
3,059
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
kingpapaya12
Cerberus
5
0 / 0 / 1
3,354
671
888
4,997
1,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
7
0 / 0 / 0
3,688
738
395
909
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
3
0 / 2 / 0
2,940
588
1,616
3,184
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 0
3,748
750
677
1,585
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
Bhuvha
Thor
6
1 / 1 / 0
3,598
720
1,190
4,864
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
LSauri
Bacchus
5
1 / 0 / 1
3,638
728
1,976
3,018
2,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
ShadoRoca
Charybdis
6
0 / 1 / 1
3,325
665
3,248
4,051
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
ShadowSkillz
Sun Wukong
8
2 / 0 / 0
4,582
916
2,164
3,672
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
4
5
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
W
Thor
Bhuvha
Thor
1
1
0
1
L
Xbalanque
Kingapple12
Xbalanque
0
3
2
0.33
L
Vamana
2
0
0
2
W
Bacchus
LSauri
Bacchus
1
0
1
1.5
W
Charybdis
ShadoRoca
Charybdis
0
1
1
0.5
W
Sun Wukong
ShadowSkillz
Sun Wukong
2
0
0
2
L
Cerberus
kingpapaya12
Cerberus
0
0
1
0.5
L
Janus
0
0
0
0
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,679
Damage
9,255
16,989
Taken
17,190
6,150
Mitigated
6,860
4,796
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
677
187
0
670
1,585
444
0
291
1,234
26,801
0
W
Thor
Bhuvha
Thor
1,190
81
0
2,367
4,864
1,475
0
44
4,820
0
16,661
L
Xbalanque
Kingapple12
Xbalanque
2,802
983
0
1,267
4,840
1,364
0
1,112
3,728
0
18,686
L
Vamana
1,978
1,010
0
647
3,059
1,161
0
747
2,312
0
15,638
W
Bacchus
LSauri
Bacchus
1,976
593
0
1,580
3,018
2,248
0
593
2,425
9,667
0
W
Charybdis
ShadoRoca
Charybdis
3,248
2,112
0
2,500
4,051
1,090
0
295
3,756
0
20,169
W
Sun Wukong
ShadowSkillz
Sun Wukong
2,164
968
0
1,788
3,672
1,603
0
1,528
2,028
0
26,423
L
Cerberus
kingpapaya12
Cerberus
888
182
223
1,649
4,997
1,749
0
679
4,318
10,663
0
L
Janus
395
44
0
250
909
243
0
122
787
21,041
0
L
Ymir
1,616
956
0
760
3,184
1,633
0
119
3,065
7,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,111
Gold Earned
18,891
135
Minions Killed
186
0
Camps Cleared
0
498,391
Distance Traveled
521,361
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,748
750
53
11
0
100,264
0
W
Thor
3,598
720
35
7
0
114,528
0
L
Xbalanque
3,420
684
29
6
0
101,207
0
L
Vamana
3,709
742
31
6
0
133,042
0
W
Bacchus
3,638
728
8
2
0
112,992
0
W
Charybdis
3,325
665
36
7
0
91,468
0
W
Sun Wukong
4,582
916
54
11
0
102,109
2
L
Cerberus
3,354
671
20
4
0
108,586
0
L
Janus
3,688
738
44
9
0
108,889
0
L
Ymir
2,940
588
11
2
0
46,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role