Player Matchup

Danzaburou
Danzaburou
BearerOfIon2814
Danzaburou
Level 127
God Stats
1W - 2L
1,633 SR
Queue Stats
24W - 18L
1,451 Elo+
Party 1
Ix Chel
Ix Chel
GooseBear
Ix Chel
Level 105
God Stats
2W - 2L
1,530 SR
Queue Stats
58W - 49L
1,435 Elo+
Party 1
Ganesha
Ganesha
KittensAndTea
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 86
1,554 SR
1,462 Elo+

VS

Team Averages
Level 75
1,331 SR
1,467 Elo+
Sun Wukong
Sun Wukong
Farceur101
Sun Wukong
Level 20
God Stats
2W - 5L
1,142 SR
Queue Stats
30W - 37L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Kennyg9465
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 78L
1,570 Elo+
Party 2
Baba Yaga
Baba Yaga
Sanjor26
Baba Yaga
Level 81
God Stats
1W - 2L
1,351 SR
Queue Stats
14W - 21L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BearerOfIon2814
Danzaburou
13
3 / 7 / 2
11,028
735
6,684
17,107
10,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
GooseBear
Ix Chel
15
5 / 5 / 4
12,362
824
14,370
16,267
9,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
14
0 / 4 / 8
10,818
721
4,329
22,238
30,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Farceur101
Sun Wukong
14
3 / 3 / 4
11,439
763
8,859
16,163
13,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Kennyg9465
Jing Wei
16
11 / 5 / 4
13,904
927
25,941
15,993
6,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Sanjor26
Baba Yaga
16
2 / 1 / 10
12,647
843
13,381
8,981
3,603
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
16
16
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BearerOfIon2814
Danzaburou
3
7
2
0.57
W
Sun Wukong
Farceur101
Sun Wukong
3
3
4
1.67
L
Ix Chel
GooseBear
Ix Chel
5
5
4
1.4
W
Jing Wei
Kennyg9465
Jing Wei
11
5
4
2.6
L
Ganesha
0
4
8
1
W
Baba Yaga
Sanjor26
Baba Yaga
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,383
Damage
48,181
55,612
Taken
41,137
50,242
Mitigated
23,954
3,877
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BearerOfIon2814
Danzaburou
6,684
2,854
0
680
17,107
10,084
557
4,162
12,944
0
36,494
W
Sun Wukong
Farceur101
Sun Wukong
8,859
1,483
0
3,797
16,163
13,740
317
7,651
8,512
0
29,170
L
Ix Chel
GooseBear
Ix Chel
14,370
1,436
1,246
1,951
16,267
9,163
74
3,469
12,666
58,930
0
W
Jing Wei
Kennyg9465
Jing Wei
25,941
21,089
0
4,812
15,993
6,611
1,888
6,509
9,484
0
76,458
L
Ganesha
4,329
726
0
0
22,238
30,995
0
6,153
15,565
22,309
0
W
Baba Yaga
Sanjor26
Baba Yaga
13,381
865
0
1,940
8,981
3,603
1,088
5,804
3,177
58,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,208
Gold Earned
37,990
152
Minions Killed
173
0
Camps Cleared
0
788,634
Distance Traveled
904,290
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,028
735
61
4
0
243,991
2
W
Sun Wukong
11,439
763
26
2
0
325,468
0
L
Ix Chel
12,362
824
90
6
0
278,425
2
W
Jing Wei
13,904
927
64
4
0
280,486
0
L
Ganesha
10,818
721
1
0
0
266,218
0
W
Baba Yaga
12,647
843
83
6
0
298,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role