Player Matchup

Baba Yaga
Baba Yaga
DyrckJuan
Baba Yaga
Level 85
God Stats
2W - 1L
1,511 SR
Queue Stats
12W - 17L
1,292 Elo+
Party 1
Baron Samedi
Baron Samedi
Melo74141973
Baron Samedi
Level 128
God Stats
11W - 12L
1,642 SR
Queue Stats
306W - 285L
1,514 Elo+
Solo
Izanami
Izanami
Minihuey3_TTV
Izanami
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,642 Elo+
Solo
Da Ji
Da Ji
TioJackOfficial
Da Ji
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 184L
1,510 Elo+
Party 1
King Arthur
King Arthur
darksnaek
King Arthur
Level 102
God Stats
59W - 51L
1,518 SR
Queue Stats
205W - 209L
1,492 Elo+
Party 1
Team Averages
Level 111
1,534 SR
1,490 Elo+

VS

Team Averages
Level 91
1,515 SR
1,469 Elo+
Xing Tian
Xing Tian
AcidicBeholder
Xing Tian
Level 107
God Stats
10W - 9L
1,672 SR
Queue Stats
25W - 30L
1,576 Elo+
Party 2
King Arthur
King Arthur
Dannynorth16
King Arthur
Level 108
God Stats
31W - 24L
1,595 SR
Queue Stats
406W - 382L
1,447 Elo+
Solo
Cliodhna
Cliodhna
Halcy__
Cliodhna
Level 25
God Stats
0W - 2L
1,100 SR
Queue Stats
8W - 13L
1,525 Elo+
Party 2
Neith
Neith
XxZACCHEOxX
Neith
Level 105
God Stats
66W - 60L
1,518 SR
Queue Stats
458W - 449L
1,434 Elo+
Solo
Kukulkan
Kukulkan
boombhole
Kukulkan
Level 111
God Stats
102W - 99L
1,690 SR
Queue Stats
1,051W - 1,039L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DyrckJuan
Baba Yaga
15
1 / 0 / 7
9,747
542
10,818
8,026
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Melo74141973
Baron Samedi
15
3 / 0 / 4
9,519
529
14,296
9,963
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
15
4 / 3 / 3
9,370
521
10,833
13,404
5,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
11 / 2 / 3
10,887
605
11,942
14,988
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
darksnaek
King Arthur
16
6 / 0 / 3
10,388
577
16,776
17,317
22,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AcidicBeholder
Xing Tian
13
2 / 2 / 1
9,195
511
5,805
21,755
17,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Dannynorth16
King Arthur
15
0 / 5 / 1
8,988
499
10,536
20,376
24,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Halcy__
Cliodhna
12
1 / 6 / 0
8,012
445
3,842
16,113
6,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 4 / 1
8,168
454
5,559
18,052
7,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
boombhole
Kukulkan
13
0 / 8 / 2
8,495
472
4,498
15,239
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
25
Kills
4
5
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AcidicBeholder
Xing Tian
2
2
1
1.25
L
King Arthur
Dannynorth16
King Arthur
0
5
1
0.1
W
Baba Yaga
DyrckJuan
Baba Yaga
1
0
7
4.5
L
Cliodhna
Halcy__
Cliodhna
1
6
0
0.17
W
Baron Samedi
Melo74141973
Baron Samedi
3
0
4
5
W
Izanami
4
3
3
1.83
W
11
2
3
6.25
L
1
4
1
0.38
L
Kukulkan
boombhole
Kukulkan
0
8
2
0.13
W
King Arthur
darksnaek
King Arthur
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,665
Damage
30,240
63,698
Taken
91,535
47,234
Mitigated
62,617
12,194
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AcidicBeholder
Xing Tian
5,805
327
2,135
4,804
21,755
17,400
0
9,059
12,147
25,869
0
L
King Arthur
Dannynorth16
King Arthur
10,536
578
0
1,331
20,376
24,048
0
1,423
18,906
1,011
73,765
W
Baba Yaga
DyrckJuan
Baba Yaga
10,818
236
0
2,217
8,026
5,856
443
3,337
4,653
71,912
0
L
Cliodhna
Halcy__
Cliodhna
3,842
638
0
2,082
16,113
6,539
0
1,335
14,732
0
55,746
W
Baron Samedi
Melo74141973
Baron Samedi
14,296
702
804
4,011
9,963
5,215
914
2,792
7,171
61,015
0
W
Izanami
10,833
6,732
401
1,093
13,404
5,902
3,038
1,385
12,019
0
72,407
W
11,942
3,350
0
2,206
14,988
7,793
787
3,021
11,891
0
95,871
L
5,559
1,968
259
6,806
18,052
7,766
737
6,137
11,495
0
62,818
L
Kukulkan
boombhole
Kukulkan
4,498
565
0
612
15,239
6,864
737
7,541
7,686
59,753
0
W
King Arthur
darksnaek
King Arthur
16,776
1,078
0
1,462
17,317
22,468
100
1,172
16,145
3,560
78,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
42,858
543
Minions Killed
431
0
Camps Cleared
0
1,783,818
Distance Traveled
1,642,497
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,195
511
23
1
0
371,483
2
L
King Arthur
8,988
499
112
6
0
329,567
1
W
Baba Yaga
9,747
542
115
6
0
347,488
3
L
Cliodhna
8,012
445
78
4
0
368,351
0
W
Baron Samedi
9,519
529
100
6
0
331,967
0
W
Izanami
9,370
521
108
6
0
327,304
0
W
Da Ji
10,887
605
107
6
0
425,529
0
L
Neith
8,168
454
110
6
0
278,982
2
L
Kukulkan
8,495
472
108
6
0
294,114
4
W
King Arthur
10,388
577
113
6
0
351,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role