Player Matchup

Cerberus
Cerberus
B0x225223
Cerberus
Level 66
God Stats
6W - 5L
1,304 SR
Queue Stats
89W - 84L
1,506 Elo+
Party 1
Neith
Neith
D1arkness7
Neith
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 66L
1,246 Elo+
Solo
Lancelot
Lancelot
DraconicalZ
Lancelot
Level 64
God Stats
13W - 5L
1,715 SR
Queue Stats
105W - 91L
1,519 Elo+
Party 1
Thoth
Thoth
IFreak101
Thoth
Level 58
God Stats
5W - 3L
1,458 SR
Queue Stats
91W - 79L
1,523 Elo+
Party 1
Nike
Nike
ixKNOW1xi
Nike
Level 86
God Stats
27W - 15L
1,542 SR
Queue Stats
55W - 54L
1,435 Elo+
Solo
Team Averages
Level 68
1,504 SR
1,446 Elo+

VS

Team Averages
Level 65
1,569 SR
1,486 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
MasM180
Charon
Level 106
God Stats
40W - 25L
1,477 SR
Queue Stats
338W - 319L
1,501 Elo+
Party 3
Anubis
Anubis
Nozlokin
Anubis
Level 93
God Stats
4W - 5L
1,738 SR
Queue Stats
128W - 98L
1,569 Elo+
Party 2
Hachiman
Hachiman
Sikzzlokin
Hachiman
Level 22
God Stats
4W - 5L
1,736 SR
Queue Stats
64W - 69L
1,454 Elo+
Party 2
Hercules
Hercules
ivan fn9029
Hercules
Level 48
God Stats
9W - 7L
1,392 SR
Queue Stats
61W - 84L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B0x225223
Cerberus
5
1 / 1 / 0
3,913
783
529
3,659
1,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
6
0 / 0 / 1
3,614
723
1,569
1,798
484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
DraconicalZ
Lancelot
8
0 / 0 / 0
4,145
829
67
4,478
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
IFreak101
Thoth
6
1 / 0 / 0
3,880
776
1,116
1,170
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nike
7
0 / 0 / 0
3,985
797
1,285
2,983
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 0 / 0
3,182
636
1,419
3,488
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
MasM180
Charon
6
0 / 1 / 1
3,266
653
1,304
2,536
1,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Nozlokin
Anubis
1
0 / 0 / 0
2,503
501
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Sikzzlokin
Hachiman
3
0 / 1 / 0
2,737
547
927
1,833
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
ivan fn9029
Hercules
5
0 / 0 / 0
3,205
641
277
1,978
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
0
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Cerberus
B0x225223
Cerberus
1
1
0
1
W
Neith
0
0
1
0.5
W
Lancelot
DraconicalZ
Lancelot
0
0
0
0
W
Thoth
IFreak101
Thoth
1
0
0
1
L
Charon
MasM180
Charon
0
1
1
0.5
L
Anubis
Nozlokin
Anubis
0
0
0
0
L
Hachiman
Sikzzlokin
Hachiman
0
1
0
0
L
Hercules
ivan fn9029
Hercules
0
0
0
0
W
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,566
Damage
3,927
14,088
Taken
9,835
5,258
Mitigated
3,378
3,890
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,419
425
0
2,247
3,488
886
0
0
3,488
15,197
0
W
Cerberus
B0x225223
Cerberus
529
62
431
1,330
3,659
1,743
0
856
2,803
6,276
0
W
Neith
1,569
693
0
367
1,798
484
20
462
1,336
0
19,223
W
Lancelot
DraconicalZ
Lancelot
67
67
0
750
4,478
1,584
0
0
4,478
0
30,886
W
Thoth
IFreak101
Thoth
1,116
117
0
206
1,170
251
792
0
1,170
20,136
0
L
Charon
MasM180
Charon
1,304
301
0
676
2,536
1,408
0
587
1,949
9,961
0
L
Anubis
Nozlokin
Anubis
0
0
0
0
0
0
0
0
0
48
0
L
Hachiman
Sikzzlokin
Hachiman
927
425
0
685
1,833
417
0
337
1,496
0
7,460
L
Hercules
ivan fn9029
Hercules
277
114
0
85
1,978
667
0
745
1,233
0
9,795
W
Nike
1,285
447
0
806
2,983
1,196
0
1,419
1,564
0
22,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,537
Gold Earned
14,893
180
Minions Killed
75
0
Camps Cleared
0
527,532
Distance Traveled
346,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,182
636
26
5
0
89,820
0
W
Cerberus
3,913
783
22
4
0
99,682
0
W
Neith
3,614
723
26
5
0
104,873
0
W
Lancelot
4,145
829
57
11
0
128,244
0
W
Thoth
3,880
776
37
7
0
96,206
0
L
Charon
3,266
653
19
4
0
85,103
0
L
Anubis
2,503
501
0
0
0
11,374
0
L
Hachiman
2,737
547
10
2
0
51,538
0
L
Hercules
3,205
641
20
4
0
108,421
0
W
Nike
3,985
797
38
8
0
98,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role