Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DaBaydestrian707
Ah Muzen Cab
Level 149
God Stats
3W - 7L
1,450 SR
Queue Stats
156W - 167L
1,424 Elo+
Solo
Charybdis
Charybdis
LaBigkahuna
Charybdis
Level 140
God Stats
4W - 0L
1,805 SR
Queue Stats
141W - 128L
1,532 Elo+
Party 2
Vulcan
Vulcan
WharmedHades
Vulcan
Level 81
God Stats
1W - 1L
1,255 SR
Queue Stats
14W - 13L
1,642 Elo+
Party 3
Kukulkan
Kukulkan
iiPaolaOfi
Kukulkan
Level 59
God Stats
1W - 0L
1,642 SR
Queue Stats
16W - 15L
1,536 Elo+
Party 3
Horus
Horus
popefedzzz
Horus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 108L
1,471 Elo+
Party 2
Team Averages
Level 114
1,530 SR
1,521 Elo+

VS

Team Averages
Level 123
1,545 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Concert0
Chronos
Level 121
God Stats
2W - 1L
1,728 SR
Queue Stats
55W - 51L
1,552 Elo+
Party 4
Anhur
Anhur
EduardoCR27
Anhur
Level 82
God Stats
9W - 7L
1,601 SR
Queue Stats
161W - 164L
1,455 Elo+
Party 1
Surtr
Surtr
bobgui12
Surtr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,552 Elo+
Party 4
Guan Yu
Guan Yu
ki11er1egend
Guan Yu
Level 160
God Stats
2W - 5L
1,398 SR
Queue Stats
771W - 790L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaBaydestrian707
Ah Muzen Cab
19
4 / 1 / 12
11,643
896
14,176
9,627
5,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LaBigkahuna
Charybdis
16
5 / 4 / 8
10,080
775
15,846
14,858
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
19
5 / 1 / 12
11,391
876
18,810
7,896
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
iiPaolaOfi
Kukulkan
17
5 / 2 / 7
10,697
823
16,995
5,875
3,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
13
0 / 4 / 11
8,855
681
1,858
14,065
10,636
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 2 / 6
9,084
699
8,412
9,660
4,206
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Concert0
Chronos
15
1 / 4 / 10
8,344
642
9,055
14,747
6,275
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 8
9,327
717
9,506
13,544
5,898
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
bobgui12
Surtr
17
3 / 5 / 6
9,686
745
7,037
19,291
18,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
ki11er1egend
Guan Yu
16
2 / 5 / 7
9,065
697
3,165
21,189
20,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
19
Kills
12
12
Deaths
20
50
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
6
3
L
Chronos
Concert0
Chronos
1
4
10
1.5
W
Ah Muzen Cab
DaBaydestrian707
Ah Muzen Cab
4
1
12
10
L
3
4
8
1.75
W
Charybdis
LaBigkahuna
Charybdis
5
4
8
2.25
W
Vulcan
5
1
12
11
L
Surtr
bobgui12
Surtr
3
5
6
1.2
W
Kukulkan
iiPaolaOfi
Kukulkan
5
2
7
4.25
L
Guan Yu
ki11er1egend
Guan Yu
2
5
7
1.1
W
Horus
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,685
Damage
37,175
52,321
Taken
78,431
30,019
Mitigated
55,546
19,072
Healing
27,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,412
5,037
1,839
1,348
9,660
4,206
2,258
4,266
5,394
0
28,685
L
Chronos
Concert0
Chronos
9,055
2,389
1,951
2,348
14,747
6,275
0
8,030
6,515
14,847
0
W
Ah Muzen Cab
DaBaydestrian707
Ah Muzen Cab
14,176
1,837
1,325
2,497
9,627
5,071
2,817
1,327
8,265
0
43,795
L
9,506
6,634
1,280
592
13,544
5,898
708
6,445
7,011
0
22,607
W
Charybdis
LaBigkahuna
Charybdis
15,846
8,729
408
2,493
14,858
6,398
622
1,979
12,843
0
30,162
W
Vulcan
18,810
7,184
0
488
7,896
4,690
1,232
939
6,893
42,497
0
L
Surtr
bobgui12
Surtr
7,037
1,931
715
637
19,291
18,742
140
10,121
9,170
190
22,288
W
Kukulkan
iiPaolaOfi
Kukulkan
16,995
1,984
2,157
1,440
5,875
3,224
2,152
2,010
3,646
34,244
0
L
Guan Yu
ki11er1egend
Guan Yu
3,165
707
9,618
6,984
21,189
20,425
203
7,033
14,080
0
8,157
W
Horus
1,858
1,149
4,693
3,571
14,065
10,636
76
3,033
10,635
0
3,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
45,506
184
Minions Killed
157
0
Camps Cleared
0
1,306,458
Distance Traveled
1,115,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,084
699
54
4
0
225,418
0
L
Chronos
8,344
642
19
1
0
255,913
0
W
Ah Muzen Cab
11,643
896
64
5
0
279,420
0
L
Anhur
9,327
717
41
3
0
193,459
0
W
Charybdis
10,080
775
40
3
0
227,486
0
W
Vulcan
11,391
876
48
4
0
309,673
0
L
Surtr
9,686
745
30
2
0
220,076
0
W
Kukulkan
10,697
823
31
2
0
267,698
0
L
Guan Yu
9,065
697
13
1
0
220,368
0
W
Horus
8,855
681
1
0
0
222,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role