Player Matchup

Nox
Nox
Silver II
AbrisXYZ
Nox
Silver II
Level 156
God Stats
5W - 3L
1,536 SR
Queue Stats
111W - 103L
1,399 MMR
Party 3
Set
Set
Gold V
ChiKnees
Set
Gold V
Level 155
God Stats
3W - 0L
1,873 SR
Queue Stats
38W - 13L
1,686 MMR
Party 1
Achilles
Achilles
Gold IV
HyaxSZN
Achilles
Gold IV
Level 100
God Stats
1W - 4L
1,335 SR
Queue Stats
67W - 52L
1,676 MMR
Party 3
Izanami
Izanami
Gold I
cyberspero
Izanami
Gold I
Level 149
God Stats
21W - 20L
1,532 SR
Queue Stats
211W - 215L
1,528 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
sljag
Kuzenbo
Gold IV
Level 148
God Stats
6W - 0L
1,908 SR
Queue Stats
204W - 194L
1,372 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,637 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,650 SR
1,526 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
Liveknot8275362
Chang'e
Gold I
Level 125
God Stats
21W - 20L
1,625 SR
Queue Stats
101W - 93L
1,642 MMR
Party 2
Heimdallr
Heimdallr
Silver II
ShinyAk74u
Heimdallr
Silver II
Level 174
God Stats
4W - 4L
1,817 SR
Queue Stats
9W - 11L
1,531 MMR
Solo
Thanatos
Thanatos
Gold V
Taco0004
Thanatos
Gold V
Level 100
God Stats
1W - 3L
1,634 SR
Queue Stats
118W - 122L
1,431 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
ixControversyxi
Aphrodite
Gold IV
Level 176
God Stats
11W - 9L
1,676 SR
Queue Stats
36W - 42L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
7,274
560
8,905
7,357
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
10 / 2 / 3
9,158
704
14,046
14,198
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
HyaxSZN
Achilles
14
3 / 1 / 2
7,836
603
9,297
13,784
11,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
cyberspero
Izanami
14
0 / 1 / 4
7,946
611
3,284
7,424
3,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
sljag
Kuzenbo
10
1 / 2 / 5
6,364
490
4,691
10,489
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
HachimanJanusKaliThor

VS

Bans
VamanaAtlasTyrRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 3 / 1
7,806
600
9,187
14,794
10,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 0
7,503
577
8,527
12,513
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ShinyAk74u
Heimdallr
13
1 / 2 / 0
7,453
573
5,998
7,823
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Taco0004
Thanatos
12
2 / 6 / 2
7,107
547
5,206
15,260
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ixControversyxi
Aphrodite
10
0 / 3 / 3
6,523
502
4,158
8,273
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
9
9
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
1
0.83
W
2
3
6
1.67
W
10
2
3
5.75
W
Achilles
HyaxSZN
Achilles
3
1
2
4
L
4
2
0
2
L
Heimdallr
ShinyAk74u
Heimdallr
1
2
0
0.5
L
Thanatos
Taco0004
Thanatos
2
6
2
0.5
W
Izanami
cyberspero
Izanami
0
1
4
2
L
Aphrodite
ixControversyxi
Aphrodite
0
3
3
0.5
W
Kuzenbo
sljag
Kuzenbo
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,223
Damage
33,076
53,252
Taken
58,663
35,689
Mitigated
29,388
16,246
Healing
25,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,187
1,723
0
4,610
14,794
10,383
0
2,085
12,641
0
64,623
W
8,905
591
0
1,200
7,357
2,841
0
5,096
1,970
50,408
0
W
14,046
7,324
0
5,048
14,198
7,068
0
2,519
11,380
0
80,960
W
Achilles
HyaxSZN
Achilles
9,297
3,008
0
4,987
13,784
11,548
0
517
13,267
0
64,095
L
8,527
772
908
4,264
12,513
4,727
220
6,028
5,941
59,389
0
L
Heimdallr
ShinyAk74u
Heimdallr
5,998
3,163
0
2,930
7,823
3,185
351
333
7,490
0
65,109
L
Thanatos
Taco0004
Thanatos
5,206
1,616
0
8,179
15,260
5,450
0
2,164
12,962
0
38,826
W
Izanami
cyberspero
Izanami
3,284
2,471
0
2,858
7,424
3,047
441
424
7,000
0
79,119
L
Aphrodite
ixControversyxi
Aphrodite
4,158
829
2,078
2,464
8,273
5,643
44
2,432
5,475
23,625
0
W
Kuzenbo
sljag
Kuzenbo
4,691
1,991
0
2,153
10,489
11,185
0
3,668
6,668
15,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,578
Gold Earned
36,392
460
Minions Killed
427
0
Camps Cleared
0
1,436,516
Distance Traveled
1,323,822
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,806
600
109
8
0
245,037
4
W
Nox
7,274
560
86
7
0
283,642
0
W
Set
9,158
704
105
8
0
292,612
2
W
Achilles
7,836
603
109
8
0
292,250
5
L
Chang'e
7,503
577
117
9
0
273,232
3
L
Heimdallr
7,453
573
105
8
0
270,418
0
L
Thanatos
7,107
547
56
4
0
279,082
0
W
Izanami
7,946
611
150
12
0
276,681
4
L
Aphrodite
6,523
502
40
3
0
256,053
1
W
Kuzenbo
6,364
490
10
1
0
291,331
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role