Player Matchup

Izanami
Izanami
Aomet
Izanami
Level 23
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 11L
1,593 Elo+
Party 1
Chaac
Chaac
BootywurK10
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Frequentlooks23
Ra
Level 18
God Stats
1W - 6L
1,218 SR
Queue Stats
10W - 26L
1,320 Elo+
Party 1
Ymir
Ymir
GhostCashout
Ymir
Level 17
God Stats
7W - 7L
1,580 SR
Queue Stats
56W - 71L
1,429 Elo+
Solo
Ishtar
Ishtar
U9hh
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,111 Elo+
Solo
Team Averages
Level 23
1,504 SR
1,391 Elo+

VS

Team Averages
Level 49
1,521 SR
1,494 Elo+
Thoth
Thoth
Albert2500
Thoth
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 120L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
FutaFanboy
Xing Tian
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
167W - 158L
1,429 Elo+
Party 2
Nemesis
Nemesis
JennaOrtegafan77
Nemesis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,596 Elo+
Party 2
Scylla
Scylla
TuckingFypo3
Scylla
Level 28
God Stats
18W - 14L
1,606 SR
Queue Stats
142W - 120L
1,484 Elo+
Solo
Apollo
Apollo
oneevilmonkie
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 200L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aomet
Izanami
8
0 / 2 / 0
4,237
847
748
2,929
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 1
4,420
884
4,678
7,521
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,210
842
275
114
34
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
4,856
971
1,322
6,146
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
U9hh
Ishtar
9
0 / 2 / 1
4,443
889
1,760
4,285
1,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 0 / 3
5,201
1,040
3,684
958
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
FutaFanboy
Xing Tian
10
2 / 0 / 2
5,041
1,008
2,175
2,982
2,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 6
4,917
983
3,082
2,978
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
4 / 0 / 3
5,172
1,034
4,768
2,544
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 5
5,128
1,026
2,903
4,779
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
9
9
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
1
0
3
2.5
L
Izanami
Aomet
Izanami
0
2
0
0
L
0
3
1
0.17
L
0
0
0
0
W
Xing Tian
FutaFanboy
Xing Tian
2
0
2
3
L
1
2
0
0.5
W
1
0
6
4
W
Scylla
4
0
3
5.5
L
Ishtar
U9hh
Ishtar
0
2
1
0.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,783
Damage
16,612
20,995
Taken
14,241
11,749
Mitigated
6,163
4,142
Healing
1,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
3,684
34
0
250
958
261
0
0
923
20,694
0
L
Izanami
Aomet
Izanami
748
464
0
57
2,929
1,081
0
2,262
625
0
4,475
L
4,678
1,086
0
3,002
7,521
4,501
0
3,365
4,066
0
13,071
L
275
34
0
0
114
34
0
0
114
3,558
0
W
Xing Tian
FutaFanboy
Xing Tian
2,175
135
0
173
2,982
2,422
0
747
2,193
9,941
0
L
1,322
245
0
824
6,146
4,674
0
2,701
3,287
3,723
0
W
3,082
734
0
69
2,978
1,162
0
221
2,674
0
9,854
W
Scylla
4,768
56
0
0
2,544
685
0
75
2,279
7,778
0
L
Ishtar
U9hh
Ishtar
1,760
915
0
259
4,285
1,459
0
1,984
2,257
0
7,598
W
2,903
1,779
0
1,011
4,779
1,633
1,506
591
3,996
0
11,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,166
Gold Earned
25,459
64
Minions Killed
121
0
Camps Cleared
0
481,011
Distance Traveled
631,166
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,201
1,040
50
10
0
126,663
0
L
Izanami
4,237
847
8
2
0
96,710
0
L
Chaac
4,420
884
20
4
0
130,006
0
L
Ra
4,210
842
7
1
0
28,640
1
W
Xing Tian
5,041
1,008
18
4
0
128,035
0
L
Ymir
4,856
971
7
1
0
110,802
0
W
Nemesis
4,917
983
12
2
0
149,847
0
W
Scylla
5,172
1,034
13
3
0
111,177
0
L
Ishtar
4,443
889
22
4
0
114,853
0
W
Apollo
5,128
1,026
28
6
0
115,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role