Player Matchup

Hades
Hades
Chromatic-Flame
Hades
Level 23
God Stats
0W - 2L
1,215 SR
Queue Stats
6W - 9L
1,479 Elo+
Party 1
Ishtar
Ishtar
WyloJ
Ishtar
Level 85
God Stats
3W - 1L
1,751 SR
Queue Stats
62W - 38L
1,579 Elo+
Party 3
Kuzenbo
Kuzenbo
dabbence
Kuzenbo
Level 80
God Stats
6W - 7L
1,579 SR
Queue Stats
107W - 68L
1,581 Elo+
Party 3
Ne Zha
Ne Zha
eweir10
Ne Zha
Level 126
God Stats
3W - 5L
1,588 SR
Queue Stats
45W - 34L
1,492 Elo+
Solo
Agni
Agni
iiMoze
Agni
Level 99
God Stats
0W - 1L
1,240 SR
Queue Stats
72W - 92L
1,452 Elo+
Party 1
Team Averages
Level 83
1,475 SR
1,517 Elo+

VS

Team Averages
Level 128
1,448 SR
1,480 Elo+
Ne Zha
Ne Zha
Dagnith
Ne Zha
Level 135
God Stats
18W - 11L
1,501 SR
Queue Stats
60W - 56L
1,440 Elo+
Party 2
Sobek
Sobek
Garu-da_25
Sobek
Level 170
God Stats
2W - 1L
1,368 SR
Queue Stats
146W - 148L
1,492 Elo+
Party 2
Achilles
Achilles
IZexionI
Achilles
Level 165
God Stats
6W - 10L
1,236 SR
Queue Stats
128W - 121L
1,485 Elo+
Party 2
Ullr
Ullr
KMPulverize
Ullr
Level 89
God Stats
3W - 3L
1,632 SR
Queue Stats
5W - 6L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
True-_-Legends_
Baba Yaga
Level 83
God Stats
3W - 5L
1,503 SR
Queue Stats
148W - 120L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
6,735
674
8,134
9,854
6,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
WyloJ
Ishtar
14
1 / 1 / 3
7,275
728
7,016
5,541
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
dabbence
Kuzenbo
14
4 / 2 / 2
8,050
805
4,432
9,116
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
eweir10
Ne Zha
13
2 / 7 / 1
6,909
691
7,543
10,900
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
iiMoze
Agni
13
2 / 4 / 2
7,082
708
7,151
9,626
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dagnith
Ne Zha
15
3 / 2 / 5
8,188
819
8,589
9,672
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
15
4 / 1 / 8
8,124
812
8,126
14,722
12,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
IZexionI
Achilles
14
3 / 1 / 7
7,785
779
8,502
16,059
10,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 5
8,111
811
6,033
9,181
4,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
True-_-Legends_
Baba Yaga
15
5 / 2 / 7
8,812
881
7,526
9,191
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
18
18
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Ne Zha
Dagnith
Ne Zha
3
2
5
2.75
W
Sobek
4
1
8
8
W
Achilles
IZexionI
Achilles
3
1
7
6.5
W
3
3
5
1.83
W
Baba Yaga
True-_-Legends_
Baba Yaga
5
2
7
4.25
L
Ishtar
WyloJ
Ishtar
1
1
3
2.5
L
Kuzenbo
dabbence
Kuzenbo
4
2
2
2.5
L
Ne Zha
eweir10
Ne Zha
2
7
1
0.36
L
Agni
iiMoze
Agni
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,276
Damage
38,776
45,037
Taken
58,825
26,787
Mitigated
35,179
4,446
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,134
1,034
180
1,838
9,854
6,224
210
2,630
7,054
16,802
0
W
Ne Zha
Dagnith
Ne Zha
8,589
1,729
0
1,588
9,672
4,367
649
3,062
6,570
0
34,241
W
Sobek
8,126
436
0
5,419
14,722
12,328
340
4,535
10,187
20,383
0
W
Achilles
IZexionI
Achilles
8,502
1,990
0
4,998
16,059
10,571
817
5,474
10,357
1,730
17,932
W
6,033
3,518
275
2,187
9,181
4,204
1,172
3,815
5,366
0
28,072
W
Baba Yaga
True-_-Legends_
Baba Yaga
7,526
374
0
540
9,191
3,709
765
3,080
6,111
25,182
0
L
Ishtar
WyloJ
Ishtar
7,016
4,498
0
682
5,541
2,143
0
1,163
4,318
0
20,550
L
Kuzenbo
dabbence
Kuzenbo
4,432
1,608
0
536
9,116
9,684
0
5,563
2,908
11,380
0
L
Ne Zha
eweir10
Ne Zha
7,543
1,384
0
376
10,900
4,833
0
2,967
7,749
0
18,445
L
Agni
iiMoze
Agni
7,151
598
0
834
9,626
3,903
0
3,048
6,230
23,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
41,020
146
Minions Killed
207
0
Camps Cleared
0
960,152
Distance Traveled
1,094,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,735
674
32
3
0
177,120
0
W
Ne Zha
8,188
819
46
5
0
224,435
0
W
Sobek
8,124
812
45
5
0
221,956
0
W
Achilles
7,785
779
17
2
0
244,987
0
W
Ullr
8,111
811
50
5
0
193,328
0
W
Baba Yaga
8,812
881
49
5
0
209,396
2
L
Ishtar
7,275
728
36
4
0
205,937
0
L
Kuzenbo
8,050
805
14
1
0
196,116
0
L
Ne Zha
6,909
691
24
2
0
189,782
0
L
Agni
7,082
708
40
4
0
191,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role