Player Matchup

Jing Wei
Jing Wei
DAB587
Jing Wei
Level 44
God Stats
1W - 1L
886 SR
Queue Stats
4W - 17L
1,123 Elo+
Party 2
Lancelot
Lancelot
FBZvector420
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,205 Elo+
Party 2
Cabrakan
Cabrakan
IMpickleR1cK695
Cabrakan
Level 138
God Stats
1W - 0L
1,348 SR
Queue Stats
100W - 113L
1,409 Elo+
Party 2
Hachiman
Hachiman
KING v KNIGHT
Hachiman
Level 85
God Stats
1W - 0L
1,309 SR
Queue Stats
8W - 12L
1,198 Elo+
Party 2
Cthulhu
Cthulhu
fraustwyrm
Cthulhu
Level 124
God Stats
7W - 1L
1,847 SR
Queue Stats
190W - 198L
1,389 Elo+
Solo
Team Averages
Level 104
1,378 SR
1,265 Elo+

VS

Team Averages
Level 82
1,461 SR
1,402 Elo+
The Morrigan
The Morrigan
JuanMaB178
The Morrigan
Level 104
God Stats
0W - 3L
1,285 SR
Queue Stats
35W - 49L
1,362 Elo+
Solo
Bakasura
Bakasura
Leandr0k
Bakasura
Level 88
God Stats
0W - 2L
1,301 SR
Queue Stats
197W - 191L
1,496 Elo+
Solo
Bacchus
Bacchus
neutralroom
Bacchus
Level 93
God Stats
3W - 3L
1,500 SR
Queue Stats
166W - 177L
1,424 Elo+
Party 1
Ullr
Ullr
r3i53941
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,295 Elo+
Solo
Erlang Shen
Erlang Shen
sirmaster420
Erlang Shen
Level 97
God Stats
1W - 2L
1,720 SR
Queue Stats
110W - 112L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DAB587
Jing Wei
15
4 / 0 / 11
8,618
862
4,756
3,547
1,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
FBZvector420
Lancelot
15
2 / 1 / 11
7,921
792
9,866
8,482
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
13
2 / 4 / 9
8,130
813
8,747
11,655
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
KING v KNIGHT
Hachiman
14
2 / 2 / 10
8,036
804
8,764
6,170
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
fraustwyrm
Cthulhu
17
8 / 1 / 7
9,927
993
14,823
9,980
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JuanMaB178
The Morrigan
14
3 / 4 / 4
7,896
790
6,285
6,200
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Leandr0k
Bakasura
15
3 / 4 / 4
7,908
791
5,605
11,454
11,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
neutralroom
Bacchus
13
1 / 2 / 4
7,451
745
6,745
13,535
20,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
13
0 / 3 / 4
6,651
665
5,897
11,080
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
sirmaster420
Erlang Shen
12
1 / 6 / 4
6,972
697
9,016
13,928
11,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
18
Kills
8
8
Deaths
19
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DAB587
Jing Wei
4
0
11
9.5
W
Lancelot
FBZvector420
Lancelot
2
1
11
7.5
W
Cabrakan
2
4
9
1.63
L
The Morrigan
JuanMaB178
The Morrigan
3
4
4
1.25
W
Hachiman
KING v KNIGHT
Hachiman
2
2
10
3.5
L
Bakasura
Leandr0k
Bakasura
3
4
4
1.25
W
Cthulhu
fraustwyrm
Cthulhu
8
1
7
11.5
L
Bacchus
neutralroom
Bacchus
1
2
4
1.5
L
Ullr
0
3
4
0.67
L
Erlang Shen
sirmaster420
Erlang Shen
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
33,548
39,834
Taken
56,197
34,636
Mitigated
50,992
12,904
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DAB587
Jing Wei
4,756
4,240
1,100
818
3,547
1,829
533
1,315
2,035
0
19,287
W
Lancelot
FBZvector420
Lancelot
9,866
1,032
674
2,038
8,482
4,664
0
3,341
4,623
0
17,128
W
Cabrakan
8,747
592
382
845
11,655
14,109
208
3,421
7,363
14,583
0
L
The Morrigan
JuanMaB178
The Morrigan
6,285
1,475
105
803
6,200
2,903
294
3,293
2,697
22,377
0
W
Hachiman
KING v KNIGHT
Hachiman
8,764
6,441
1,003
459
6,170
3,064
911
2,615
3,275
0
19,610
L
Bakasura
Leandr0k
Bakasura
5,605
3,762
62
1,428
11,454
11,206
0
4,574
6,865
0
8,164
W
Cthulhu
fraustwyrm
Cthulhu
14,823
488
1,869
3,716
9,980
10,970
0
2,956
6,319
25,647
0
L
Bacchus
neutralroom
Bacchus
6,745
731
1,302
4,535
13,535
20,758
0
4,712
8,623
13,584
0
L
Ullr
5,897
2,626
0
2,307
11,080
5,070
0
4,550
6,332
0
11,854
L
Erlang Shen
sirmaster420
Erlang Shen
9,016
4,268
916
2,534
13,928
11,055
0
6,243
7,565
1,289
12,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
36,878
117
Minions Killed
111
0
Camps Cleared
0
998,911
Distance Traveled
845,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,618
862
39
4
0
196,780
0
W
Lancelot
7,921
792
18
2
0
255,460
0
W
Cabrakan
8,130
813
6
1
0
164,009
0
L
The Morrigan
7,896
790
29
3
0
131,751
0
W
Hachiman
8,036
804
21
2
0
164,224
0
L
Bakasura
7,908
791
33
3
0
184,937
0
W
Cthulhu
9,927
993
33
3
0
218,438
0
L
Bacchus
7,451
745
21
2
0
201,637
0
L
Ullr
6,651
665
12
1
0
166,746
0
L
Erlang Shen
6,972
697
16
2
0
160,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role