Player Matchup

Thanatos
Thanatos
Ehrmantrautxx
Thanatos
Level 41
God Stats
3W - 12L
1,348 SR
Queue Stats
21W - 30L
1,394 Elo+
Solo
Neith
Neith
Ivefailedyou
Neith
Level 42
God Stats
0W - 3L
1,254 SR
Queue Stats
52W - 75L
1,370 Elo+
Solo
Aphrodite
Aphrodite
Shabbytugboat37
Aphrodite
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,354 Elo+
Party 1
Discordia
Discordia
Wurstmercy
Discordia
Level 53
God Stats
1W - 1L
1,713 SR
Queue Stats
31W - 38L
1,374 Elo+
Party 1
Izanami
Izanami
lamercure
Izanami
Level 6
God Stats
1W - 6L
1,218 SR
Queue Stats
1W - 6L
1,447 Elo+
Party 1
Team Averages
Level 41
1,407 SR
1,388 Elo+

VS

Team Averages
Level 63
1,475 SR
1,390 Elo+
Poseidon
Poseidon
BeyondSemTex
Poseidon
Level 125
God Stats
9W - 3L
1,500 SR
Queue Stats
228W - 218L
1,374 Elo+
Party 2
Surtr
Surtr
CleoMorn
Surtr
Level 39
God Stats
11W - 8L
1,472 SR
Queue Stats
32W - 32L
1,437 Elo+
Solo
Freya
Freya
JackArcher
Freya
Level 84
God Stats
13W - 6L
1,418 SR
Queue Stats
124W - 117L
1,375 Elo+
Party 2
Tiamat
Tiamat
MrKap
Tiamat
Level 40
God Stats
94W - 79L
1,386 SR
Queue Stats
95W - 82L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Phantommist
Danzaburou
Level 25
God Stats
60W - 30L
1,600 SR
Queue Stats
148W - 121L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ehrmantrautxx
Thanatos
18
5 / 5 / 0
11,637
485
11,361
24,281
10,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
0 / 9 / 1
9,676
403
7,684
21,849
9,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Shabbytugboat37
Aphrodite
14
0 / 7 / 2
9,202
383
4,438
26,800
16,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Wurstmercy
Discordia
15
0 / 8 / 1
8,541
356
9,783
18,377
6,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
lamercure
Izanami
16
2 / 6 / 0
10,424
434
5,063
16,264
5,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeyondSemTex
Poseidon
20
9 / 3 / 5
14,298
596
18,576
12,533
5,172
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
CleoMorn
Surtr
20
8 / 1 / 3
13,994
583
14,064
18,952
16,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
18
3 / 1 / 9
12,087
504
11,566
14,975
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
MrKap
Tiamat
18
4 / 1 / 14
12,523
522
22,810
14,080
8,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Phantommist
Danzaburou
18
10 / 1 / 8
12,543
523
22,903
18,448
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
7
Kills
34
35
Deaths
7
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BeyondSemTex
Poseidon
9
3
5
3.83
W
Surtr
CleoMorn
Surtr
8
1
3
9.5
L
Thanatos
Ehrmantrautxx
Thanatos
5
5
0
1
L
0
9
1
0.06
W
Freya
3
1
9
7.5
W
Tiamat
MrKap
Tiamat
4
1
14
11
W
Danzaburou
Phantommist
Danzaburou
10
1
8
14
L
Aphrodite
Shabbytugboat37
Aphrodite
0
7
2
0.14
L
Discordia
Wurstmercy
Discordia
0
8
1
0.06
L
Izanami
lamercure
Izanami
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
89,919
107,571
Taken
78,988
48,761
Mitigated
45,385
27,213
Healing
27,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BeyondSemTex
Poseidon
18,576
993
0
1,645
12,533
5,172
6,238
4,380
8,088
126,550
0
W
Surtr
CleoMorn
Surtr
14,064
3,989
0
6,297
18,952
16,016
1,360
1,491
17,253
1,396
96,804
L
Thanatos
Ehrmantrautxx
Thanatos
11,361
1,734
124
11,742
24,281
10,671
0
10,680
13,601
0
75,744
L
7,684
3,442
0
1,312
21,849
9,053
568
10,717
11,132
0
86,445
W
Freya
11,566
3,386
0
5,418
14,975
7,317
1,748
1,285
13,690
90,577
0
W
Tiamat
MrKap
Tiamat
22,810
1,047
73
4,697
14,080
8,800
1,437
2,821
11,259
94,727
0
W
Danzaburou
Phantommist
Danzaburou
22,903
7,442
0
9,113
18,448
8,080
5,129
4,824
13,624
0
66,983
L
Aphrodite
Shabbytugboat37
Aphrodite
4,438
888
6,967
6,346
26,800
16,441
412
16,583
10,217
33,549
0
L
Discordia
Wurstmercy
Discordia
9,783
272
70
652
18,377
6,719
57
9,626
8,691
52,222
0
L
Izanami
lamercure
Izanami
5,063
2,482
0
0
16,264
5,877
0
5,779
10,485
0
59,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,480
Gold Earned
65,445
470
Minions Killed
656
0
Camps Cleared
0
2,207,800
Distance Traveled
2,301,975
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,298
596
185
8
0
462,643
7
W
Surtr
13,994
583
147
6
0
386,188
1
L
Thanatos
11,637
485
100
4
0
508,993
3
L
Neith
9,676
403
117
5
0
412,596
0
W
Freya
12,087
504
119
5
0
508,761
0
W
Tiamat
12,523
522
124
5
0
489,367
0
W
Danzaburou
12,543
523
81
3
0
455,016
0
L
Aphrodite
9,202
383
82
3
0
402,423
0
L
Discordia
8,541
356
62
3
0
455,514
6
L
Izanami
10,424
434
109
5
0
428,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role