Player Matchup

Janus
Janus
Silver I
Anpanic
Janus
Silver I
Level 97
God Stats
44W - 58L
1,411 SR
Queue Stats
318W - 333L
1,169 MMR
Solo
Cerberus
Cerberus
Silver I
DJRobRock
Cerberus
Silver I
Level 211
God Stats
20W - 22L
1,611 SR
Queue Stats
777W - 836L
1,154 MMR
Solo
Awilix
Awilix
Silver II
Jambones99
Awilix
Silver II
Level 125
God Stats
7W - 10L
1,434 SR
Queue Stats
47W - 57L
1,094 MMR
Party 1
Chang'e
Chang'e
Silver I
Jordantabb17TTV
Chang'e
Silver I
Level 126
God Stats
11W - 11L
1,514 SR
Queue Stats
91W - 98L
1,229 MMR
Party 1
Hachiman
Hachiman
Silver I
Sir_JaredCR58
Hachiman
Silver I
Level 146
God Stats
5W - 5L
1,550 SR
Queue Stats
126W - 137L
1,163 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,504 SR
1,162 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,507 SR
1,230 MMR
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver I
Acevadeer
Yu Huang
Silver I
Level 154
God Stats
0W - 3L
1,158 SR
Queue Stats
433W - 463L
1,186 MMR
Solo
Camazotz
Camazotz
Silver II
Yang_Kokoro
Camazotz
Silver II
Level 146
God Stats
1W - 2L
1,727 SR
Queue Stats
316W - 351L
1,111 MMR
Solo
Xing Tian
Xing Tian
Silver I
buzzinglikeagnat
Xing Tian
Silver I
Level 124
God Stats
13W - 8L
1,617 SR
Queue Stats
532W - 539L
1,176 MMR
Solo
Cthulhu
Cthulhu
Silver II
waterlung
Cthulhu
Silver II
Level 79
God Stats
14W - 18L
1,535 SR
Queue Stats
73W - 91L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anpanic
Janus
16
6 / 0 / 1
10,213
638
9,298
9,243
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
DJRobRock
Cerberus
12
1 / 0 / 4
8,005
500
3,376
10,795
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Jambones99
Awilix
15
4 / 0 / 4
9,163
573
7,307
8,238
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 2
9,933
621
7,092
12,499
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Sir_JaredCR58
Hachiman
16
1 / 0 / 3
9,222
576
8,497
10,280
4,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboBakasuraRavana

VS

Bans
MartichorasKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 2 / 0
7,822
489
6,548
10,955
4,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Acevadeer
Yu Huang
14
0 / 2 / 0
7,767
485
5,892
9,438
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Yang_Kokoro
Camazotz
13
0 / 3 / 1
7,330
458
5,285
13,133
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
8
0 / 4 / 0
6,481
405
3,888
14,347
10,339
Cthulhu
waterlung
Cthulhu
14
1 / 2 / 0
7,936
496
5,575
11,280
7,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Yu Huang
Acevadeer
Yu Huang
0
2
0
0
W
Janus
Anpanic
Janus
6
0
1
6.5
W
Cerberus
DJRobRock
Cerberus
1
0
4
3
W
Awilix
Jambones99
Awilix
4
0
4
6
W
1
1
2
2
W
Hachiman
Sir_JaredCR58
Hachiman
1
0
3
2.5
L
Camazotz
Yang_Kokoro
Camazotz
0
3
1
0.17
L
Xing Tian
0
4
0
0
L
Cthulhu
waterlung
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,570
Damage
27,188
51,055
Taken
59,153
25,997
Mitigated
31,347
23,636
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,548
3,200
0
3,069
10,955
4,877
210
1,961
8,992
0
67,233
L
Yu Huang
Acevadeer
Yu Huang
5,892
366
0
909
9,438
3,694
0
5,689
3,594
71,589
0
W
Janus
Anpanic
Janus
9,298
740
0
2,431
9,243
3,300
859
4,241
4,946
95,006
0
W
Cerberus
DJRobRock
Cerberus
3,376
312
0
2,854
10,795
7,673
303
2,691
8,104
33,964
0
W
Awilix
Jambones99
Awilix
7,307
3,229
0
4,210
8,238
3,343
1,723
1,157
7,081
0
60,894
W
7,092
490
938
8,916
12,499
7,414
821
6,054
5,993
79,992
0
W
Hachiman
Sir_JaredCR58
Hachiman
8,497
4,156
0
4,287
10,280
4,267
0
1,152
9,004
0
81,761
L
Camazotz
Yang_Kokoro
Camazotz
5,285
1,268
0
4,685
13,133
4,933
0
1,474
11,659
0
68,272
L
Xing Tian
3,888
242
0
2,319
14,347
10,339
0
4,471
9,764
16,477
0
L
Cthulhu
waterlung
Cthulhu
5,575
0
0
843
11,280
7,504
0
5,438
5,252
61,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
37,336
594
Minions Killed
465
0
Camps Cleared
0
1,630,806
Distance Traveled
1,502,098
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,822
489
119
7
0
312,378
0
L
Yu Huang
7,767
485
120
8
0
307,432
0
W
Janus
10,213
638
150
9
0
352,741
6
W
Cerberus
8,005
500
80
5
0
330,513
1
W
Awilix
9,163
573
93
6
0
376,871
5
W
Chang'e
9,933
621
141
9
0
266,504
5
W
Hachiman
9,222
576
130
8
0
304,177
7
L
Camazotz
7,330
458
102
6
0
353,975
0
L
Xing Tian
6,481
405
14
1
0
229,681
0
L
Cthulhu
7,936
496
110
7
0
298,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role